>This "9" rule means that armies with lots of cheap infantry
>who hit on 5+ will win out. I'd agree that this is a decent
>compromise, if you change it to "roll a 9, then roll a tohit roll
>using the units tohit".
>
This makes the chance of a hit about 1 in 150 or so. Why bother at all then
?
Just make it impossible or rule that the local McDonalds must be on fire to
target command units
Weasel
_________________________________________________________________
Send and receive Hotmail on your mobile device:
http://mobile.msn.com
Received on Thu Apr 25 2002 - 14:02:35 UTC