(no subject)

From: Peter Ramos <primarch_at_...>
Date: Sun, 22 Jun 2003 10:03:15 -0400

Hi!
 
Squat 4.1 book for discussion.
 
I personally don't have anything to comment on this book.
 

Squats

Squats are short stolid humans from heavy gravity mining worlds at core
of the galaxy. They are hardy fighters with an intense hatred of Orks.
Their weapons factories are the finest and they create fearsome engines
of destruction.

Special Rules


Stubbornness

Due the stubbornness and resilience of Squats, any infantry stand
fighting in close combat can re-roll any close combat dice which roll a
1. This re-roll may only be taken once; you are not allowed to re-roll
any re-rolls. Due to the intense hatred of Orks, any Squat infantry
stand fighting in close combat with Orks can re-roll any close combat
dice that roll a 1 or 2. This re-roll may only be taken once. You are
not allowed to re-roll any rerolls.

Defensive aerial fire

Since the Squats lack an effective air force their floaters have
developed extended defensive capabilities. Unlike regular floaters Squat
floaters may Snap Fire at incoming enemy thrusters regardless if the
unit itself is target of an attack of not. In other words the floater
may initiate shooting attacks to any thruster within range of its
weapons.

Infantry


Warrior

Warriors form the core front line troops in Squat armies. Warrior
formations are called Combat Squads. Models: Warrior and up to one Heavy
Weapon models per base from the GW Squats sprue (unavailable now). Any
1/300 (6mm) modern or WWII infantry models that are shorter and somewhat
wider than IG troops can be used as substitutes.

Berserker

These assault troops are equipped with short-range weapons for close
combat. Berserkers are ferocious fighters. Their formations are also
called Attack Squads.
Models: Berserker models from the GW Squats sprue (unavailable now). Any
1/300 infantry with pistols or other close combat weapons at each hand
and high helmets can be used as substitutes.

Thunderer

Thunderers are armed with many long-range heavy weapons with great
firepower.
Models: Heavy Weapon models per base from the GW Squats sprue
(unavailable now). Any 1/300 modern or WWII infantry with bazookas and
other heavy weapons can be used as substitutes.

Squat Engineers*

In the battlefields of the war-torn universe of the future, it is a
valuable capability of an army to create every possible obstacle to slow
down enemy advance by setting traps to destroy its unaware troops while
detecting and removing any handicaps that could impede the advance of
its own units. One notable example to those obstacles is the minefields
that can bar passage to troops and may cost lives if breached.
Demolition charges are another, which are used to destroy crucial enemy
equipment and fortifications. Squats, with their millennia long
experience with explosives in their mining operations, offer the best
experts to deal with these tasks. These members of the Mining Engineers
Guild are organized into Engineer detachments to help their front line
troops.
 
Squat Engineers can:
* Lay or clear minefields,
* Place or defuse demolition charges,
 
These are called Engineering Missions. An engineering mission takes one
whole turn and the unit must be given First Fire orders. That is, the
unit must already have moved to the spot before rendering the function.
The function cannot be rendered if the troops engage in CC, or are
closer then 15cm to an enemy model.
* Minefields: To lay a minefield, a 5x10cm minefield model is
placed touching at least 2 stands in the unit; the detachment cannot lay
mines with only one stand left. To clear a minefield, at least 2 stands
of Engineers must be adjacent to the minefield. When clearing mines,
roll a D6 for each stand remaining in the detachment regardless of
touching the field or not; on a 1 the stand is destroyed.
* Demolition Charges: An engineer unit may place demolition charge
on a building, fortification, bridge, or road segment if at least 1
stand is adjacent (or in/on) the target. Use a marker or small bomb
model to represent this. This charge may be detonated in the end phase
of the following, or later, turns. When it is detonated place a 3cm
(small Gutbuster) barrage template on it. It inflicts an automatic hit
on any model even partially under the barrage template with a -4
modifier. Engineers from the opposing forces may attempt to defuse the
demolition charge if at least 1 stand is in base-to-base contact with
the charge. Roll a D6; on 4+ the charge is defused, otherwise it
explodes.
Models: Use any Squat models available, or Engineer and Ammo carrier
models from other 1/300 range.

Summary


Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Warrior (Combat)
10 cm
None
0
Lasguns
50 cm
1
5+
0
 

Berserker (Attack)
10 cm
None
+2
Bolt Pistols
25 cm
1
5+
0
 

Thunderer (Heavy)
10 cm
None
+1
Heavy Bolters
75 cm
3
5+
-1
 

Engineer*
10 cm
None
0
Bolt Pistols
25 cm
1
5+
0
Special rules
 

Special Units


Squat Exo-Armor

Like Space Marine Terminators, Squat Warlords, Grand Warlords and
Guildmasters (who wear exo-armor) have a saving throw of 5+ on a D6. The
save is modifiable to 6+ but no further.

Warlord

Squat Warlords are powerful and inspirational leaders. Squat units
within 10cm of a Warlord add +1 to any morale rolls. Warlords are
command units.
Models: Warlord models from the GW Squats sprue (unavailable now). 1/300
medieval model with wide torsos and heavy armor can be used as
substitutes.

Hearthguard

These are the leaders of the Squat infantry detachments and are command
units.
Models: Hearthguard models from the GW Squats sprue (unavailable now).
Any 1/300 infantry models that have high helmets and large pistols can
be used as substitutes.



Living Ancestor

This unit represents an ancient and powerful Psykers. Living Ancestors
are considered command units therefore they do not require orders to be
placed for them (like all command units they are considered to be on
Charge Orders for movement and First Fire for firing). The Living
Ancestor may use both of the powers available to it during the turn.
 
Living Ancestor Powers:
* Psychic Shield: This protective power of the Living Ancestor
gives all squat stands within 25 cm a psychic saving throw versus
non-physical psychic powers of 5 or 6 on a D6.
* Experienced: If the Living Ancestor is within 6 cm of a Warlord,
during the orders phase the player is allowed to place D6 extra order
counters on detachments in the Warlord's Brotherhood. The detachment
can choose which order counter to use when taking its actions.
 
Models: Any Squat models from the GW Squats sprue (unavailable now). See
the other infantry and special units for substitutes.

Ancestor Lord*

This unit represents an extremely ancient and powerful Psykers. Ancestor
Lords are considered command units therefore they do not require orders
to be placed for them (like all command units they are considered to be
on Charge Orders for movement and First Fire for firing). The Ancestor
Lord may use ONE of the powers available to it during the turn.
 
Ancestor Lord Powers:
* Heal: Provides an additional save to all Squat stands (Including
the Ancestor Lord, Bikes, Light Artillery, etc., but not vehicles) that
are close to the Ancestor Lord. This protective power gives all squat
stands within 25 cm an unmodified save of 5 or 6 on a D6, against any
damage. This includes non-psychic powers, close combat, or any other
form of attack.
* Precognition: During the orders phase, each detachment that has
a model within 6 cm of the Ancestor Lord may be given two orders
counters instead of one. The detachment can choose which order counter
to use when taking its actions, but may only use one.
* Force Dome: The Squat player may create a Force Dome anywhere
within 50 cm of the Ancestor Lord. This power works on a roll of 5+. The
12 cm template used for Gutbuster and Pulsa Rockets represents the force
dome. When placing the dome, measure the range to the center of the
template. Roll a d6 for each model not completely inside the force
dome; on roll of 1-3 the model is moved inside the force dome, on a 4-6
the model is pushed out of the force dome. The force dome completely
stops all movement, firing and psychic powers from passing through the
dome, whether from inside or outside the dome. No part of a barrage
template may touch the force dome. If a barrage scatters into the force
dome then it is removed without affect. The force dome remains in play
for one full turn from the time it was cast. For example, if cast
during the First Fire segment, the dome will be removed at the beginning
of the following turn's First Fire segment. Titans are too big to be
affected by the force dome.
 
The following have special rules for the force dome:
Vortex Missile knocks down the force dome when it enters contact with
it.
Warp Hunter does not affect the force dome
Wave Serpents knock down the dome on a roll of 4+.
Warp Missiles are stopped. The dome exists in warp space.
Doom Weaver webs that land on the force dome are removed.
 
Models: Any Squat models from the GW Squats sprue (unavailable now). See
the other infantry and special units for substitutes.

Grand Warlord

This unit represents an unusually revered commander from the Squat home
worlds. The Grand Warlord and his Hearthguard retinue are considered
command units. Once per game the Grand Warlord may add +1 to the Squat
roll for initiative. This does NOT need to be declared prior to rolling
initiative dice. If the +1 bonus to initiative brings the roll to a
tie, the players both roll again, but the Squat player does not add +1
to this second initiative die roll. If allies are included, this
capability may only be used if the Squat force is the Main Army (i.e.
majority force).
Models: Any Warlord models from the GW Squats sprue (unavailable now).
See the Warlords section above for substitutes.

Mech-Priest*

Mech-Priests are the adepts of the Squats in machines and their
workings. They preserve the information on every Squat war machine, and
are responsible of their continues functioning. All Squat vehicles
(except Praetorians that are too large to be repaired quickly on the
battlefield) within 10cm of Mech-Priest stand gains 4+ save in addition
to their normal saves. A model may only benefit once regardless of the
number of Mech-Priest stands within range. Thus overlapping and multiple
saves are not allowed. Mech-Priest stands are considered command units.
Models: Use Warlord or Hearthguard models, if available.

Squat Forward Observers*

Accuracy in indirect barrages is a very important factor in supporting
the front line troops. The capabilities of the target spotter are often
more deciding then the proficiency of the firing battery, for giving
accurate coordinates and deciding on the ammunition to use falls onto
his shoulders. To fulfill this task, Squat armies have expertly trained
Forward Observers to aid their artillery batteries. The following rules
define the Squat Forward Observers:
 
* An artillery barrage directed by Forward Observers scatters 1D6
instead of 2D6,
* Forward Observers can not request fire if they are involved in
CC,
* Forward Observers are HQ units for the purposes of targeting,
and all relevant targeting rules apply,
* Forward observers, operating close to enemy lines, are heavily
camouflaged. The FO stands (not the Rhino) cannot be shot at from
further than 25cm. However, if the Rhino is seen, a barrage that covers
both the stand and the vehicle can be shot by the enemy. The FO stand
can also be shot at in a turn it shoots, subject to the targeting rules.
Models: Any Squat infantry models.

Summary


Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Hearthguard
10 cm
6+
+6
Bolters
50 cm
1
5+
-2
HQ Unit, Elite

Warlord
10 cm
5+*
+6
Bolters
50 cm
2
5+
-2
HQ Unit, Elite

Living Ancestor
10 cm
6+
0
Laspistols
25 cm
1
5+
0
HQ Unit, Psyker, Elite

Ancestor Lord*
10 cm
6+
0
Laspistols
25 cm
1
5+
0
HQ Unit, Psyker, Elite

Grand Warlord
10 cm
5+*
+6
Lasgun
50 cm
2
5+
-2
Squats within 10 cm add +1 to Morale, HQ Unit, Elite

Mech-Priest*
10 cm
None
+2
Laspistols
25 cm
1
5+
0
Squat vehicles within 10 cm save on 5+, HQ Unit, Elite

Forward Observer*
10 cm
6+
+0
Bolt Pistols
25 cm
1
5+
0
Special rules, HQ unit.
* 5+ Save modifiable to 6+ but no further

Peter


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To: <netepic_at_yahoogroups.com>
Subject: [5.0] Squats Part2
Date: Sun, 22 Jun 2003 10:23:50 -0400
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Hi!
 
I sent the first post without a title, sorry.
 
Here is part II
 

Cavalry and Walkers


Guild Bikers

Units of squats riding oversized motorcycles. These count as bikes for
terrain restrictions.
Models: Biker models from the GW Squat Sprue if available. Any 1/300
(6mm) model on large bikes can be used as substitutes (2-3 to a base).

Guild Trikes

Units using reinforced Trikes with a driver and gunner. These count as
bikes for terrain restrictions.
Models: Biker models from the GW Squat Sprue if available. 1/300 (6mm)
model on trikes, small-armed buggies or bikes with sidecars can be used
as substitutes.

Guildmasters

Squat engineer Guildmasters riding specially equipped, reinforced Trikes
and wearing heavy armor. These count as bikes for terrain and are
command units. Squat biker squadrons led by a Guildmaster add +1 to all
morale rolls.
Models: Biker models from the GW Squat Sprue if available. Any 1/300
(6mm) large bike or trike models can be used as substitutes. An armored
figure for a rider would look appropriate.

