OO and bye the way are these not just one shot weapons, like an off table
barrage, that you have to give VPs for. So, way not make the person that
taks this card have to give up 3VPs after he fires the missiles.
-----Original Message-----
From: Peter Ramos <pramos1_at_...>
To: netepic_at_egroups.com <netepic_at_egroups.com>
Date: Thursday, April 01, 1999 2:12 AM
Subject: [NetEpic ML] Re: one more time
>Hi!
>
>The problem with this is that why would you buy this battery if just by
>launching the missiles you already broke the detachment and lost 3 Vp's?
Now if
>you say that "shotdown" missiles should count towards the breaking point
then I
>agree because you have to earn them, otherwise no.
>
>I think perhaps than raise the soct or make fiddly rules for availability
why
>not just restrict warp missiles to one per battery? Its easier and
eliminates
>the abuse.
>
>Peter
>
>Michele Heidal wrote:
>
>> I think they should count for VPs after you fire them, for they leave the
>> table, this would explain the low cost of them. This way you just add a
rule
>> not change the whole missile set up, less work for all.
>> -----Original Message-----
>> From: Peter Ramos <pramos1_at_...>
>> To: netepic_at_egroups.com <netepic_at_egroups.com>
>> Date: Wednesday, March 31, 1999 4:31 AM
>> Subject: [NetEpic ML] Re: one more time
>>
>> >Hi!
>> >
>> >Daniel Wiebell wrote:
>> >
>> >> Hi
>> >>
>> >> I agree that a dice roll for availability for Deathstrikes is a VERY
bad
>> >> idea. I think a better solution is to increase their points value. If
a
>> >> titan warp missile is 100, then I think a Deathstrike battery of three
>> >> should be 350 at least, probably more. This is because they don't need
>> >> line of sight to shoot so it makes them a lot more dangerous than the
>> >> titan version.
>> >>
>> >
>> >Point taken this is a better solution.
>> >
>> >> By the way did anyone answer the question of whether used (not
>> >> destroyed) Deathstrikes count for VPs?
>> >
>> >The missiles themselves DO NOT count towards the break point, but the
>> >launchers do.
>> >
>> >Peter
>> >
>> >
>> >
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Received on Wed Mar 31 1999 - 21:09:59 UTC