I haven't gotten to the poll yet but I beleive that a
rhino on charge can move up to 50cm when carrying
Space Marines. we play per original rules that it is a
percentage of time that the rhino moves. So if the
rhino charges and moves 80% of its movement that would
equal 40cm and the occupants if charging/advancing
would have 20% of their move left, moving 4/2cm from
the rhino (if they were assault troops it would be
6/3cm). We feel this is fair because you have to
decide if you want to keep your guys in a charging
rhino or not. Being able to move your SM troops that
quick is nasty. Only a T-Hawk would be able to move
them more quickly. I will check out the poll and cast
my vote.
Darius
--- jarreas_at_... wrote:
> > Another things, with new movement rule (no
> > percentual but 5 cm less from
> > veichles and troop) if we leave rhino to
> > assault detachment we have that
> > normal SM are much more faster than assault,
> > since rhino charge (45 cm) +
> > marine charge (15 cm) totals 60 cm movements...
> > assault space marine will
> > get two turn in charge to reach them...
> >
> > Let me know!!
>
> Well, if the Assault Marines didn't get Rhinos then
> yes, you'd have a point.
> As it is (starting in the Rhinos) regular Marines
> may charge (45+15=) 60 cm,
> and Assault Marines (45+25=) 70 cm. Less significant
> than before, true, but
> there's still a difference.
> -Yar
>
>
>
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Received on Sat Dec 28 2002 - 14:20:29 UTC