Robots

These are mechanical warriors that require some programming to carry out
orders on the battlefield. Instead of regular order counters they are
given a program of what to do in the following situations:
 
If there are enemies within charge range
If there are enemies within weapon range
If there are enemies within sight
In any other situation
 
To make a program write down the above situations and select a command
which applies to that particular circumstance. The following commands
may be given:
 
* Charge: Charge nearest enemy unit. They must enter close combat
if within charge range or otherwise move between normal and full charge
range towards the nearest enemy.
* Capture: Advance towards the nearest objective counter between
half and full normal rate.
* Advance: Advance towards the nearest enemy unit. They must move
between half and normal rate and fire at the nearest enemy unit in the
Advance Fire phase.
* First Fire: Fire at the nearest enemy in the First Fire phase.
* Ignore: Ignore the described situation
 
Each orders phase consult the program (in the order written above) and
read down the list of situations and apply the first fulfilled condition
(meaning that if there is an enemy within charge reach this condition
takes precedence over the "enemy within range" condition). The first
condition fulfilled for the majority of the robot models in the
detachment is the one that should be applied (in case several conditions
apply to different models in the same detachment). Robots are immune to
morale checks or morale based powers of any type and firing restrictions
imposed by Daemons and Tyranids.
Models: Robot models from the GW IG, SM, or Squat Sprues or any
substitutes.



Summary


Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Guild Biker
30 cm
None
+4
Bolters
15 cm
1
6+
0
 

Guild Trike
30 cm
None
+4
Multi-Melta
25 cm
1
3+
-2
 

Guildmaster
30 cm
5+*
+5
Lascannon
50 cm
1
5+
-1
Command, Elite, Bike units +1 morale

Robot
10 cm
5+
+2
Autocannon
75 cm
1
5+
0
Special Rules
* 5+ Save modifiable to 6+ but no further

Vehicles


Squat Land Raiders & Rhinos

Squats have good relations with the Imperium and sometimes trade Land
Raiders and Rhinos in return for their Praetorians. Rhinos are
supplemental armored personnel carriers for the Squat army. Although
lightly armed they can carry two troop stands. Land Raiders are solid
tanks with efficient firepower and can also carry two troop stands.
These are organized into squads to transport and support the Squat
infantry. Models: Land Raider and Rhino models from the GW Space Marine
Tanks sprue.

Ironshield Armored Personnel Carrier*

Ironshield is the first product of the Squat efforts to produce an
independent armored force. This vehicle is designed to provide troop
transports as well as to give close supporting firepower.
Model" Use Game Masters "Claw" APC.

Ironhammer Main Battle Tank*

Squat Warlords, realizing the need for a competitive medium sized
armored vehicle, ordered that such vehicles be built. The first one of
these new vehicles that come from the production line was the powerful
Ironhammer Battle Tank.
Model: Use Game Masters "Ferret" Tank.

Retributor Assault Tank*

The Retributor is a heavily armed assault tank originally fielded as
part of a siege army in the dreaded inter-brotherhood wars. Besides its
anti-tank armament it is armed with a small barrage weapon. This means
they bring limited artillery support right up to the front of battle.
Model: Use Game Masters "Wolverine" tank

Iron Eagle Attack Gyrocopter

This is a heavily armored and highly maneuverable vehicle with
devastating weaponry. Gyrocopters are classed as skimmers. Gyrocopters
are allowed to fire all of their weaponry within a 360-degree firing
arc. Models: GW Squat Gyrocopter models if available. 1/300 (6mm) to
1/200 (10mm) scale angular looking single-seater gunship (armed
helicopter) model may serve as an alternative.

Steel Hawk Gyrocopter*

Squat new weapon efforts did not stop with their new tanks. Their
research also produced new variants of the Gyrocopter. The first one is
the Steel Hawk. Steel Hawks are more suitable for close assault roles
and carry short ranged Multi-meltas and rockets.
Models: Fit a Gyrocopter model (see above) with a multi-melta from a
Land Speeder model or any substitute, and any small-scale rockets if you
feel like it.

War Hawk Gyrocopter*

Yet another Gyrocopter variant is the War Hawk. These are armed with
missiles and have longer range than Steel Hawks.
Models: Fit a Gyrocopter model (see above) with any suitable missile
launchers.

Summary


Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Land Raider
20 cm
2+
+3
Lascannon
Bolters
75 cm
15 cm
2
1
5+
6+
-2
0
May carry 2 troop stands

Rhino
25 cm
4+
0
Bolters
15 cm
1
6+
0
May carry 2 troop stands

Ironhammer*
20 cm
2+all around
+2
Mega-thunderer
Heavy bolters
75 cm
25 cm
2
2
5+
5+
-3
0
Turret

Ironshield*
20 cm
2+all around
+1
Autocannon
Heavy bolters
50 cm
25 cm
1
4
5+
5+
-1
0
May carry 2 troop stands

Retributor*
20cm
2+all around
+2
Battlecannon
Lascannon
Missiles
Heavy bolters
75cm
50cm
50cm
25cm
1
1
1BP
4
5+
5+
-
5+
-2
-2
0
0
Add BP from all models just like an artillery battery.

Iron Eagle Gyrocopter
40 cm
4+
+3
Battlecannon
Autocannon
50 cm
50 cm
1
2
5+
5+
-2
0
Skimmer,
360 degree fire

Steel Hawk Gyrocopter*
40 cm
4+
+3
Multi-melta
Rockets
25 cm
25 cm
2
4 BP
4+
 
-2
0
Skimmer
360 degree fire

War Hawk*
40 cm
4+
+3
Missiles
Bolters
50 cm
15 cm
1
1
3+
6+
-2
0
Skimmer
360 degree fire
 

Artillery and Anti-Aircraft


Goliath Mega-Cannon

These are huge siege cannons that deliver a devastating barrage. The
barrage attack for a Goliath is worth 4 plus the roll of a D6, for a
range of 5-10 barrage points. The Goliath Mega-Cannon barrages ignore
to hit modifiers for cover and terrain. The Mega-Cannon may not move and
fire and can only move 10cm on Charge Orders. Due to the high arc of
fire the Goliath may not target units closer than 50cm. The Goliath is a
Super-Heavy vehicle. Because of their gigantic size, Goliaths are not
allowed in fortifications. This unit can destroy buildings with one
failed save.
Models: GW's metal Goliath model, if available. For substitutes you may
use 1/200 (10mm) or larger naval artillery pieces.

Mole Mortar

This is a light artillery piece that instead of firing the shell in to
the air it travels through the ground to its target exploding underneath
them. Due to its method of travel this weapon ignores shields of any
type. In addition if the target is a Titan or Praetorian if hit roll a
further D6 to determine if the target is trapped within the crater that
is formed by the explosion. On a roll of 6 the Titan/Praetorian is
trapped within the crater. Trapped targets may shoot normally but if
they wish to exit the crater it must be done so on Charge Orders.
Command type vehicles like Praetorians must forego firing attacks if
they wish to leave the crater.
Models: Use GW plastic Mole Mortar model (old Squat sprue) or a
substitute (a large caliber 1/300 mortar piece fitted in reverse) with
two Squat Gunners or Infantry as crew on a stand.

Rapier Laser Destroyer

This is a slow multi-barreled weapon that is used to support infantry
advances.
Models: Use GW metal Rapier model or a substitute (a 1/300 Gatling like
weapon fitted on a small sized tractor) with two Squat Gunners or
Infantry as crew on a stand.

Tarantula

These are robotic point defense weapons that recognize suitable targets
and fire in a rapid fashion. To represent this Tarantulas fire in both
the First Fire and Advance Fire phases (meaning they fire twice in the
same turn, but in different phases). As any unit in First Fire the first
shot may be used as Snap Fire. Due to the robotic targeting system the
-1 penalty to Snap Fire does not apply. This unit may not move and fire
in the same turn. To move it must be given Charge Orders. Tarantulas
therefore only receive First Fire orders (to fire normally) and Charge
Orders (to move); the Advance order is not used with Tarantulas. Due to
their robotic nature they are immune to morale checks and morale based
powers of any type and firing restrictions imposed by Daemons and
Tyranids.
Models: Use the GW plastic Lascannon model (Eldar Sprue) or a substitute
(1/300 single or double barreled laser) with two Squat Gunners or
Infantry as crew on a stand.

Thudd Gun

This is a light artillery piece which pumps out multiple shells in
succession.
Models: Use GW plastic Thudd Gun model (old Squat sprue) or a substitute
(a thick multi barreled artillery piece) with two Squat Gunners or
Infantry as crew on a stand.

Thunder-Fire Cannon

This is an anti-aircraft weapon which fires huge super fast shells. The
recoil of this weapon is such that it must be mounted in place before
the battle, and cannot move.
Models: GW metal model of the name or a substitute (1/200 scale or
larger multi-barreled AA gun).

Grudgekeeper Self-Propelled Artillery*

The Grudgekeeper is an armored self-propelled artillery vehicle designed
for an anti-titan role. It is armed with two batteries of hunter-killer
missiles and two-hellion armor piercing rockets.
Model: Use Game Masters "Fang" vehicle.

Squat Off-Table Barrage Units*

Space Marine, Imperial Guard, Tech-Guard, Squat, and Chaos Armies use
these units. See the section on Off-Table Artillery above for the
details of using these units.
Models: Off-table Barrage Units are not represented on the table.

Summary


Troop Type
Move
Save
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Super Heavy Artillery
 
 
 
 
 
 
 
 
 

Goliath Mega-Cannon
10 cm
On charge
5+
0
Super-Heavy Howitzer
50-250 cm
D6+4 BP
Variable
-3
Ignores Cover, Super Heavy

Light Artillery
 
 
 
 
 
 
 
 
 

Mole Mortar
5 cm
None
-3
Mole Mortar
150 cm
1 BP
-
0
Barrage, special rules

Rapier
5 cm
None
-3
Laser Destroyer
50 cm
1
4+
-3
 

Tarantula
10 cm
On charge
None
-3
Lascannon
75 cm
1
5+
-2
Fires on FF & A, snap fires without penalty.

Thudd Gun
5 cm
None
-3
Thudd Gun
75 cm
2 BPs
-
0
Fires Barrage

Grudgekeeper*
15cm
3+
+1
Hunter missile
Hellion missile
75cm
75cm
6
2
3+
3+
-1
-4
Hellion missiles add +2 to damage rolls. One shot missiles.

Anti-aircraft
 
 
 
 
 
 
 
 
 

Thunder-Fire Cannon
None
4+
0
Thunderfire
Battlecannon
125 cm
75 cm
1
2
5+ 5+
-3
-2
May not move, Anti-Aircraft.

Off Table Artillery*
 
 
 
 
 
 
 
 

Light Barrage*
Special
 
Special
6BP
-1
Cost: 1VP

Heavy Barrage*
Special
 
Special
10BP
-2
Cost: 2VP

Peter

 

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<div class=3DSection1=
>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'font-siz=
e:10.0pt;
font-family:Arial'>Hi!<o:p></o:p></span></font></p>

<p class=3DM=
soNormal><font size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
font-=
family:Arial'><o:p> </o:p></span></font></p>

<p class=3DMsoNormal><fo=
nt size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
font-family:Arial=
'>I sent the first post without a title, sorry.<o:p></o:p></span></font></p=
>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'font-siz=
e:10.0pt;
font-family:Arial'><o:p> </o:p></span></font></p>

<p class=
=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
f=
ont-family:Arial'>Here is part II<o:p></o:p></span></font></p>

<p class=3D=
MsoNormal><font size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
font=
-family:Arial'><o:p> </o:p></span></font></p>

<h2><a name=3D"_Toc5099=
24334"><font size=3D5 color=3Dblack
face=3D"Copperplate Gothic Bold"><span =
style=3D'font-size:18.0pt;color:black'>Cavalry
and Walkers</span></font></a=
><font color=3Dblack><span style=3D'color:black'><o:p></o:p></span></font><=
/h2>

<h3><a name=3D"_Toc418664608"></a><a name=3D"_Toc483658484"></a><a
na=
me=3D"_Toc509924335"><span style=3D'mso-bookmark:_Toc483658484'><span
style=
=3D'mso-bookmark:_Toc418664608'><font size=3D4 color=3Dblack
face=3D"Handel=
Gothic BT"><span style=3D'font-size:14.0pt;color:black'>Guild Bikers</span>=
</font></span></span></a><font
color=3Dblack><span style=3D'color:black'><s=
pan style=3D'mso-spacerun:yes'>  </span><o:p></o:p></span></font></h3>=


<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3D=
black
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-fon=
t-size:12.0pt;
color:black'>Units of squats riding oversized motorcycles. T=
hese count as bikes
for terrain restrictions.<o:p></o:p></span></font></p>
=

<p class=3DMsoNormal style=3D'text-align:justify'><i><font size=3D2 color=
=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-=
font-size:12.0pt;
color:black;font-style:italic'>Models: Biker models from =
the GW Squat Sprue if
available. Any 1/300 (6mm) model on large bikes can b=
e used as substitutes (2-3
to a base).<o:p></o:p></span></font></i></p>

