Re: [NetEpic ML] [v5.0]White Scars

From: Daryl Lonnon <dlonnon_at_...>
Date: Fri, 7 Jun 2002 08:21:33 -0600 (MDT)

jyrki.saari_at_... wrote:
> > Or we could just go with an easy-to-remember rule: White
> > Scars bikes count as Vehicle-class units for pinning purposes only.
> >
>
> This is actually more powerful than the proposed rule. It was suggested before and I still don't agree since it would allow the WS bikes to waltz right off most Close combats and charge through enemy troops.
>
> >
> > I like the second, as it allows WS bikes to pass through most
> > Zones of Control, leave Close Combat with all other bikes,
> > cavalry & dreadnaughts, and tie down tanks in Close Combat.
> > Normal bikes can't, and that's a nice advantqage in and of
> > itself. It's not that major, either, as most things don't
> > survive a single round of Close Combat - at least in my experience.
>
> But the idea of hit and run is IMO not like that.

How about,
Hit and Run: A unit with the Hit and Run abilitity is not pinnable (by
anything) the turn AFTER it enters CC.

It's short and concise and (I think) capture what Jyrki is looking for.

Daryl
Received on Fri Jun 07 2002 - 14:21:33 UTC

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