RE: [NetEpic ML] New Tyranid units

From: Kirk Troy <loki_at_...>
Date: Sat, 4 May 2002 10:14:47 -0600

I'll test these out and see how good they work. Unfortunately I don't think
they would very useful guarding the Dominatrix, unless they could jump real
high to intercept incoming fire. =)

Kirk



"I fear that we have awakened a sleeping giant
and filled him with a terrible resolve"
   ----Admiral Yamamoto Isoroku in "Tora, Tora, Tora!"




  -----Original Message-----
  From: darius spano [mailto:dmanspano_at_...]
  Sent: Saturday, May 04, 2002 8:08 AM
  To: netepic_at_yahoogroups.com
  Subject: [NetEpic ML] New Tyranid units


  No one has brought up the Tyranids yet. I guess they
  will be one of the last armies to be discussed.
  Anyway, I play Tyranids in 40K and there are 2 units
  that are missing. The Ravengers and Tyrants. The
  Ravengers are snake-like fast attack units that have
  decent short-ranged firepower and good CC skill. The
  Tyrants are CC specialists but their main purpose is
  to protect Hive Tyrants. I think these 2 units would
  help round out the Tyranids even more.

  Ravenger
  Move:20cm
  Save:6+*(fixed)
  CAF:+4
  Weapons: Devourer
  Range:25cm
  ATT:2
  THR:5+
  TSM:-1
  Notes:Infantry, Hunt
  5 stands per unit 200 points 2 Victory Points 3 Break
  Agile snake-like creatures with Hunt instinct. They
  always receive a fixed save.

  Tyrant
  Move:10cm
  Save:4+
  CAF:+8
  Weapons:CC only
  Range:N/A
  ATT:None
  THR:N/A
  TSM:N/A
  Notes:Knight/Infantry, 1 Wound, Regenerates
  3 stands per unit 150 points 2 Victory Points 3 Break
  Special Unit
  Slightly smaller than Hive Tyrants they are used to
  guard and protect the Dominatirx and Hive Tyrant. So
  any firing on Tyranid HQ's will be absorbed by the
  Tyrants first. They can never be more than 5cm away
  from the HQ they are protecting. They have 1 wound and
  can regenerate on a 4+. A Tyranid player make take 1
  Tyrant unit for every 5 Hive Mind points. They can
  only be attached to HQ's and if the HQ they are with
  somehow is destroyed they are removed from the game as
  well.

  I am looking forward to the Tyranid Discussions.
  Darius

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Received on Sat May 04 2002 - 16:14:47 UTC

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