<h=
3><a name=3D"_Toc418664609"></a><a name=3D"_Toc483658485"></a><a
name=3D"_T=
oc509924336"><span style=3D'mso-bookmark:_Toc483658485'><span
style=3D'mso-=
bookmark:_Toc418664609'><font size=3D4 color=3Dblack
face=3D"HandelGothic B=
T"><span style=3D'font-size:14.0pt;color:black'>Guild Trikes</span></font><=
/span></span></a><font
color=3Dblack><span style=3D'color:black'><o:p></o:p=
></span></font></h3>

<p class=3DMsoNormal style=3D'text-align:justify'><fo=
nt size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size=
:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>Units using reinforced Trik=
es with a driver and gunner. These
count as bikes for terrain restrictions.=
<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:jus=
tify'><i><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=
=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black;font-style:ital=
ic'>Models: Biker models from the GW Squat Sprue if
available. 1/300 (6mm) =
model on trikes, small-armed buggies or bikes with
sidecars can be used as =
substitutes.</span></font></i><font size=3D2 color=3Dblack><span
style=3D'f=
ont-size:10.0pt;mso-bidi-font-size:12.0pt;color:black'><o:p></o:p></span></=
font></p>

<h3><a name=3D"_Toc418664610"></a><a name=3D"_Toc483658486"></a>=
<a
name=3D"_Toc509924337"><span style=3D'mso-bookmark:_Toc483658486'><span
=
style=3D'mso-bookmark:_Toc418664610'><font size=3D4 color=3Dblack
face=3D"H=
andelGothic BT"><span style=3D'font-size:14.0pt;color:black'>Guildmasters</=
span></font></span></span></a><font
color=3Dblack><span style=3D'color:blac=
k'><span style=3D'mso-spacerun:yes'>  </span><o:p></o:p></span></font>=
</h3>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 col=
or=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bid=
i-font-size:12.0pt;
color:black'>Squat engineer Guildmasters riding special=
ly equipped, reinforced
Trikes and wearing heavy armor.<span style=3D'mso-s=
pacerun:yes'>  </span>These
count as bikes for terrain and are command=
 units.<span
style=3D'mso-spacerun:yes'>  </span>Squat biker squadrons=
 led by a Guildmaster
add +1 to all morale rolls.<o:p></o:p></span></font><=
/p>

<p class=3DMsoNormal style=3D'text-align:justify'><i><font size=3D2 co=
lor=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bi=
di-font-size:12.0pt;
color:black;font-style:italic'>Models: Biker models fr=
om the GW Squat Sprue if
available. Any 1/300 (6mm) large bike or trike mod=
els can be used as
substitutes. An armored figure for a rider would look ap=
propriate.</span></font></i><font
size=3D2 color=3Dblack><span style=3D'fon=
t-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p></span></f=
ont></p>

<h3><a name=3D"_Toc418664611"></a><a name=3D"_Toc483658487"></a><=
a
name=3D"_Toc509924338"><span style=3D'mso-bookmark:_Toc483658487'><span
s=
tyle=3D'mso-bookmark:_Toc418664611'><font size=3D4 color=3Dblack
face=3D"Ha=
ndelGothic BT"><span style=3D'font-size:14.0pt;color:black'>Robots</span></=
font></span></span></a><font
color=3Dblack><span style=3D'color:black'> <o:=
p></o:p></span></font></h3>

<p class=3DMsoNormal style=3D'text-align:justi=
fy'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'fo=
nt-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>These are mechanical=
 warriors that require some programming to
carry out orders on the battlefi=
eld. Instead of regular order counters they are
given a program of what to =
do in the following situations:<o:p></o:p></span></font></p>

<p class=3DMs=
oNormal style=3D'text-align:justify'><font size=3D2 color=3Dblack
face=3D"T=
imes New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
=
color:black'><o:p> </o:p></span></font></p>

<p class=3DMsoNormal styl=
e=3D'text-align:justify'><font size=3D2 color=3Dblack
face=3D"Times New Rom=
an"><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'=
>If there are enemies within charge range<o:p></o:p></span></font></p>

<p =
class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3Dblack=

face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-siz=
e:12.0pt;
color:black'>If there are enemies within weapon range<o:p></o:p><=
/span></font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font =
size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10=
.0pt;mso-bidi-font-size:12.0pt;
color:black'>If there are enemies within si=
ght<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:=
justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=
=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>In any other s=
ituation<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-a=
lign:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span s=
tyle=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><o:p> =
;</o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:justify=
'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font=
-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>To make a program writ=
e down the above situations and select a
command which applies to that part=
icular circumstance. The following commands
may be given:<o:p></o:p></span>=
</font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=
=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt=
;mso-bidi-font-size:12.0pt;
color:black'><o:p> </o:p></span></font></p=
>

<p class=3DMsoNormal style=3D'margin-left:.5in;text-align:justify;text-i=
ndent:-.25in;
mso-list:l0 level1 lfo1;tab-stops:list .5in'><![if !supportLi=
sts]><font size=3D2
color=3Dblack face=3DWingdings><span style=3D'font-size=
:10.0pt;mso-bidi-font-size:
12.0pt;font-family:Wingdings;mso-fareast-font-f=
amily:Wingdings;mso-bidi-font-family:
Wingdings;color:black'><span style=3D=
'mso-list:Ignore'>Ø<font size=3D1
face=3D"Times New Roman"><span sty=
le=3D'font:7.0pt "Times New Roman"'>      
</=
span></font></span></span></font><![endif]><b><i><font size=3D2 color=3Dbla=
ck><span
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;color:black;fo=
nt-weight:bold;
font-style:italic'>Charge</span></font></i></b><b><font siz=
e=3D2 color=3Dblack><span
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0=
pt;color:black;font-weight:bold'>:</span></font></b><font
size=3D2 color=3D=
black><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:blac=
k'> Charge nearest enemy unit. They must enter close combat if within
charg=
e range or otherwise move between normal and full charge range towards the
=
nearest enemy.<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'=
margin-left:.5in;text-align:justify;text-indent:-.25in;
mso-list:l0 level1 =
lfo1;tab-stops:list .5in'><![if !supportLists]><font size=3D2
color=3Dblack=
 face=3DWingdings><span style=3D'font-size:10.0pt;mso-bidi-font-size:
12.0p=
t;font-family:Wingdings;mso-fareast-font-family:Wingdings;mso-bidi-font-fam=
ily:
Wingdings;color:black'><span style=3D'mso-list:Ignore'>Ø<font s=
ize=3D1
face=3D"Times New Roman"><span style=3D'font:7.0pt "Times New Roman=
"'>      
</span></font></span></span></font>=
<![endif]><b><i><font size=3D2 color=3Dblack><span
style=3D'font-size:10.0p=
t;mso-bidi-font-size:12.0pt;color:black;font-weight:bold;
font-style:italic=
'>Capture</span></font></i></b><font size=3D2 color=3Dblack><span
style=3D'=
font-size:10.0pt;mso-bidi-font-size:12.0pt;color:black'>: Advance
towards t=
he nearest objective counter between half and full normal rate.<o:p></o:p><=
/span></font></p>

<p class=3DMsoNormal style=3D'margin-left:.5in;text-alig=
n:justify;text-indent:-.25in;
mso-list:l0 level1 lfo1;tab-stops:list .5in'>=
<![if !supportLists]><font size=3D2
color=3Dblack face=3DWingdings><span st=
yle=3D'font-size:10.0pt;mso-bidi-font-size:
12.0pt;font-family:Wingdings;ms=
o-fareast-font-family:Wingdings;mso-bidi-font-family:
Wingdings;color:black=
'><span style=3D'mso-list:Ignore'>Ø<font size=3D1
face=3D"Times New =
Roman"><span style=3D'font:7.0pt "Times New Roman"'>    =
;  
</span></font></span></span></font><![endif]><b><i><font size=
=3D2 color=3Dblack><span
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0p=
t;color:black;font-weight:bold;
font-style:italic'>Advance</span></font></i=
></b><font size=3D2 color=3Dblack><span
style=3D'font-size:10.0pt;mso-bidi-=
font-size:12.0pt;color:black'>: Advance
towards the nearest enemy unit. The=
y must move between half and normal rate and
fire at the nearest enemy unit=
 in the Advance Fire phase.<o:p></o:p></span></font></p>

<p class=3DMsoNor=
mal style=3D'margin-left:.5in;text-align:justify;text-indent:-.25in;
mso-li=
st:l0 level1 lfo1;tab-stops:list .5in'><![if !supportLists]><font size=3D2
=
color=3Dblack face=3DWingdings><span style=3D'font-size:10.0pt;mso-bidi-fon=
t-size:
12.0pt;font-family:Wingdings;mso-fareast-font-family:Wingdings;mso-=
bidi-font-family:
Wingdings;color:black'><span style=3D'mso-list:Ignore'>&O=
slash;<font size=3D1
face=3D"Times New Roman"><span style=3D'font:7.0pt "Ti=
mes New Roman"'>      
</span></font></span><=
/span></font><![endif]><b><i><font size=3D2 color=3Dblack><span
style=3D'fo=
nt-size:10.0pt;mso-bidi-font-size:12.0pt;color:black;font-weight:bold;
font=
-style:italic'>First Fire</span></font></i></b><b><font size=3D2 color=3Dbl=
ack><span
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;color:black;f=
ont-weight:bold'>:</span></font></b><font
size=3D2 color=3Dblack><span styl=
e=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'> Fire at the =
nearest enemy in the First Fire phase.<o:p></o:p></span></font></p>

<p cla=
ss=3DMsoNormal style=3D'margin-left:.5in;text-align:justify;text-indent:-.2=
5in;
mso-list:l0 level1 lfo1;tab-stops:list .5in'><![if !supportLists]><fon=
t size=3D2
color=3Dblack face=3DWingdings><span style=3D'font-size:10.0pt;m=
so-bidi-font-size:
12.0pt;font-family:Wingdings;mso-fareast-font-family:Win=
gdings;mso-bidi-font-family:
Wingdings;color:black'><span style=3D'mso-list=
:Ignore'>Ø<font size=3D1
face=3D"Times New Roman"><span style=3D'fon=
t:7.0pt "Times New Roman"'>      
</span></fo=
nt></span></span></font><![endif]><b><i><font size=3D2 color=3Dblack><span
=
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;color:black;font-weight=
:bold;
font-style:italic'>Ignore</span></font></i></b><i><font size=3D2 col=
or=3Dblack><span
style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;color:=
black;font-style:italic'>:</span></font></i><font
size=3D2 color=3Dblack><s=
pan style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'> Igno=
re the described situation<o:p></o:p></span></font></p>

<p class=3DMsoNorm=
al style=3D'text-align:justify'><font size=3D2 color=3Dblack
face=3D"Times =
New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color=
:black'><o:p> </o:p></span></font></p>

<p class=3DMsoBodyText><font s=
ize=3D2 color=3Dblack face=3D"Times New Roman"><span
style=3D'font-size:10.=
0pt;color:black'><span style=3D'mso-bidi-font-size:12.0pt'>Each
orders phas=
e consult the program (in the order written above) and read down the
list o=
f situations and apply the first fulfilled condition (meaning that if
there=
 is an enemy within charge reach this condition takes precedence over the
&=
#8220;enemy within range” condition). The first condition fulfilled f=
or
the majority of the robot models in the detachment is the one that shoul=
d be
applied (in case several conditions apply to different models in the s=
ame
detachment). Robots are immune to morale checks or morale based powers =
of any
type and firing restrictions imposed by Daemons and Tyranids.<i><spa=
n
style=3D'font-style:italic'><o:p></o:p></span></i></span></span></font></=
p>

<p class=3DMsoNormal style=3D'text-align:justify'><i><font size=3D2 col=
or=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bid=
i-font-size:12.0pt;
color:black;font-style:italic'>Models: Robot models fro=
m the GW IG, SM, or
Squat Sprues or any substitutes.</span></font></i><font=
 size=3D2 color=3Dblack><span
style=3D'font-size:10.0pt;mso-bidi-font-size:=
12.0pt;color:black'><o:p></o:p></span></font></p>

<font size=3D4 color=3Db=
lack face=3D"HandelGothic BT"><span style=3D'font-size:14.0pt;
font-family:=
"HandelGothic BT";mso-fareast-font-family:"Times New Roman";
mso-bidi-font-=
family:"Times New Roman";color:black;mso-ansi-language:EN-US;
mso-fareast-l=
anguage:DE;mso-bidi-language:AR-SA'><br clear=3Dall
style=3D'page-break-bef=
ore:always'>
</span></font>

