I agree this rule sets out to make Chaos a bunch a
squabbling little girls. Animosity should be 25cm and
should only be between Greater Daemons. I can't see 2
or 3 daemons deciding to stop their fight against the
Imperium to kill each other. There should be some
animosity check where they can control themselves till
after the battle.
Maybe somebody got tired of getting beat up by Chaos.
Darius
--- eivind.borgeteien_at_... wrote:
> Hmmm...
>
> The idea of restricting chaos somewhat is a good
> one, and animosity is a good concept. However, Im
> afraid this is too restrictive. The way I read this
> rule is that whenever two greater deamons are within
> 50 cm and LOS to each other, the chaos player has
> 50% chance of loosing the battle.
>
> I think the range should be shortened to 40 cm, and
> it should not include the minions.
>
> Eivind
> >
> > Fra: "michael presnal" <lordthor2001_at_...>
> > Dato: 2003/04/13 Sun PM 10:56:56 CEST
> > Til: netepic_at_yahoogroups.com
> > Emne: Re: [NetEpic ML] Refined Chaos animosity
> rule
> >
> >
>
---------------------------------
Well!
The deed has been done. Will Chaos ever have the power
to leave the Warp? Praise be the Emperor he truly
rules the Universe! Hail the Mighty
Emperor!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
There will be a close out sale
soon!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Chaos is a waste to play now. Bye now.
Lord Thor, former Champion of Khorne.
I
now fall on my sword.
P.S. Who will now be able to upload his collection of
"White Dwarf" and "Journal" mags. For they will be
burned in the cleansing fires.
>From: "AntiChrist" >Reply-To: netepic_at_yahoogroups.com
>To: netepic_at_yahoogroups.com >Subject: [NetEpic ML]
Refined Chaos animosity rule >Date: Sat, 12 Apr 2003
16:07:16 -0000 > >I've reworded Peter's rule to make
it more clear and complete... >opinions? =) >
>Animosity - Each Greater D�mon within 50cm of another
Greater D�mon >its opposed to at the start of the
Orders phase must roll 1d6: on 4+ >both Greater D�mons
and all their attached Minion cards must attack >each
other in the subsequent turn. All units with a ranged
attack >must move at their normal movement rate during
the next Compulsory >Movement phase towards the hated
Greater D�mon and fire on it or its >minions (opposite
player chooses) in the Advance Fire segment. All
>units without a ranged attack must instead move at
double their >normal movement rate during the
Compulsory Movement phase towards the >hated Greater
D�mon and try to get into close combat with it or its
>minions (opposite player chooses). The following
Chaos powers are >opposite to each other: Khorne hates
Slaanesh (and vice-versa), >Tzeentch hates Nurgle (and
vice-versa). > >Obviously any modification to the
original rule (only units within >10cm of the GD will
attack, only the GD will attack...) should be >applied
to this reworded version too.. >
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Received on Mon Apr 14 2003 - 12:05:40 UTC