Re: [v5.0] Elite suggestion, Part II
I think I'll amend my list of suggested Elites, as I've seen a number of
other folk's comments and reasons.
All Imperial forces: Grey Knights - they show up wherever Chaos rears it's
ugly head, no matter who else is on the field.
PDF: None - ever. If you were Elite you'd be recruited into the Imperial
Guard.
Imperial Guard: None in the current army list.
+++++ Weasel's Storm Trooper unit would work, but I'd really like to change
the name as it bring up connotations of both Star Wars Imperial and Nazi
Germany troops. Neither one I really want on my side. Perhaps a generic
"Special Forces"?
Space Marine: Veteran, Terminator.
Titan Legions: None.
+++++ Imperial Knight stats already reflect their special training and
expertise.
Eldar: Exarch.
+++++ Possibly Harlequins, based on their descriptions in the regular 40K
books. Those are some *nasty* fighters.
Ork: Kommando.
+++++ I'm including Kommandoes, as I'd like to give Orks at least one Elite
unit. Also, "commando" in modern military terminology implies an elite
force and I'd like to stay with an easy-to-remember naming system. Yes,
they'd have both Elite and Infiltration.
+++++ Nobs, Warbosses or Warlords need the HQ protection to balance out the
Ork command rules. Their improved stats reflect their better combat
capabilities.
Chaos: Veteran, Terminator.
Tyranid: None. The background doesn't support the concept of special,
highly-trained veteran soldiers. They're born ready to fight and fight
'till they die - no schools, no training. Perhaps Tyranid Warriors, but not
Genestealers - I don't want an Infiltrating, 150-point detachment getting
re-rolls.
Squats: None. Squats already re-roll all ones in Close Combat. That's
enough of a bonus to create the really-damn-tough-infantry effect.
+++++ Hearthguard possibly, but they don't come in separate detachments.
Slaan: I don't know enough about these folks to make suggestions.
Received on Fri May 10 2002 - 17:58:06 UTC
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