>>Actually, I think you were a bit hard on 2ed. The rules were fairly
>>sound, they only broke down on a few ocations, You mentioned one.
>>Of course there were lots of special rules that did not cause
>>arguments and were still fun. For instance weirdboyz, Deathstalkers,
>>deamons causing fear, the Avatar, these all added a little to the
>>game without having a big effect.
>
>Well, maybe. But in my experience the rules broke down alot, and it
>wasn't until you had played within a group for a couple months that
>you developed enough house rules and unwritten assumptions to finish
>a game without a rules problem cropping up.
>
>Also, I felt like someone had to advocate the game, since all the
>other posts were bashing it. I also thought that alot of critism
>was not really very relevant to the original question at hand
>(i.e. which game should a new player buy). Complaining that e40k
>sucks because the old minis aren't compatable and it "just doesn't
>feel like the old Space Marine" isn't very relevent to a person
>who hasn't ever played SM/TL.
Good point.
>
>And then there were all the really nasty cheese you could pull on
>people. Land 3 thunder hawks behind an enemies line. Out come
>the chaos marines.
Chaos Marines couldn't take T-Hawks.
Received on Thu Jan 01 1970 - 00:00:00 UTC
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: Tue Oct 22 2019 - 13:09:39 UTC