Hmmm..
That an interesting consept. It really doesnt work to simulate the high speed of the fliers, so to view them as helicopters sound good to me.
However, I dont see any reason to reduce their movement or make them easier to hit.
Eivind
>
> Fra: Jarreas Underwood <jarreas_at_...>
> Dato: 2002/05/02 Thu AM 04:32:57 CEST
> Til: netepic_at_yahoogroups.com
> Emne: [NetEpic ML] my fliers proposal
>
> One point that's been raised is, "What happens to the models I have? I want
> to use them!"
>
> The answer is, you still use 'em. My proposal was ment to eliminate units
> that cannot effectively turn around on an Epic battlefield - 1,200
> mile-per-hour F-16s and the like. My concept of fliers on the Epic scale is
> that of helicopters and that's what I'll be basing my proposed unit
> statistics on.
>
> For example:
> Hind = flying tank = Marauder fighter-bomber
> Apache = air superiority = Thunderbolt
> Seahawk = medium transport = Thunderhawk
>
> I'm not proposing any major changes to the unit statistics (at least, not
> now), I'm proposing a change in how the units are defined: hovercraft /
> helicopter vs. jet fighter.
> -Yar
>
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Received on Thu May 02 2002 - 08:48:53 UTC