[NetEpic ML] Re: Weapon revision: thoughts

From: Kelvin <kx.henderson_at_...>
Date: Fri, 17 Dec 1999 16:10:41 +1100

At 08:23 PM 12/16/99 -0800, you wrote:
>>These changes should be simple, but will add a lot of tactics. Tanks will
>>be used as such and infantry will tend to target infantry units, but be
>>occasional able to shot down a tank. By far close assault will be the most
>>effect method to take out tanks by infantry.
>>Any other ideas?
>I like the dual attack system mentioned earlier, I think AT had it. A longer
>range attack representing small arms, and a shorter range attack with a save
>modifier representing grenades, meltaguns, short range anti tank rockets,
>etc. Infantry would have to choose one or the other. This system would work
>best if we decided to go with the hard/soft attack system or a similar rules
>change that would prevent normal infantry from harming tanks at long range.

The dual attack system, while realistic, adds an unnecessary level of
complexity to a game that revelled in its simplicity. The fact that
Infantry can harm Armour at all is represented by the fact that most
Infantry carry weapons that can deal with Armour (Missile Launchers,
Lascannons, Meltaguns, Plasma Guns, etc). I admit that there are some
Infantry units that should have no change of being able to shoot up a tank
(like Gretchin and Ratlings) as they only carry small arms. So instead of
a dual attack system like AT had, why not simply designate certain Vehicles
as "armour" and certain Infantry as "small arms" or something similar.
Thus, we can introduce the simple rule that any unit designated as having
"small arms" cannot harm any unit designated as "armoured". Thus, we have
none of the silly situations where a unit of Gretchin, Ratlings, Ogryns or
other similar infantry can take out a Land Raider, Rhino, Falcon or other
similar armoured unit while still retaining the simple attack system that
made Epic so pouplar in the first place. Even in 40K such units had zero
chance of killing armour with weapons fire.

I don't like the idea of a Dual Attack system. I'd like to keep Epic as
simple as possible.


         "Of course I'm paranoid!
       Everyone's trying to kill me."
Received on Fri Dec 17 1999 - 05:10:41 UTC

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