> he is right about the d10 thing , but then you cant wander to far from
> space marine because that would ruin the game and make it tougher for
> newer people to understand .
I should point out that NetEpic will remain with the d6 system. Peters
system is the one going with the d10 (I personally prefer multiple die
types).
> I agree that the initive system needs change though . I find that epic
> 40k's is accually very good and simple , rather than a d6 or d10 . Also
> I think that the objectives in E40k are much better and well thought
> out ( i expecialy like the morale system , as you dont have to be
> winning the battle to win . ) and think that it should be incorperated
> in to Netepic .
The chit system? Think we should make that a core rule? Personally I have no
problem with that.
If you have any ideas how to do the morale system like E40Ks I'm all ears.
Since we don't use blast markers its harder then it sounds ;)
Kenneth
>
> --- Peter Ramos <pramos1_at_...> wrote:
> > Hi!
> >
> > Digiboy wrote:
> >
> > > D10 is a bit problematic, I think since any
> > players of version 2, or other
> > > GW games are going to have D6. I recommend staying
> > with D6 for universality
> > > and simplicity. I would also recommend/request
> > that basing standards be
> > > somewhat optional. Otherwise those of us with
> > older armies would have to
> > > break done some of our old square-based stands.
> >
> > I understand you're condern, but the reason why GW
> > games don't seem to work very
> > well is precisely because they hang on to the
> > outdated "D6" for everything
> > systems. No major good system out there: warzone,
> > DSII, Tactical stike, etc uses
> > a D6 as its sole die. The problem with the D6 is
> > that modifiers are too
> > powerful. A +1 to a d10 is a help but the same to a
> > D6 just throws it out of
> > balance. Also how different is a save of 6 to 5? A
> > d10 or d20 gives a wider
> > spread to play with mechanics wise.
> >
> > The main reason for me doing this new system besides
> > getting other perks into it
> > is precisely to change the static d6 system. Of
> > course you could argue to why
> > not use a d20 instead. Any suggestions or why to do
> > it would be well recieved.
> >
> > Basing should be giving as guidelines, since if it
> > is too restrictive it will
> > turn people away from the game.
> >
> > > Otherwise I love the ideas I am seeing on this. I
> > have a huge Chaos/Chaos
> > > Squat army I put together about 4 years ago and am
> > dying to play again.
> >
> > Cool! Its always nice to see someone motivated to
> > play again!
> >
> > > Anyone out there in the Cincinnati area playing
> > NetEpic?
> >
> > One would be surprised in how many places epic crops
> > up nowadays. Heck on e of
> > the list members is running a league for net epic!
> >
> > The key things is to have initiative and create a
> > gaming base even if theres
> > currently not one. Its a little work but the payoff
> > can be very fulfilling.
> >
> > Peter
> >
> >
> >
> >
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Received on Fri Apr 23 1999 - 22:33:58 UTC