<h3><a name=3D"_Toc509924339"></a><a name=3D"_=
Toc418664612"></a><a
name=3D"_Toc483658488"><span style=3D'mso-bookmark:_To=
c418664612'><span
style=3D'mso-bookmark:_Toc509924339'><font size=3D4 color=
=3Dblack
face=3D"HandelGothic BT"><span style=3D'font-size:14.0pt;color:bla=
ck'>Summary</span></font></span></span></a><font
color=3Dblack><span style=
=3D'color:black'><o:p></o:p></span></font></h3>

<table class=3DMsoNormalTa=
ble border=3D1 cellspacing=3D0 cellpadding=3D0
 style=3D'margin-left:5.4pt;=
border-collapse:collapse;mso-table-layout-alt:fixed;
 border:none;mso-borde=
r-alt:solid windowtext .75pt;mso-padding-alt:0in 5.4pt 0in 5.4pt;
 mso-bord=
er-insideh:.75pt solid windowtext;mso-border-insidev:.75pt solid windowtext=
'>
 <tr style=3D'mso-yfti-irow:0'>
  <td width=3D75 valign=3Dtop style=3D'w=
idth:56.4pt;border:solid windowtext 1.0pt;
  mso-border-alt:solid windowtex=
t .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text-=
align:justify'><b><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><=
span style=3D'font-size:8.0pt;color:black;font-weight:
  bold'>Troop Type<o=
:p></o:p></span></font></b></p>
  </td>
  <td width=3D47 valign=3Dtop style=
=3D'width:35.45pt;border:solid windowtext 1.0pt;
  border-left:none;mso-bor=
der-left-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75p=
t;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Move=
<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D48 valign=3Dtop sty=
le=3D'width:36.1pt;border:solid windowtext 1.0pt;
  border-left:none;mso-bo=
rder-left-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75=
pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter styl=
e=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New=
 Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Sav=
ing Throw<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D39 valign=
=3Dtop style=3D'width:28.95pt;border:solid windowtext 1.0pt;
  border-left:=
none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:
  solid win=
dowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
  font-wei=
ght:bold'>CAF<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D71 val=
ign=3Dtop style=3D'width:53.05pt;border:solid windowtext 1.0pt;
  border-le=
ft:none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:
  solid =
windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><b><font size=3D1
  color=3Dblack fac=
e=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
  font-we=
ight:bold'>Weapons<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D5=
1 valign=3Dtop style=3D'width:38.15pt;border:solid windowtext 1.0pt;
  bord=
er-left:none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:
  s=
olid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal =
align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  color=3Dblac=
k face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
  fo=
nt-weight:bold'>Range<o:p></o:p></span></font></b></p>
  </td>
  <td width=
=3D47 valign=3Dtop style=3D'width:35.4pt;border:solid windowtext 1.0pt;
  b=
order-left:none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:
=
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNorm=
al align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  color=3Db=
lack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
 =
 font-weight:bold'>Attack Dice<o:p></o:p></span></font></b></p>
  </td>
  <=
td width=3D47 valign=3Dtop style=3D'width:35.45pt;border:solid windowtext 1=
.0pt;
  border-left:none;mso-border-left-alt:solid windowtext .75pt;mso-bor=
der-alt:
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
 =
 color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;colo=
r:black;
  font-weight:bold'>Roll To Hit<o:p></o:p></span></font></b></p>
 =
 </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border:solid wi=
ndowtext 1.0pt;
  border-left:none;mso-border-left-alt:solid windowtext .75=
pt;mso-border-alt:
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
 =
 <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font s=
ize=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;color:black;
  font-weight:bold'>TSM<o:p></o:p></span></font></b></p>
=
  </td>
  <td width=3D104 valign=3Dtop style=3D'width:77.95pt;border:solid =
windowtext 1.0pt;
  border-left:none;mso-border-left-alt:solid windowtext .=
75pt;mso-border-alt:
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>=

  <p class=3DMsoNormal style=3D'text-align:justify'><b><font size=3D1 colo=
r=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:b=
lack;font-weight:
  bold'>Notes<o:p></o:p></span></font></b></p>
  </td>
 <=
/tr>
 <tr style=3D'mso-yfti-irow:1'>
  <td width=3D75 valign=3Dtop style=3D=
'width:56.4pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-t=
op-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;padd=
ing:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text-align:justif=
y'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'f=
ont-size:8.0pt;color:black'>Guild Biker<o:p></o:p></span></font></p>
  </td=
>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;bord=
er-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid win=
dowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-=
alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding=
:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-=
align:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span=
 lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-language:IT'>30=
 cm<o:p></o:p></span></font></p>
  </td>
  <td width=3D48 valign=3Dtop styl=
e=3D'width:36.1pt;border-top:none;border-left:none;
  border-bottom:solid w=
indowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:s=
olid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-bor=
der-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DM=
soNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=
=3Dblack face=3D"Times New Roman"><span lang=3DIT style=3D'font-size:8.0pt;=

  color:black;mso-ansi-language:IT'>None<o:p></o:p></span></font></p>
  </=
td>
  <td width=3D39 valign=3Dtop style=3D'width:28.95pt;border-top:none;bo=
rder-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid w=
indowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-lef=
t-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;paddi=
ng:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'tex=
t-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><sp=
an lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-language:IT'>=
+4<o:p></o:p></span></font></p>
  </td>
  <td width=3D71 valign=3Dtop style=
=3D'width:53.05pt;border-top:none;border-left:
  none;border-bottom:solid w=
indowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:s=
olid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-bor=
der-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DM=
soNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=
=3Dblack face=3D"Times New Roman"><span lang=3DIT style=3D'font-size:8.0pt;=

  color:black;mso-ansi-language:IT'>Bolters<o:p></o:p></span></font></p>
 =
 </td>
  <td width=3D51 valign=3Dtop style=3D'width:38.15pt;border-top:none=
;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:soli=
d windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-=
left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;pa=
dding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'=
text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman">=
<span style=3D'font-size:8.0pt;color:black'>15
  cm<o:p></o:p></span></font=
></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.4pt;border-to=
p:none;border-left:none;
  border-bottom:solid windowtext 1.0pt;border-righ=
t:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-b=
order-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .7=
5pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter sty=
le=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New R=
oman"><span style=3D'font-size:8.0pt;color:black'>1<o:p></o:p></span></font=
></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-t=
op:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-rig=
ht:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-=
border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .=
75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter st=
yle=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black'>6+<o:p></o:p></span></fo=
nt></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border=
-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-r=
ight:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;ms=
o-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext=
 .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times Ne=
w Roman"><span style=3D'font-size:8.0pt;color:black'>0<o:p></o:p></span></f=
ont></p>
  </td>
  <td width=3D104 valign=3Dtop style=3D'width:77.95pt;bord=
er-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border=
-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;=
mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowte=
xt .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text=
-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><sp=
an style=3D'font-size:8.0pt;color:black'><o:p> </o:p></span></font></p=
>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:2'>
  <td width=3D75 valign=3D=
top style=3D'width:56.4pt;border:solid windowtext 1.0pt;
  border-top:none;=
mso-border-top-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtex=
t .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text-=
align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><spa=
n style=3D'font-size:8.0pt;color:black'>Guild Trike<o:p></o:p></span></font=
></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-t=
op:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-rig=
ht:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-=
border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .=
75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter st=
yle=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-lan=
guage:IT'>30 cm<o:p></o:p></span></font></p>
  </td>
  <td width=3D48 valig=
n=3Dtop style=3D'width:36.1pt;border-top:none;border-left:none;
  border-bo=
ttom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75p=
t;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  =
<p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span lang=3DIT style=3D'font=
-size:8.0pt;
  color:black;mso-ansi-language:IT'>None<o:p></o:p></span></fo=
nt></p>
  </td>
  <td width=3D39 valign=3Dtop style=3D'width:28.95pt;border=
-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-r=
ight:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;ms=
o-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext=
 .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times Ne=
w Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-l=
anguage:IT'>+4<o:p></o:p></span></font></p>
  </td>
  <td width=3D71 valign=
=3Dtop style=3D'width:53.05pt;border-top:none;border-left:
  none;border-bo=
ttom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75p=
t;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  =
<p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span lang=3DIT style=3D'font=
-size:8.0pt;
  color:black;mso-ansi-language:IT'>Multi-Melta<o:p></o:p></sp=
an></font></p>
  </td>
  <td width=3D51 valign=3Dtop style=3D'width:38.15pt=
;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;b=
order-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .=
75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid win=
dowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"T=
imes New Roman"><span style=3D'font-size:8.0pt;color:black'>25
  cm<o:p></o=
:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:=
35.4pt;border-top:none;border-left:none;
  border-bottom:solid windowtext 1=
.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid window=
text .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:sol=
id windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal al=
ign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fac=
e=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>1<o:p></o=
:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:=
35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtext =
1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windo=
wtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:so=
lid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal a=
lign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>3+<o:p><=
/o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'widt=
h:35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtex=
t 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid win=
dowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:=
solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal=
 align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack =
face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>-2<o:p=
></o:p></span></font></p>
  </td>
  <td width=3D104 valign=3Dtop style=3D'w=
idth:77.95pt;border-top:none;border-left:
  none;border-bottom:solid window=
text 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid =
windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-a=
lt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNor=
mal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Tim=
es New Roman"><span style=3D'font-size:8.0pt;color:black'><o:p> </o:p>=
</span></font></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:3'>
  <td wid=
th=3D75 valign=3Dtop style=3D'width:56.4pt;border:solid windowtext 1.0pt;
 =
 border-top:none;mso-border-top-alt:solid windowtext .75pt;mso-border-alt:
=
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNorm=
al style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Time=
s New Roman"><span style=3D'font-size:8.0pt;color:black'>Guildmaster<o:p></=
o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width=
:35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtext=
 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid wind=
owtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:s=
olid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoNormal =
align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack f=
ace=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>30
  cm=
<o:p></o:p></span></font></p>
  </td>
  <td width=3D48 valign=3Dtop style=
=3D'width:36.1pt;border-top:none;border-left:none;
  border-bottom:solid wi=
ndowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:so=
lid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-bord=
er-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=
=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:blac=
k'>5+*<o:p></o:p></span></font></p>
  </td>
  <td width=3D39 valign=3Dtop s=
tyle=3D'width:28.95pt;border-top:none;border-left:
  none;border-bottom:sol=
id windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-a=
lt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso=
-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  co=
lor=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:b=
lack'>+5<o:p></o:p></span></font></p>
  </td>
  <td width=3D71 valign=3Dtop=
 style=3D'width:53.05pt;border-top:none;border-left:
  none;border-bottom:s=
olid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top=
-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  m=
so-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p cla=
ss=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  =
color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color=
:black'>Lascannon<o:p></o:p></span></font></p>
  </td>
  <td width=3D51 val=
ign=3Dtop style=3D'width:38.15pt;border-top:none;border-left:
  none;border=
-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-b=
order-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .=
75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>=

  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font si=
ze=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.=
0pt;color:black'>50
  cm<o:p></o:p></span></font></p>
  </td>
  <td width=
=3D47 valign=3Dtop style=3D'width:35.4pt;border-top:none;border-left:none;
=
  border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;=

  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid wind=
owtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in=
 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'>=
<font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font=
-size:8.0pt;color:black'>1<o:p></o:p></span></font></p>
  </td>
  <td width=
=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  no=
ne;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt=
;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid win=
dowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0i=
n 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'=
><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'fon=
t-size:8.0pt;color:black'>5+<o:p></o:p></span></font></p>
  </td>
  <td wid=
th=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  =
none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0=
pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid w=
indowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt =
0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cente=
r'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'f=
ont-size:8.0pt;color:black'>-1<o:p></o:p></span></font></p>
  </td>
  <td w=
idth=3D104 valign=3Dtop style=3D'width:77.95pt;border-top:none;border-left:=

