Re: [NetEpic ML] Re: Netepic Background

From: Peter Ramos <primarch_at_...>
Date: Wed, 31 Oct 2001 16:11:48 -0500

Hi!

> Peter wrote:
> > Hi!
> >
> > I wouldn't worry about weakening them. The point is that a standard 40k
army
> > of the same points value as an OGRE army should consistently lose.
>
> I assume you mean equal sized (in troop number) armies, not equal point
> values (it'd be nice if two 2,000 pt armies gave somewhat of a close
game).

Badly worded, you are correct.
>
> > You need
> > a lot more standard 40k troops to beat top level dark age of technology
> > armies.
>
> I'll agree with this.
>
> My thought on Ogre's (in Netepic and in general).
> They mount alot of guns, and they are next to impossible to kill in
> a single shot. But it is possible (and somewhat easy) to kill
> any one gun and some set of thier mobility. So unlike a Titan that's
> usually fairly effective right up to the big explosion. An Ogre
> starts off even more effective and gets widdled away. The key
> to balancing it is to get the right speed of decline/widdle.
>
> The Ogre Force as whole
> o Good tanks (slightly better than the Leman Russ)
> o Hard but brittle infantry (good saves, okay morale)
> o GEV's (fliers that move on the ground)
> o Ogres
> o As a whole, lack good CAF (but have good close range weaponry, but
> can be overwhelmed).
> o Great Artillery.
> o Great AA abilities.
> o Everything is expensive.

Sounds like a good template. Artillery should be deadly since they have
better command and control. AA and fliers shoud be very deadly, since as in
modern times, rapid deployment via air makes an army more lethal.

Peter
Received on Wed Oct 31 2001 - 21:11:48 UTC

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