Re: [NetEpic ML] Teleporting Terminators

From: Peter Ramos <primarch_at_...>
Date: Sun, 24 Mar 2002 18:31:12 -0400

Hi!
----- Original Message -----
From: "antichrist666it" <seimejote_at_tiscalinet.it>
To: <netepic_at_yahoogroups.com>
Sent: Sunday, March 24, 2002 6:05 PM
Subject: [NetEpic ML] Teleporting Terminators


> Teleport should be made available to Chaos Terminators too, IMHO.

Yup, it should apply to them too.
>
> ...and if this damned thing doesn't keep deleting my posts, here's a
> suggestion for the terminator company deployment:
>
> Problem: How you teleport a full company to the battlefield? 1
> detachment at a time? all 3 at the same time? and the HQ? if you
> teleport all at the same time, you must activate them, giving you an
> effective 3-detachment-per-activation?

Detachment at a time. You dont need to teleport all the detachments of a company to the same place either, part of their charm!
>
> Suggested solution: The detachment of a Teleporting Terminator
> Company must be brought into play in 4 different but
> consecutive "moves". I explain:
>
> Movement phase
> My turn - I teleport 1 detachment and activate it
> Your turn - you activate a detachment
> My turn - I teleport 1 detachment and activate it
> Your turn - you activate a detachment
> My turn - I teleport 1 detachment and activate it
> Your turn - you activate a detachment
> My turn - I teleport the HQ and activate it

Pretty much standard. Each detachment in a company counts as one activation as per net epic.
>
> 2 more rules:
> 1 - ALL the company must be brought into play during turn one. You
> can't save some detachments for later turns.
> 2 - Detachments can be teleported to different points of the
> battlefield.

Agree with number 2, one I'm not sure, whats the rational?

Peter
Received on Sun Mar 24 2002 - 22:31:12 UTC

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