  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext =
1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:soli=
d windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4=
pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><font si=
ze=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.=
0pt;color:black'>Command,
  Elite, Bike units +1 morale<o:p></o:p></span></=
font></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:4;mso-yfti-lastrow:yes=
'>
  <td width=3D75 valign=3Dtop style=3D'width:56.4pt;border:solid windowt=
ext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .75pt;mso-=
border-alt:
  solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p cla=
ss=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  =
face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>Robot<=
o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D=
'width:35.45pt;border-top:none;border-left:
  none;border-bottom:solid wind=
owtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:soli=
d windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border=
-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=3DMsoN=
ormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Db=
lack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>1=
0
  cm<o:p></o:p></span></font></p>
  </td>
  <td width=3D48 valign=3Dtop s=
tyle=3D'width:36.1pt;border-top:none;border-left:none;
  border-bottom:soli=
d windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-al=
t:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-=
border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  co=
lor=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:b=
lack'>5+<o:p></o:p></span></font></p>
  </td>
  <td width=3D39 valign=3Dtop=
 style=3D'width:28.95pt;border-top:none;border-left:
  none;border-bottom:s=
olid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top=
-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  m=
so-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p cla=
ss=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  =
color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color=
:black'>+2<o:p></o:p></span></font></p>
  </td>
  <td width=3D71 valign=3Dt=
op style=3D'width:53.05pt;border-top:none;border-left:
  none;border-bottom=
:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-t=
op-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
 =
 mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4pt'>
  <p c=
lass=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
=
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;col=
or:black'>Autocannon<o:p></o:p></span></font></p>
  </td>
  <td width=3D51 =
valign=3Dtop style=3D'width:38.15pt;border-top:none;border-left:
  none;bor=
der-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  ms=
o-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtex=
t .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0in 5.4p=
t'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font=
 size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size=
:8.0pt;color:black'>75
  cm<o:p></o:p></span></font></p>
  </td>
  <td widt=
h=3D47 valign=3Dtop style=3D'width:35.4pt;border-top:none;border-left:none;=

  border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt=
;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid win=
dowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0i=
n 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'=
><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'fon=
t-size:8.0pt;color:black'>1<o:p></o:p></span></font></p>
  </td>
  <td widt=
h=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  n=
one;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0p=
t;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid wi=
ndowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt 0=
in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center=
'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'fo=
nt-size:8.0pt;color:black'>5+<o:p></o:p></span></font></p>
  </td>
  <td wi=
dth=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
 =
 none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.=
0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid =
windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4pt=
 0in 5.4pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cent=
er'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'=
font-size:8.0pt;color:black'>0<o:p></o:p></span></font></p>
  </td>
  <td w=
idth=3D104 valign=3Dtop style=3D'width:77.95pt;border-top:none;border-left:=

  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowtext =
1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:soli=
d windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 5.4=
pt 0in 5.4pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><font si=
ze=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.=
0pt;color:black'>Special
  Rules<o:p></o:p></span></font></p>
  </td>
 </tr=
>
</table>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D=
2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;ms=
o-bidi-font-size:9.0pt;
color:black'>* 5+ Save modifiable to 6+ but no furt=
her</span></font><font
size=3D2 color=3Dblack><span style=3D'font-size:10.0=
pt;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p></span></font></p>

<=
h2><a name=3D"_Toc418664613"></a><a name=3D"_Toc483658489"></a><a
name=3D"_=
Toc509924340"><span style=3D'mso-bookmark:_Toc483658489'><span
style=3D'mso=
-bookmark:_Toc418664613'><font size=3D5 color=3Dblack
face=3D"Copperplate G=
othic Bold"><span style=3D'font-size:18.0pt;color:black'>Vehicles</span></f=
ont></span></span></a><font
color=3Dblack><span style=3D'color:black'><o:p>=
</o:p></span></font></h2>

<h3><a name=3D"_Toc509924341"></a><a name=3D"_To=
c483658490"></a><a
name=3D"_Toc418664614"></a><a name=3D"_Toc413052786"></a=
><st1:place><st1:PlaceName><span
  style=3D'mso-bookmark:_Toc413052786'><sp=
an style=3D'mso-bookmark:_Toc418664614'><span
  style=3D'mso-bookmark:_Toc4=
83658490'><span style=3D'mso-bookmark:_Toc509924341'><font
  size=3D4 color=
=3Dblack face=3D"HandelGothic BT"><span style=3D'font-size:14.0pt;
  color:=
black'>Squat</span></font></span></span></span></span></st1:PlaceName><span=

 style=3D'mso-bookmark:_Toc413052786'><span style=3D'mso-bookmark:_Toc4186=
64614'><span
 style=3D'mso-bookmark:_Toc483658490'><span style=3D'mso-bookm=
ark:_Toc509924341'><font
 color=3Dblack><span style=3D'color:black'> </span=
></font></span></span></span></span><st1:PlaceType><span
  style=3D'mso-boo=
kmark:_Toc509924341'><span style=3D'mso-bookmark:_Toc483658490'><span
  sty=
le=3D'mso-bookmark:_Toc418664614'><span style=3D'mso-bookmark:_Toc413052786=
'><font
  color=3Dblack><span style=3D'color:black'>Land</span></font></spa=
n></span></span></span></st1:PlaceType></st1:place><span
style=3D'mso-bookm=
ark:_Toc509924341'><span style=3D'mso-bookmark:_Toc483658490'><span
style=
=3D'mso-bookmark:_Toc418664614'><span style=3D'mso-bookmark:_Toc413052786'>=
<font
color=3Dblack><span style=3D'color:black'> Raider</span></font></span=
><font
color=3Dblack><span style=3D'color:black'>s & Rhinos</span></fon=
t></span></span></span><font
color=3Dblack><span style=3D'color:black'><o:p=
></o:p></span></font></h3>

<p class=3DMsoNormal style=3D'text-align:justif=
y'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'fon=
t-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>Squats have good rela=
tions with the Imperium and sometimes trade
Land Raiders and Rhinos in retu=
rn for their Praetorians. Rhinos are
supplemental armored personnel carrier=
s for the Squat army. Although lightly
armed they can carry two troop stand=
s. Land Raiders are solid tanks with
efficient firepower and can also carry=
 two troop stands. Th
(Message over 64 KB, truncated)

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Subject: [5.0] Squats Part3
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Hi!
 
Part 3
 

Tunnellers

These units have the ability to bore through the earth and surface
behind enemy lines or close to vital objectives and disgorge many
troops.
 
Tunnellers may surface anywhere on the tabletop, on the roll of 1 on a
D6 the tunneller has met some obstruction and may not surface that turn.
 
How close to the intended target the tunneller will surface will depend
on whether the transport vehicle can see the point where the tunneller
will surface or not. If there is direct line of the sight between the
transport and the surfacing point roll for scatter; if the result is an
arrow (a hit means it is on target thus there is no deviation) roll a D6
x 5 cm to see where the tunneller surfaces. If the transport can not see
the intended point of surfacing and an arrow result is rolled on the
scatter dice, roll a D6 x 10 cm to determine the point where the
tunneller will surface.
 
Tunnellers surface during the movement phase and are activated in the
player's turn to move like any other unit. Tunnellers have independent
movement from the troops they carry. Tunnellers have a maximum move of
15 cm (they do not double their move on Charge Orders). Support Cards
bought for a tunneller company must be tunnellers.
 
Transported troops disembark on charge or Advance Orders but at half the
normal rate and may disembark in the same turn the tunneller surfaces.

Mole

These are intermediate sized tunnellers capable of transporting a full
Imperial Guard detachment (10 stands). They are armed with
Multi-launchers and heavy bolters.
Models: GW metal model of the name.

Termite

These are the smallest of the tunnellers and may transport two troop
stands. They are armed with two lascannons.
Models: GW metal model of the name.

Summary


Troop Type
Move

Save

CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Mole
15 cm
3+
+3
Multi- launcher
Heavy Bolter
50 cm
25 cm
6 B Ps
4
4+
6+
0
0
Carries 10 troop stands

Termite
15 cm
4+
+1
Lascannon
75 cm
1
5+
-1
Carries 2 troop stands
 



Super Heavy Vehicles


Hearthlord Super Heavy Tank*

The Hearthlord possess an experimental direct plasma weapon that focuses
a stream of plasma just like a laser. This gives it good range and
retaining the plasma's penetration power. All rule for super heavy
vehicles apply.

Hellfury Super Heavy APC*

The Hellfury provides squat infantry with a massive well-protected APC
to assault well-defended positions. It may carry up to 5 troop stands.
 

Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Hearthlord*
15 cm
1+all around
+6
Plasma Laser
Heavy Bolter
100 cm
25 cm
2
6
4+
5+
-3
0
Plasma laser adds +1 to damage rolls.

Hellfury*
15 cm
1+all around
+3
Autocannon
Heavy bolters
50 cm
25cm
2
4
5+
5+
-1
0
Carries 5 troop stands
        


The Land Train

Land Trains represent massive tracked mining vehicles that have been
adapted for warfare. The Land Train consists of an Engine and up to 7
Battlecars. The Land Train Engine is a Super Heavy Vehicle and the
Battlecars are normal vehicles. With Battlecars attached, the entire
Train counts as a Super Heavy vehicle. The Engine has 2 void shield
generators that operate exactly like Titan void shields. These void
shields expand to cover any Battlecars attached to the Engine.
Additionally, each attached Battlecar adds one additional void shield to
the land train. The Land Train may contain up to seven Battlecars, but
may not contain any duplicates until one of each type of cars has been
chosen.
 
When linked up with Battlecars the Train is given one order counter and
moves as a single model, but the Engine and Battlecars count as separate
vehicles for he purposes of shooting, saving, and close combat. This
means that when all of the Train's void shields have been knocked down
the attacker must specify whether he is aiming at the engine or one the
Battlecars. If one of the center Battlecars is destroyed the Squat
player can give orders to the two 'halves' of the Train. When separated,
the Battlecars can still maneuver and allowed to hook up with Engine
again. However, only any remaining void shields will protect the portion
of the Train with the Engine. If the Engine is destroyed the remainder
of the Train will go on First Fire orders for the rest of the game.
 
Battlecars:
* Berserker Battlecar - This carries numerous small weapons as
well as a detachment of Squat Berserkers. While still aboard the train
the Berserkers can fire from the Battlecar and are counted as being on
the same orders as the Train itself. The Berserker unit of five stands
is included for free and counts as a separate detachment able to move
away from the Train.
* Bomb Battlecar - This car carries a single, one shot, high yield
rad-bomb missile. The missile has unlimited range and can target by
line of sight of the Engine. If the Train is on First Fire orders the
missile may be fired as an indirect barrage weapon. The missile pulse
is represented by the 12 cm GutBuster template. Anything even partially
under the template will be hit on a 3+ on a D6, ignoring modifiers for
cover. Any saving throw will be taken with a -1 modifier. The rad-bomb
does not affect buildings.
* Dragon Battlecar - This car has a very large flamethrower that
can fire to the front arc of the car. The attack uses the flamethrower
template and any models under the template are hit on a 4-6 on a D6.
The flames ignore to hit modifiers for cover.
* Mortar Battlecar - This car mounts a siege mortar similar the
Imperial Bombard, but without the slow rate of fire. Due to the high
fire arc of the Mortar, it cannot place its barrage template closer than
50 cm.
Models: GW metal models, if available. Armored trains of 1/200 scale
could be substitutes.

Specialist Land Train Battlecars*

Specialist Battlecars are an addition to the variety of existing ones
for the Squat Land Train. These cars can only be bought if a normal
Battlecar card has already been purchased. To field more than one
Battlecar of each type, the train must already have at least four
different types of Battlecars.
 
* Fireshield Battlecar adds +3 void shields. Downed shields may
now be repaired on 4+ instead of 5+.
* Skyhammer Battlecar missiles can snap-fire if train is on first
fire or advance. Any misses on first fire may be re-rolled once. Ignore
to hit modifiers for fast moving targets.
* Iron Eagle Battlecar carries an Iron Eagle gyrocopter that can
spot for the Land Train (see Colossus).



Models: Use the chasses of metal Battlecar models from the GW range for
all. Fit the Fireshield with complicated looking equipment (perhaps a
1/300 scale radar antenna). For the Skyhammer use a Custom Battlewagon
Missile Launcher turret, a Hydra Turret from GW metal range, or anything
suitable to represent the missile launchers. As for the Iron Eagle,
attach a round or square flat platform raised by a piece of plastic or
cardboard, and paint a "+" at the center.

Summary


Troop Type
Move
Save
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Land Train Engine
10 cm
1+ all around
+6
Battlecannon
Doomsday Cann.
Bolters
75 cm
200 cm
15 cm
4
D6 +3 BP
8
4+
 
6+
-2
-3
0
Battlecannon Turret, Super Heavy,
2 Void Shields

LT Berserker Battlecar
5 cm
2+ all around
+3
Autocannon
Bolters
50 cm
15 cm
2
5+
6+
-1
0
Adds +1 void shield, carries 5 stands

LT Bomb Battlecar
5 cm
2+ all around
+3
Rad Bomb
Bolters
Unlimited
15 cm
One shot
2
6+
0
Adds +1 void shield

LT Dragon Battlecar
5 cm
2+ all around
+3
Fire thrower
Bolters
Template
15 cm
Template
2
4+ 6+
0
0
Adds +1 void shield

LT Mortar Battlecar
5 cm
2+ all around
+3
Siege Mortar
Bolters
50-150 cm
15 cm
6 BP 2
6+
-3
0
Adds +1 void shield

Specialist Battlecars*
 
 
 
 
 
 
 
 

LT Fireshield Battlecar*
5 cm
2+ all around
+3
Autocannon
Bolters
50 cm
15 cm
2
3
5+
6+
-1
0
Adds +3 void shields, shields repair on 4+

LT Skyhammer
Battlecar*
5 cm
2+ all around
+3
Ack-ack Missiles
Bolters
75 cm
15 cm
2
3
4+
6+
0
0
Can snap fire on advance, re-roll misses, ign.modif.for fast mov.

