Re: [v5.0] Free cards

From: antichrist666it <seimejote_at_...>
Date: Fri, 10 May 2002 18:29:53 -0000

Free cards are a subtle way to oblige you to take an unit... :P

I'm in with Avatar and Madboyz, NOT with gretchin! They should be a
support card of risible cost (25-50 pts) but I want to take plenty of
them! =)

> I'm in favor of them. I'm a bit uneasy about the Eldar getting
useful
> troops while the Orks get Gretchin and Madboyz, so let's change
things a bit.
>
> 1) Free Cards are simply Special Cards with a cost of zero - it's
not a
> special catagory anymore. You can take one per Company-level card
and it
> fills the Special slot.
>
> 2) Free Cards must represent something that either would not take
> resources to get, or is an integral part of the army. Here're my
suggestions:
>
> Ork: Gretchin, Madboyz. These represent a huge mass of sub-standard
> infantry. That's what Orks do - they gather lots and lots of bodies
and run
> towards the objectives. Fits rather well.
> +++++ Freebooterz and Wildboys I've placed at 50 points each. See
my army
> list proposal for details.
>
> Eldar: Avatar. As I understand it, the Avatar represents the
collective
> fighting-spirit of the Eldar army. It's quite natural that one (and
only
> one!) show up for every fight.
>
>
> Both the Orks and Eldar are - in general - weaker than other
armies. The
> Orks get Mekboy Cards to bolster their troops, and the Eldar
traditionally
> get extra troops. Other armies get nifty schticks (Chaos and Hive
Mind
> Cards) to make them unique. I'd prefer to keep things the way they
are
> instead of making free stuff part of every army, or taking away a
lot of
> army uniqueness.
> -Yar
Received on Fri May 10 2002 - 18:29:53 UTC

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