Hi!
If people agree I will add this suggestion. I think it eliminates a good
amount of "gamesmanship".
Peter
-----Original Message-----
From: rune.karlsen6_at_... [mailto:rune.karlsen6_at_...]
Sent: Wednesday, April 24, 2002 4:03 AM
To: netepic_at_yahoogroups.com
Subject: Re: RE: [NetEpic ML] Re: [v5.0] Core Rules Part II
Hi,
That's the way we've always played, and for me should be left this way.
I would also add that we allow to allocate fire dice to HQ units if ALL
closest units in that direction are also fired upon. Here's an example:
6 SM devastator stands (12 attack dice) on a building have a Troll
detachment at 50 cm just in front of them, a Chaos HQ unit at 5 cm just
behind the trolls (55cm) and 10 blood letters at 40 cm left (quite
distant from the trolls). Following strictly the rules you cannot shoot
the HQ because you have non-HQ units closer. The way we play we consider
logical and "common sense" (TM) to allocate 2 dice at each Troll stand
plus 2 to the HQ. For the same reason, it's nonsense forcing the
allocation of ALL dice against only one detachment. If the Devastatators
fired on the Bloodletters, how would they distinguish one bloodletter
from one "detatchment" from the others (even when mixed)?
If the detachment fires at once (announmce ALL shots, then solve them)
the HQ targetting has to take that into account, or those cheesy tactics
of leaving the last fearless gretchin in front of the Nobz so they
cannot be targetted, appear.
Albert
----- Original Message -----
From: Weasel Fierce <mailto:septimus__at_...>
To: netepic_at_yahoogroups.com
Sent: Tuesday, April 23, 2002 6:19 PM
Subject: RE: RE: [NetEpic ML] Re: [v5.0] Core Rules Part II
>
>I'd leave the system as is, but if someone can make a WORKABLE
alternate
>than it gets in as optional.
Honestly...I think that when selecting a detachment..all fire should be
allocated BEFORE any attack dice are rolled. Reflecting the platoon
commander telling the guys where to shoot..
otherwise its...
"squad 1..shoot at the orks there...darn you missed..squad 2..shoot at
the
orks there...darn you missed. squad 3..
*the scene continues for an hour untill all the troops have fired and
the
orks have fallen asleep*
Weasel
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Received on Wed Apr 24 2002 - 11:47:26 UTC