Re: [NetEpic ML] Re: [5.0] Daemon Hunter special ability

From: Jarreas Underwood <jarreas_at_...>
Date: Tue, 18 Mar 2003 10:15:38 -0500 (EST)

>> B) The unit's Close Combat damage negates any "after death" special ability - Greater Daemons can't save themselves with Chaos Rewards, Trolls don't regenerate, Horrors don't divide, etc. If a Daemon Hunter kills you, you're *dead* and that's all there is to it.
>>
>+AC+ Agree but only vs. d??mons (Trolls can still regenerate).
>

I'm more of the opinion that Daemons Hunters should have the knowledge of most Chaos abilities. Almost all first-level D&D characters know to burn trolls - I figure the same basic knowledge should apply: "After shooting the foul creature with blessed guns, purify the area with spirit wards, holy plasma and vortex grenades." Daemon Hunters should be good at their job, and it's not like there all that many after-death effects that would be affected.

Alternately, perhaps we can classify all creatures with supernatural abilities as daemons?
-Yar




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Received on Tue Mar 18 2003 - 15:15:38 UTC

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