Re: [NetEpic ML] Space Marine Structure

From: darius spano <dmanspano_at_...>
Date: Thu, 28 Mar 2002 20:14:49 -0800 (PST)

I agree!! If a planet had a population of 100 million
and they had only 1000 man marine chapter they must be
peaceful. Join the marines and learn how to march in a
parade. Sure you have PDF and IG. I have a 10000 pt
Space Marine army and it consists of 5 companies, 25
support, 1 titan and all the special units. Money and
difficulty finding the pieces have slowed me. I would
like to make it a 20000 pt army. It would be great to
roll onto the battlefield with 4 or 5 Landraider
companies.
Darius
--- Peter Ramos <primarch_at_...> wrote:
> Hi!
>
> Quite frankly, why be inhibited by GW fluff? We know
> that not even they are consistent. Also we have been
> slowly moving to our own fluff too. I see no reason
> to follow the 1000 man chapter line. We should come
> up with stuff on our own as it suits our needs.
>
> Peter
>
> ----- Original Message -----
> From: <tom.webb_at_...>
> To: <netepic_at_yahoogroups.com>
> Sent: Monday, March 25, 2002 12:33 PM
> Subject: Re: [NetEpic ML] Space Marine Structure
>
>
> > Some Squat weapons were relatively recent
> inventions, for example the
> > Hellfury Cannon mounted on the praetorian (big
> gun, not the collosus but
> > looked simular). So should be post heresy.
> >
> > If we are doing this then in EOTS we need to come
> up with a fresh solution
> > for the Marines, either we make EOTS, Heresy era
> only or we find a way for
> > marines to have more than 10 companies in there
> entire empire (eg. the
> > original solution where they could flesh out there
> armies with PDF, which
> > had issues due to the PDF/Marine combination being
> too powerful).
> >
> > Unless they were restricted to a few PDF company
> cards which they could use
> > to flesh out there force.
> >
> > Tom.
> >
> >
> >
> >
> >
> > "Darryl Hilbig" <darrylhilbig_at_...> on
> 25/03/2002 16:27:44
> >
> > Please respond to netepic_at_yahoogroups.com
> >
> > To: netepic_at_yahoogroups.com
> > cc:
> >
> > Subject: Re: [NetEpic ML] Space Marine Structure
> >
> >
> > This may require, if running a campaign or even a
> one off, that the players
> > specify either a pre-heresy game or a heresy game
> or post heresy game.
> > This
> > is where historical wargaming is much easier, just
> specify a year and
> > nothing after that year can be used.
> >
> > If this is going to become a regular part of
> Netepic, or any game in this
> > universe, a list for each of the above periods
> (structure wise) will have
> > to
> > be created for each list. Orks, Squats, and such
> will not have to worry due
> > to always knowing there tech before the heresy
> occurred in Human history.
> >
> > Darryl H
> >
> > The theory and practice of gamesmanship or
> > The art of winning games without actually
> cheating.
> > (Title of book - Stephen Potter 1900-69)
> >
> >
> > >From: "Peter Ramos" <primarch_at_...>
> > >Reply-To: netepic_at_yahoogroups.com
> > >To: <netepic_at_yahoogroups.com>
> > >Subject: Re: [NetEpic ML] Space Marine Structure
> > >Date: Fri, 22 Mar 2002 07:53:21 -0400
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> > >Hi!
> > >This will prbably need some discussion.
> Technically you are right, there
> > >should only be one of certain chapters. On the
> flip side some (like me)
> > >like pre-heresy size chapters. I dont like to
> dictate things that may
> > limit
> > >how people make their armies so I leave this open
> to interpretation.
> > >
> > >Peter
> > >
> > >----- Original Message -----
> > >From: "henry9924661j" <henry9924661j_at_...>
> > >To: <netepic_at_yahoogroups.com>
> > >Sent: Friday, March 22, 2002 7:39 AM
> > >Subject: [NetEpic ML] Space Marine Structure
> > >
> > >
> > > > should Space Marine Army use the Space Marine
> 2.0Chapter structure :
> > > > with only a terminator or veteran compagny,
> only a devastator
> > > > compagny. For limiting marine Chapter, for
> example with a chapter
> > > > with ten Terminator compagny is too?
> > > >
> > > >
> > > >
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_________________________________________________________________
>
=== message truncated ===


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Received on Fri Mar 29 2002 - 04:14:49 UTC

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