LT Iron Eagle Battlecar*
5 cm
2+ all around
+3
Bolters
15 cm
2
6+
0
Carries Iron Eagle Gyrocopter
 



Squat Praetorians


Hellbore

This gigantic tunneller is capable of transporting a full Squat
Brotherhood of infantry into battle. It follows all the rules for
tunnellers as described above in the section for tunnellers. The
Hellbore is also armed to provide its troops with short ranged support
fire. The Hellbore counts as a command unit for the purposes of movement
and firing but may be targeted normally.
 
In addition due to its size when the Hellbore surfaces the surrounding
ground is turned to slag. To represent this, use the 12cm airburst
template. All units under the template are hit on a 3+ and must make an
armor save at -1 to avoid destruction. Those that survive are placed at
the edge of the template.
 
The Multi-launchers possess a 360-degree firing arc.
 
The transport may not move after the Hellbore has begun tunneling.

Colossus

This is a huge, city block size, heavily armed and armored fighting
vehicle with an accompanying Iron Eagle Gyrocopter. That of the largest
battle Titans only exceeds the firepower of a Colossus. 6 void shield
generators that operate exactly like Imperial Titan void shield
generators protect the colossus. Each one absorbs one hit before
collapsing and each collapsed void shield may be repaired during the end
phase on a roll of 5 or 6 on a D6. The Colossus follows the rules for
Titan damage, using a template for determining the effects of a
successful hit. Because of the stability and enhanced fire control of
the Colossus, it always fires in the First Fire segment and can move up
to 10 cm during the advance movement segment of the movement phase. The
Gyrocopter as a recon unit for the Colossus and has the profile of a
standard Iron Eagle Gyrocopter. The recon gyrocopter counts as a
command unit and maintains a constant link with the Colossus' fire
control systems. When the Colossus fires barrage weapons, it can use
the gyrocopter's line of sight. Barrage's fired indirectly in this
manner do not scatter. Since the Colossus always fires in the First
Fire segment it may move and still fire indirect barrages.
 
The Colossus mounts a variety of weapons including the Doomsday Cannon,
Thunderer cannon, numerous Battle cannon, heavy bolters and four
external plasma warhead missiles. The Battle Cannon and bolters may
fire all around, but the Doomsday cannon, Thunderer cannon and missiles
may only be fired to the forward arc of the vehicle:
 
The Doomsday Cannon fires a barrage with a barrage value of 3 plus the
roll of a D6. This gives a value of 4-9 points for the barrage. The
plasma missiles are one-shot weapons that fire a barrage worth 6 barrage
points. Once fired these missiles may not be used again. (you should
keep track of how many unfired missiles remain on the Colossus. When
firing more than one plasma missile in the same turn, each barrage
template must be placed so that it is touching at least one other
missile barrage template.

Cyclops

This is a heavily modified version of the Colossus, used as a special
purpose Titan/Praetorian killer. The Cyclops mounts a variety of weapons
, the foremost being the Hellfury Cannon, and including huge Melta
Cannon, a Battlecannon, as well as heavy bolters and Doomstorm Missiles.
The Battle Cannon and bolters may fire all around, but the Meltas and
missiles may only be fired to the forward arc of the vehicle. The
Hellfury Cannon has a very narrow firing arc and can fire only + or - 15
degrees from the direction it is facing. 5 void shield generators that
operate exactly like Imperial Titan void shield generators protect the
Cyclops. Each one absorbs one hit before collapsing and each collapsed
void shield may be repaired during the end phase on a roll of 5 or 6 on
a D6. The Cyclops follows the rules for Titan damage, using a template
for determining the effects of a successful hit. Because of the
stability and enhanced fire control of the Cyclops always fires in the
First Fire segment and can move up to 10 cm during the advance movement
segment of the movement phase. Since the Cyclops always fires in the
First Fire segment it may move and still fire indirect barrages.
 
The main armament of the Cyclops is the Hellfury Cannon. This weapon has
a 100cm range, rolls 1 die for attacks and hits on a 2+. Models hit by
the Hellfury have a saving throw modifier of -6 and any
Titan/Praetorians template locations penetrated will automatically
suffer a '6' result on the damage table. When targeting a model
protected by void or power shields on a successful hit the Hellfury will
overload the first shield as normal. Additionally, you can make further
rolls to try and overload the model's remaining shields one by one. For
the second shield there is an overload roll of 3+ on a D6. The third
shield needs a roll of 4+, the fourth a roll of 5+ and so on. As soon
as you fail an overload roll the beam has to be shut down and has no
further effect. If the Hellfury penetrates all of the target's shields,
apply the effects of the hit to the target. The Hellfury cannon destroys
buildings that fail their saving throw.
 
The Doomstorm Missiles are one-shot weapons that fire a barrage worth 4
barrage points. Once fired these missiles may not be used again. (you
should keep track of how many unfired missiles remain on the Cyclops.
When firing more than one missile in the same turn, each barrage
template must be placed so that it is touching at least one other
missile barrage template.

Leviathan

This is a huge, city block size, heavily armed and armored fighting
vehicle. The Leviathan sacrifices some firepower for the ability to
transport an entire company of infantry. 4 void shield generators that
operate exactly like Imperial Titan void shield generators protect the
Leviathan. Each one absorbs one hit before collapsing and each
collapsed void shield may be repaired during the end phase on a roll of
5 or 6 on a D6. The Leviathan follows the rules for Titan damage, using
a template for determining the effects of a successful hit. Because of
the stability and enhanced fire control of the Leviathan it always
fires in the First Fire segment and can move up to 10 cm during the
advance movement segment of the movement phase. Since the Leviathan
always fires in the First Fire segment it may move and still fire
indirect barrages.
 
The Leviathan a variety of weapons including the Doomsday Cannon,
numerous Lascannon a Battlecannon, as well as heavy bolters. The
Lascannon, Battle Cannon and bolters may fire all around, but the
Doomsday cannon may only be fired to the forward arc of the vehicle. The
Doomsday Cannon fires a barrage with a barrage value of 3 plus the roll
of a D6. This gives a value of 4-9 points for the barrage.

Behemoth

The Behemoth is the latest in the long line of Squat praetorian
vehicles. It is common for the squats to invent a weapon then create a
vehicle to carry it. This is one such vehicle. Although railgun
technology is ancient no race has developed one small enough and
powerful enough to have an effect on the battlefield. Until now. The
"last word" railgun cannon is large but has been reduced in size to a
degree that a praetorian may now carry it. The real breakthrough was the
mounting of the weapon on a turret. A first amongst weapons of this
size.
 
Due to the acceleration to which the projectile fired is subjected to it
can literally burst open buildings and other fortified positions. The
amount of energy required is such that a single void shield or power
field is insufficient to stop it. A shot from this vehicle "downs" a D3
shields. Although not a barrage weapon its shots affect buildings.

Summary


Troop Type
Move
Saving Throw
CAF
Weapons
Range
Attack Dice
Roll To Hit
TSM
Notes

Hellbore
 
15 cm
max.
Template
+12
Multi- Launchers
Heavy Bolters
50 cm
25 cm
6 BP
8
4+
6+
-1
0
Fires 2 barrages, carries a full brotherhood, Special Rules

Transport
-
4+
0
Heavy Bolter
25 cm
1
6+
0
 

Colossus
10 cm max.
Template
+12
Battlecannon
Doomsday Cannon
Thunderer
Missiles
Bolters
75 cm
200 cm
50 cm
100 cm
15 cm
8
D6+3 BP
1
6 BP each
16
4+
 
3+
 
6+
-2
-3
-3
-1
0
6 void shields,
Always on First Fire,
carries recon Gyrocopter

Cyclops
10 cm max.
Template
+12
Battlecannon
Hellfury Cannon
Melta-Cannon
Doomstorm Missiles
Bolters
75 cm
100 cm
35 cm
100 cm
15 cm
2
1
4
4BP each
10
5+
2+
3+
Barrage
6+
-2
-6
-3
0
0
5 void shields,
Always on First Fire,
Hellfury destroys buildings

Leviathan
10 cm max.
Template
+12
Lascannon
Battlecannon
Doomsday Cannon
Bolters
75 cm
75 cm
200 cm
15 cm
6
1
D6+3 BP
12
5+
5+
 
6+
-1
-2 -3
-1
4 void shields,
Always on First Fire,
may carry 30 stands,
Battlecannon Turret

Behemoth
15cm max.
template
+10
Railgun
Heavy bolters
125cm
25cm
 
2
10
3+
5+
-5
0
The railgun affects buildings and downs D3 shields. Add +3 to damage
rolls. 4 void shields
See the end of the booklet for the hit location templates and damage
tables.
 
Peter
 

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</head>

<body lang=3DEN-US link=3Dblue v=
link=3Dpurple style=3D'tab-interval:.5in'>

<div class=3DSection1>

<p clas=
s=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
=
font-family:Arial'>Hi!<o:p></o:p></span></font></p>

<p class=3DMsoNormal><=
font size=3D2 face=3DArial><span style=3D'font-size:10.0pt;
font-family:Ari=
al'><o:p> </o:p></span></font></p>

<p class=3DMsoNormal><font size=3D=
2 face=3DArial><span style=3D'font-size:10.0pt;
font-family:Arial'>Part 3<o=
:p></o:p></span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DAri=
al><span style=3D'font-size:10.0pt;
font-family:Arial'><o:p> </o:p></s=
pan></font></p>

<h2><a name=3D"_Toc509924359"><font size=3D5 color=3Dblack=

face=3D"Copperplate Gothic Bold"><span style=3D'font-size:18.0pt;color:bla=
ck'>Tunnellers</span></font></a><font
color=3Dblack><span style=3D'color:bl=
ack'><o:p></o:p></span></font></h2>

<p class=3DMsoNormal style=3D'text-ali=
gn:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span sty=
le=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>These units =
have the ability to bore through the earth and surface
behind enemy lines o=
r close to vital objectives and disgorge many troops.<o:p></o:p></span></fo=
nt></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 c=
olor=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-b=
idi-font-size:12.0pt;
color:black'><o:p> </o:p></span></font></p>

<p =
class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3Dblack=

face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-siz=
e:12.0pt;
color:black'>Tunnellers may surface anywhere on the tabletop, on =
the roll of 1
on a D6 the tunneller has met some obstruction and may not su=
rface that turn.<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=
=3D'text-align:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roma=
n"><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>=
<o:p> </o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-ali=
gn:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span sty=
le=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>How close to=
 the intended target the tunneller will surface will
depend on whether the =
transport vehicle can see the point where the tunneller
will surface or not=
. If there is direct line of the sight between the transport
and the surfac=
ing point roll for scatter; if the result is an arrow (a hit
means it is on=
 target thus there is no deviation) roll a D6 x 5 cm to see where
the tunne=
ller surfaces. If the transport can not see the intended point of
surfacing=
 and an arrow result is rolled on the scatter dice, roll a D6 x 10 cm
to de=
termine the point where the tunneller will surface.<o:p></o:p></span></font=
></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 col=
or=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bid=
i-font-size:12.0pt;
color:black'><o:p> </o:p></span></font></p>

<p cl=
ass=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3Dblack
f=
ace=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-size:=
12.0pt;
color:black'>Tunnellers surface during the movement phase and are a=
ctivated in
the player’s turn to move like any other unit. Tunnellers=
 have
independent movement from the troops they carry. Tunnellers have a ma=
ximum move
of 15 cm (they do not double their move on Charge Orders). Suppo=
rt Cards bought
for a tunneller company must be tunnellers.<o:p></o:p></spa=
n></font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=
=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt=
;mso-bidi-font-size:12.0pt;
color:black'><o:p> </o:p></span></font></p=
>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=
=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-=
font-size:12.0pt;
color:black'>Transported troops disembark on charge or Ad=
vance Orders but at
half the normal rate and may disembark in the same turn=
 the tunneller surfaces.<o:p></o:p></span></font></p>

<h3><a name=3D"_Toc5=
09924360"></a><a name=3D"_Toc483658506"></a><a
name=3D"_Toc418664630"><span=
 style=3D'mso-bookmark:_Toc483658506'><span
style=3D'mso-bookmark:_Toc50992=
4360'><font size=3D4 color=3Dblack
face=3D"HandelGothic BT"><span style=3D'=
font-size:14.0pt;color:black'>Mole</span></font></span></span></a><font
col=
or=3Dblack><span style=3D'color:black'><o:p></o:p></span></font></h3>

<p c=
lass=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3Dblack
=
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-size=
:12.0pt;
color:black'>These are intermediate sized tunnellers capable of tr=
ansporting a
full Imperial Guard detachment (10 stands). They are armed wit=
h Multi-launchers
and heavy bolters.<o:p></o:p></span></font></p>

