RE: [NetEpic ML] [v5.0] Black Templars - new units

From: Eivind Borgeteien <eivind.borgeteien_at_...>
Date: Sat, 8 Jun 2002 01:30:53 +0200

Hi!

You dont get to regen if you are killed in CC.

Eivind

-----Original Message-----
From: jarreas_at_... [mailto:jarreas@...]
Sent: 7. juni 2002 22:58
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] [v5.0] Black Templars - new units


>Actually, I would rather not give them a close combat save at all. No other
ordinary troops really have this, and there are other units that are at
least as tough. CC terminators f.x.
>
>I'd say a 6+ fixed versus shooting is the best solution if we add these
guys
>
>Weasel

I like the idea of bionics indicating a very tough trooper, and someone
earlier mentioned a 6+ regeneration. That's effectively a 6+ fixed save
against everything including Close Combat, so how about Regeneration, 5+ or
6+ that doesn't work against Close Combat?

We want these dudes to be tough, and Close Combat is supposed to be
rediculously deadly. I'd like to keep both concepts, if we can.
-Yar


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Received on Fri Jun 07 2002 - 23:30:53 UTC

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