Re: Core rules proposal (fliers)

From: AntiChrist <seimejote_at_...>
Date: Fri, 07 Mar 2003 10:04:36 -0000

Talking about it...

IMO, _all_ flyers shold be Special cards.

--- In netepic_at_yahoogroups.com, Jarreas Underwood <jarreas_at_m...>
wrote:
> >Make a "new" kind of card, the "support max 1", wich take a
support slot but can be purchased only one for company, and in this
category I'll put all medics and tech, all flyer, chaplains and so on.
>
> I'm opposed to the idea, but have a counterproposal.
>
> A) The [Company + 1x Specal + 5x Support] is simple, easy,
ingrained in everyone's head and follows all the existing GW stuff.
Anyone coming into Net Epic from old Epic would be lost on a
fundamental level, instead of just the rules-level now.
> B) There would be a huge arguement^Xdebate over what units would go
where. I don *not* want to get into that.
>
> Instead, let's take a look at the foundation of Net Epic - Rogue
Trader. The basic squad (one stand in Net Epic) couldn't get a medic -
 they had some heavy weapons choices, a sargeant option and that's
about it. A Headquarters squad had an officer, a chaplain, a few
soldiers and a medic option. And medics weren't all that effective -
they could save one dude in a turn - and one dude is *nothing* on the
Net Epic battlefield. I figure the reason Marine Commander stands
have better armor save is the presence of a medic, and we should get
rid of the medic unit completely. However, it's here and here to
stay. And I ramble - back to my point.
>
> Let's make the Medic a Support card. If you want five medics in a
company, go ahead - just remember that each stand only gets *one*
healer roll, no matter how many medics are around. Likewise with a
techmarine - support away! The chaplain should probably stay a
special card, except for some armies where there are *lots* of
fanatics (like Blood Angels).
>
> What do you think?
> -Yar
>
>
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Received on Fri Mar 07 2003 - 10:04:36 UTC

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