<p class=
=3DMsoNormal style=3D'text-align:justify'><i><font size=3D2 color=3Dblack
f=
ace=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-size:=
12.0pt;
color:black;font-style:italic'>Models: GW metal model of the name.<=
/span></font></i><font
size=3D2 color=3Dblack><span style=3D'font-size:10.0=
pt;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p></span></font></p>

<=
h3><a name=3D"_Toc509924361"></a><a name=3D"_Toc483658507"></a><a
name=3D"_=
Toc418664631"><span style=3D'mso-bookmark:_Toc483658507'><span
style=3D'mso=
-bookmark:_Toc509924361'><font size=3D4 color=3Dblack
face=3D"HandelGothic =
BT"><span style=3D'font-size:14.0pt;color:black'>Termite</span></font></spa=
n></span></a><font
color=3Dblack><span style=3D'color:black'><o:p></o:p></s=
pan></font></h3>

<p class=3DMsoNormal style=3D'text-align:justify'><font s=
ize=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.=
0pt;mso-bidi-font-size:12.0pt;
color:black'>These are the smallest of the t=
unnellers and may transport two
troop stands. They are armed with two lasca=
nnons.<i><span style=3D'font-style:
italic'><o:p></o:p></span></i></span></=
font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><i><font size=
=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt=
;mso-bidi-font-size:12.0pt;
color:black;font-style:italic'>Models: GW metal=
 model of the name.</span></font></i><font
size=3D2 color=3Dblack><span sty=
le=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p><=
/span></font></p>

<h3><a name=3D"_Toc509924362"><font size=3D4 color=3Dbla=
ck face=3D"HandelGothic BT"><span
style=3D'font-size:14.0pt;color:black'>Su=
mmary</span></font></a><font
color=3Dblack><span style=3D'color:black'><o:p=
></o:p></span></font></h3>

<table class=3DMsoNormalTable border=3D0 cellsp=
acing=3D0 cellpadding=3D0
 style=3D'margin-left:4.8pt;border-collapse:colla=
pse;mso-table-layout-alt:fixed;
 mso-padding-alt:0in 2.8pt 0in 2.8pt'>
 <tr=
 style=3D'mso-yfti-irow:0'>
  <td width=3D76 valign=3Dtop style=3D'width:56=
.7pt;border-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0p=
t;border-bottom:none;border-right:none;
  mso-border-top-alt:solid windowte=
xt .75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0i=
n 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><b><font size=
=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0p=
t;color:black;font-weight:
  bold'>Troop Type<o:p></o:p></span></font></b><=
/p>
  </td>
  <td width=3D42 valign=3Dtop style=3D'width:31.85pt;border-top=
:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom=
:none;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-bo=
rder-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p =
class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0p=
t;color:black;
  font-weight:bold'>Move<o:p></o:p></span></font></b></p>
  =
</td>
  <td width=3D43 valign=3Dtop style=3D'width:31.95pt;border-top:solid=
 windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;=
border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-l=
eft-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <h6><b><f=
ont size=3D1 color=3Dblack face=3D"Times New Roman"><span
  style=3D'font-s=
ize:8.0pt;mso-bidi-font-size:8.0pt;color:black'>Save<o:p></o:p></span></fon=
t></b></h6>
  </td>
  <td width=3D38 valign=3Dtop style=3D'width:28.65pt;bo=
rder-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;borde=
r-bottom:none;border-right:none;
  mso-border-top-alt:solid windowtext .75p=
t;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt=
'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><fo=
nt size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-si=
ze:8.0pt;color:black;
  font-weight:bold'>CAF<o:p></o:p></span></font></b><=
/p>
  </td>
  <td width=3D85 valign=3Dtop style=3D'width:63.5pt;border-top:=
solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:=
none;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-bor=
der-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p c=
lass=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0p=
t;color:black;
  font-weight:bold'>Weapons<o:p></o:p></span></font></b></p>=

  </td>
  <td width=3D44 valign=3Dtop style=3D'width:33.35pt;border-top:so=
lid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:no=
ne;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-borde=
r-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p cla=
ss=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1=

  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;co=
lor:black;
  font-weight:bold'>Range<o:p></o:p></span></font></b></p>
  </t=
d>
  <td width=3D47 valign=3Dtop style=3D'width:35.5pt;border-top:solid win=
dowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;bord=
er-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-=
alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  colo=
r=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:bla=
ck;
  font-weight:bold'>Attack Dice<o:p></o:p></span></font></b></p>
  </td=
>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:solid win=
dowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;bord=
er-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-=
alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  colo=
r=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:bla=
ck;
  font-weight:bold'>Roll To Hit<o:p></o:p></span></font></b></p>
  </td=
>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:solid win=
dowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;bord=
er-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-=
alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  colo=
r=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:bla=
ck;
  font-weight:bold'>TSM<o:p></o:p></span></font></b></p>
  </td>
  <td =
width=3D113 valign=3Dtop style=3D'width:85.05pt;border:solid windowtext 1.0=
pt;
  border-bottom:none;mso-border-top-alt:solid windowtext .75pt;mso-bord=
er-left-alt:
  solid windowtext .75pt;mso-border-right-alt:solid windowtext=
 .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'tex=
t-align:justify'><b><font size=3D1 color=3Dblack
  face=3D"Times New Roman"=
><span style=3D'font-size:8.0pt;color:black;font-weight:
  bold'>Notes<o:p>=
</o:p></span></font></b></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:1'>=

  <td width=3D76 valign=3Dtop style=3D'width:56.7pt;border-top:solid windo=
wtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;border=
-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-al=
t:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoN=
ormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"T=
imes New Roman"><span style=3D'font-size:8.0pt;color:black'>Mole<o:p></o:p>=
</span></font></p>
  </td>
  <td width=3D42 valign=3Dtop style=3D'width:31.=
85pt;border-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0p=
t;border-bottom:none;border-right:none;
  mso-border-top-alt:solid windowte=
xt .75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0i=
n 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'=
><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'fon=
t-size:8.0pt;color:black'>15
  cm<o:p></o:p></span></font></p>
  </td>
  <t=
d width=3D43 valign=3Dtop style=3D'width:31.95pt;border-top:solid windowtex=
t 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;border-rig=
ht:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:so=
lid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNorma=
l align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack=
 face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>3+<o:=
p></o:p></span></font></p>
  </td>
  <td width=3D38 valign=3Dtop style=3D'w=
idth:28.65pt;border-top:solid windowtext 1.0pt;
  border-left:solid windowt=
ext 1.0pt;border-bottom:none;border-right:none;
  mso-border-top-alt:solid =
windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0in =
2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align=
:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span styl=
e=3D'font-size:8.0pt;color:black'>+3<o:p></o:p></span></font></p>
  </td>
 =
 <td width=3D85 valign=3Dtop style=3D'width:63.5pt;border-top:solid windowt=
ext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;border-r=
ight:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:=
solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNor=
mal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dbla=
ck face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>Mul=
ti-
  launcher<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"T=
imes New Roman"><span style=3D'font-size:8.0pt;color:black'>Heavy
  Bolter<=
o:p></o:p></span></font></p>
  </td>
  <td width=3D44 valign=3Dtop style=3D=
'width:33.35pt;border-top:solid windowtext 1.0pt;
  border-left:solid windo=
wtext 1.0pt;border-bottom:none;border-right:none;
  mso-border-top-alt:soli=
d windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0i=
n 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-ali=
gn:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span st=
yle=3D'font-size:8.0pt;color:black'>50
  cm<o:p></o:p></span></font></p>
  =
<p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0p=
t;color:black'>25
  cm<o:p></o:p></span></font></p>
  </td>
  <td width=3D4=
7 valign=3Dtop style=3D'width:35.5pt;border-top:solid windowtext 1.0pt;
  b=
order-left:solid windowtext 1.0pt;border-bottom:none;border-right:none;
  m=
so-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowte=
xt .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dce=
nter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Tim=
es New Roman"><span style=3D'font-size:8.0pt;color:black'>6
  B Ps<o:p></o:=
p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-al=
ign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span s=
tyle=3D'font-size:8.0pt;color:black'>4<o:p></o:p></span></font></p>
  </td>=

  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:solid wind=
owtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;borde=
r-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-a=
lt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMso=
Normal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3D=
black face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>=
4+<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Rom=
an"><span style=3D'font-size:8.0pt;color:black'>6+<o:p></o:p></span></font>=
</p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-to=
p:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-botto=
m:none;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-b=
order-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p=
 class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D=
1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;c=
olor:black'>0<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3Dc=
enter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Ti=
mes New Roman"><span style=3D'font-size:8.0pt;color:black'>0<o:p></o:p></sp=
an></font></p>
  </td>
  <td width=3D113 valign=3Dtop style=3D'width:85.05p=
t;border:solid windowtext 1.0pt;
  border-bottom:none;mso-border-top-alt:so=
lid windowtext .75pt;mso-border-left-alt:
  solid windowtext .75pt;mso-bord=
er-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p c=
lass=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
=
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>Carr=
ies 10
  troop stands<o:p></o:p></span></font></p>
  </td>
 </tr>
 <tr styl=
e=3D'mso-yfti-irow:2;mso-yfti-lastrow:yes'>
  <td width=3D76 valign=3Dtop s=
tyle=3D'width:56.7pt;border:solid windowtext 1.0pt;
  border-right:none;mso=
-border-top-alt:solid windowtext .75pt;mso-border-left-alt:
  solid windowt=
ext .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8pt=
 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><font size=
=3D1 color=3Dblack
  face=3D"Times New Roman"><span lang=3DIT style=3D'font=
-size:8.0pt;color:black;
  mso-ansi-language:IT'>Termite<o:p></o:p></span><=
/font></p>
  </td>
  <td width=3D42 valign=3Dtop style=3D'width:31.85pt;bor=
der:solid windowtext 1.0pt;
  border-right:none;mso-border-top-alt:solid wi=
ndowtext .75pt;mso-border-left-alt:
  solid windowtext .75pt;mso-border-bot=
tom-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  co=
lor=3Dblack face=3D"Times New Roman"><span lang=3DIT style=3D'font-size:8.0=
pt;
  color:black;mso-ansi-language:IT'>15 cm<o:p></o:p></span></font></p>
=
  </td>
  <td width=3D43 valign=3Dtop style=3D'width:31.95pt;border:solid w=
indowtext 1.0pt;
  border-right:none;mso-border-top-alt:solid windowtext .7=
5pt;mso-border-left-alt:
  solid windowtext .75pt;mso-border-bottom-alt:sol=
id windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal=
 align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack =
face=3D"Times New Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:=
black;mso-ansi-language:IT'>4+<o:p></o:p></span></font></p>
  </td>
  <td w=
idth=3D38 valign=3Dtop style=3D'width:28.65pt;border:solid windowtext 1.0pt=
;
  border-right:none;mso-border-top-alt:solid windowtext .75pt;mso-border-=
left-alt:
  solid windowtext .75pt;mso-border-bottom-alt:solid windowtext .=
75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter=
 style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times N=
ew Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-=
language:IT'>+1<o:p></o:p></span></font></p>
  </td>
  <td width=3D85 valig=
n=3Dtop style=3D'width:63.5pt;border:solid windowtext 1.0pt;
  border-right=
:none;mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:
  soli=
d windowtext .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:=
0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-a=
lign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span =
lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-language:IT'>Las=
cannon<o:p></o:p></span></font></p>
  </td>
  <td width=3D44 valign=3Dtop s=
tyle=3D'width:33.35pt;border:solid windowtext 1.0pt;
  border-right:none;ms=
o-border-top-alt:solid windowtext .75pt;mso-border-left-alt:
  solid window=
text .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8p=
t 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cen=
ter'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D=
'font-size:8.0pt;color:black'>75
  cm<o:p></o:p></span></font></p>
  </td>
=
  <td width=3D47 valign=3Dtop style=3D'width:35.5pt;border:solid windowtext=
 1.0pt;
  border-right:none;mso-border-top-alt:solid windowtext .75pt;mso-b=
order-left-alt:
  solid windowtext .75pt;mso-border-bottom-alt:solid window=
text .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"T=
imes New Roman"><span style=3D'font-size:8.0pt;color:black'>1<o:p></o:p></s=
pan></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45p=
t;border:solid windowtext 1.0pt;
  border-right:none;mso-border-top-alt:sol=
id windowtext .75pt;mso-border-left-alt:
  solid windowtext .75pt;mso-borde=
r-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p c=
lass=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
=
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;col=
or:black'>5+<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=
=3Dtop style=3D'width:35.45pt;border:solid windowtext 1.0pt;
  border-right=
:none;mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:
  soli=
d windowtext .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:=
0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-a=
lign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span =
style=3D'font-size:8.0pt;color:black'>-1<o:p></o:p></span></font></p>
  </t=
d>
  <td width=3D113 valign=3Dtop style=3D'width:85.05pt;border:solid windo=
wtext 1.0pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in =
2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 =
color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;col=
or:black'>Carries 2
  troop stands</span></font><font size=3D1 color=3Dblac=
k><span style=3D'font-size:
  8.0pt;mso-bidi-font-size:12.0pt;color:black'>=
<o:p></o:p></span></font></p>
  </td>
 </tr>
</table>

<p class=3DMsoNormal=
 style=3D'text-align:justify'><a name=3D"_Toc483658508"></a><a
name=3D"_Toc=
418664632"><span style=3D'mso-bookmark:_Toc483658508'><font size=3D2
color=
=3Dblack face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-=
font-size:
12.0pt;color:black'><o:p> </o:p></span></font></span></a></=
p>

<font size=3D5 color=3Dblack face=3D"Copperplate Gothic Bold"><span sty=
le=3D'font-size:
18.0pt;font-family:"Copperplate Gothic Bold";mso-fareast-f=
ont-family:"Times New Roman";
mso-bidi-font-family:"Times New Roman";color:=
black;mso-ansi-language:EN-US;
mso-fareast-language:DE;mso-bidi-language:AR=
-SA'><br clear=3Dall
style=3D'page-break-before:always'>
</span></font>

<h=
2><span style=3D'mso-bookmark:_Toc418664632'><span style=3D'mso-bookmark:_T=
oc483658508'><a
name=3D"_Toc509924363"><font size=3D5 color=3Dblack face=3D=
"Copperplate Gothic Bold"><span
style=3D'font-size:18.0pt;color:black'>Supe=
r Heavy Vehicles</span></font></a></span></span><font
color=3Dblack><span s=
tyle=3D'color:black'><o:p></o:p></span></font></h2>

<h3><a name=3D"_Toc418=
664633"></a><a name=3D"_Toc509924364"></a><a
name=3D"_Toc483658509"><span s=
tyle=3D'mso-bookmark:_Toc509924364'><span
style=3D'mso-bookmark:_Toc4186646=
33'><font size=3D4 color=3Dblack
face=3D"HandelGothic BT"><span style=3D'fo=
nt-size:14.0pt;color:black'>Hearthlord
Super Heavy Tank</span></font></span=
></span></a><span style=3D'mso-bookmark:_Toc509924364'><span
style=3D'mso-b=
ookmark:_Toc418664633'><font color=3Dblack><span style=3D'color:black'>*</s=
pan></font></span></span><span
style=3D'mso-bookmark:_Toc418664633'><font c=
olor=3Dblack><span style=3D'color:black'><o:p></o:p></span></font></span></=
h3>

<p class=3DMsoNormal style=3D'text-align:justify'><span style=3D'mso-b=
ookmark:_Toc418664633'><font
size=3D2 color=3Dblack face=3D"Times New Roman=
"><span style=3D'font-size:10.0pt;
mso-bidi-font-size:12.0pt;color:black'>T=
he Hearthlord possess an experimental
direct plasma weapon that focuses a s=
tream of plasma just like a laser. This
gives it good range and retaining t=
he plasma’s penetration power. All
rule for super heavy vehicles appl=
y.<o:p></o:p></span></font></span></p>

<h3><span style=3D'mso-bookmark:_To=
c418664633'><a name=3D"_Toc509924365"></a><a
name=3D"_Toc483658510"><span s=
tyle=3D'mso-bookmark:_Toc509924365'><font size=3D4
color=3Dblack face=3D"Ha=
ndelGothic BT"><span style=3D'font-size:14.0pt;color:black'>Hellfury
Super =
Heavy APC</span></font></span></a><span style=3D'mso-bookmark:_Toc509924365=
'><font
color=3Dblack><span style=3D'color:black'>*</span></font></span><fo=
nt color=3Dblack><span
style=3D'color:black'><o:p></o:p></span></font></spa=
n></h3>

<p class=3DMsoBodyText2><span style=3D'mso-bookmark:_Toc418664633'=
><font size=3D2
color=3Dblack face=3D"Times New Roman"><span style=3D'font-=
size:10.0pt'><span
style=3D'mso-bidi-font-size:12.0pt'>The Hellfury provide=
s squat infantry with a
massive well-protected APC to assault well-defended=
 positions. It may carry up
to 5 troop stands.<o:p></o:p></span></span></fo=
nt></span></p>

<p class=3DMsoNormal style=3D'text-align:justify'><span sty=
le=3D'mso-bookmark:_Toc418664633'><font
size=3D2 color=3Dblack face=3D"Time=
s New Roman"><span style=3D'font-size:10.0pt;
mso-bidi-font-size:12.0pt;col=
or:black'><o:p> </o:p></span></font></span></p>

<table class=3DMsoNor=
malTable border=3D0 cellspacing=3D0 cellpadding=3D0
 style=3D'margin-left:4=
.8pt;border-collapse:collapse;mso-table-layout-alt:fixed;
 mso-padding-alt:=
0in 2.8pt 0in 2.8pt'>
 <tr style=3D'mso-yfti-irow:0'>
  <td width=3D76 cols=
pan=3D2 valign=3Dtop style=3D'width:56.7pt;border-top:solid windowtext 1.0p=
t;
  border-left:solid windowtext 1.0pt;border-bottom:none;border-right:non=
e;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid wi=
ndowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal styl=
e=3D'text-align:justify'><span style=3D'mso-bookmark:_Toc418664633'><b><fon=
t
  size=3D1 color=3Dblack face=3D"Times New Roman"><span style=3D'font-siz=
e:8.0pt;
  color:black;font-weight:bold'>Troop Type<o:p></o:p></span></font=
></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'></spa=
n>
  <td width=3D42 colspan=3D2 valign=3Dtop style=3D'width:31.85pt;border-=
top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bot=
tom:none;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso=
-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  =
<p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
  sty=
le=3D'mso-bookmark:_Toc418664633'><b><font size=3D1 color=3Dblack
  face=3D=
"Times New Roman"><span style=3D'font-size:8.0pt;color:black;font-weight:
 =
 bold'>Move<o:p></o:p></span></font></b></span></p>
  </td>
  <span style=
=3D'mso-bookmark:_Toc418664633'></span>
  <td width=3D43 colspan=3D2 valign=
=3Dtop style=3D'width:31.95pt;border-top:solid windowtext 1.0pt;
  border-l=
eft:solid windowtext 1.0pt;border-bottom:none;border-right:none;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75p=
t;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter st=
yle=3D'text-align:center'><span
  style=3D'mso-bookmark:_Toc418664633'><b><=
font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-=
size:8.0pt;color:black;font-weight:
  bold'>Saving Throw<o:p></o:p></span><=
/font></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'>=
</span>
  <td width=3D38 colspan=3D2 valign=3Dtop style=3D'width:28.65pt;bo=
rder-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;borde=
r-bottom:none;border-right:none;
  mso-border-top-alt:solid windowtext .75p=
t;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt=
'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
=
  style=3D'mso-bookmark:_Toc418664633'><b><font size=3D1 color=3Dblack
  fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;font-weig=
ht:
  bold'>CAF<o:p></o:p></span></font></b></span></p>
  </td>
  <span sty=
le=3D'mso-bookmark:_Toc418664633'></span>
  <td width=3D85 colspan=3D2 vali=
gn=3Dtop style=3D'width:63.5pt;border-top:solid windowtext 1.0pt;
  border-=
left:solid windowtext 1.0pt;border-bottom:none;border-right:none;
  mso-bor=
der-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75=
pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter s=
tyle=3D'text-align:center'><span
  style=3D'mso-bookmark:_Toc418664633'><b>=
<font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font=
-size:8.0pt;color:black;font-weight:
  bold'>Weapons<o:p></o:p></span></fon=
t></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'></sp=
an>
  <td width=3D44 colspan=3D2 valign=3Dtop style=3D'width:33.35pt;border=
-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bo=
ttom:none;border-right:none;
  mso-border-top-alt:solid windowtext .75pt;ms=
o-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
 =
 <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
  st=
yle=3D'mso-bookmark:_Toc418664633'><b><font size=3D1 color=3Dblack
  face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;font-weight=
:
  bold'>Range<o:p></o:p></span></font></b></span></p>
  </td>
  <span sty=
le=3D'mso-bookmark:_Toc418664633'></span>
  <td width=3D47 colspan=3D2 vali=
gn=3Dtop style=3D'width:35.5pt;border-top:solid windowtext 1.0pt;
  border-=
left:solid windowtext 1.0pt;border-bottom:none;border-right:none;
  mso-bor=
der-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75=
pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter s=
tyle=3D'text-align:center'><span
  style=3D'mso-bookmark:_Toc418664633'><b>=
<font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font=
-size:8.0pt;color:black;font-weight:
  bold'>Attack Dice<o:p></o:p></span><=
/font></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'>=
</span>
  <td width=3D47 colspan=3D2 valign=3Dtop style=3D'width:35.45pt;bo=
rder-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;borde=
r-bottom:none;border-right:none;
  mso-border-top-alt:solid windowtext .75p=
t;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt=
'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
=
  style=3D'mso-bookmark:_Toc418664633'><b><font size=3D1 color=3Dblack
  fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;font-weig=
ht:
  bold'>Roll To Hit<o:p></o:p></span></font></b></span></p>
  </td>
  <=
span style=3D'mso-bookmark:_Toc418664633'></span>
  <td width=3D47 colspan=
=3D2 valign=3Dtop style=3D'width:35.45pt;border-top:solid windowtext 1.0pt;=

  border-left:solid windowtext 1.0pt;border-bottom:none;border-right:none;=

  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid wind=
owtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><span
  style=3D'mso-bookmark:_Toc418=
664633'><b><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span st=
yle=3D'font-size:8.0pt;color:black;font-weight:
  bold'>TSM<o:p></o:p></spa=
n></font></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc41866463=
3'></span>
  <td width=3D113 colspan=3D2 valign=3Dtop style=3D'width:85.05p=
t;border:solid windowtext 1.0pt;
  border-bottom:none;mso-border-top-alt:so=
lid windowtext .75pt;mso-border-left-alt:
  solid windowtext .75pt;mso-bord=
er-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p c=
lass=3DMsoNormal style=3D'text-align:justify'><span style=3D'mso-bookmark:_=
Toc418664633'><b><font
  size=3D1 color=3Dblack face=3D"Times New Roman"><s=
pan style=3D'font-size:8.0pt;
  color:black;font-weight:bold'>Notes<o:p></o=
:p></span></font></b></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc=
418664633'></span>
 </tr>
 <tr style=3D'mso-yfti-irow:1'>
  <td width=3D76 =
colspan=3D2 valign=3Dtop style=3D'width:56.7pt;border-top:solid windowtext =
1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;border-right=
:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:soli=
d windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal =
style=3D'text-align:justify'><span style=3D'mso-bookmark:_Toc418664633'><fo=
nt
  size=3D1 color=3Dblack face=3D"Times New Roman"><span style=3D'font-si=
ze:8.0pt;
  color:black'>Hearthlord*<o:p></o:p></span></font></span></p>
  =
</td>
  <span style=3D'mso-bookmark:_Toc418664633'></span>
  <td width=3D42=
 colspan=3D2 valign=3Dtop style=3D'width:31.85pt;border-top:solid windowtex=
t 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;border-rig=
ht:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:so=
lid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNorma=
l align=3Dcenter style=3D'text-align:center'><span
  style=3D'mso-bookmark:=
_Toc418664633'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><spa=
n style=3D'font-size:8.0pt;color:black'>15 cm<o:p></o:p></span></font></spa=
n></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'></span>
  <td w=
idth=3D43 colspan=3D2 valign=3Dtop style=3D'width:31.95pt;border-top:solid =
windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;b=
order-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-le=
ft-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
  style=3D'ms=
o-bookmark:_Toc418664633'><font size=3D1 color=3Dblack
  face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black'>1+all around<o:p></o:p><=
/span></font></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc41866463=
3'></span>
  <td width=3D38 colspan=3D2 valign=3Dtop style=3D'width:28.65pt=
;border-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;bo=
rder-bottom:none;border-right:none;
  mso-border-top-alt:solid windowtext .=
75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.=
8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><sp=
an
  style=3D'mso-bookmark:_Toc418664633'><font size=3D1 color=3Dblack
  fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>+6<o:p><=
/o:p></span></font></span></p>
  </td>
  <span style=3D'mso-bookmark:_Toc41=
8664633'></span>
  <td width=3D85 colspan=3D2 valign=3Dtop style=3D'width:6=
3.5pt;border-top:solid windowtext 1.0pt;
  border-left:solid windowtext 1.0=
pt;border-bottom:none;border-right:none;
  mso-border-top-alt:solid windowt=
ext .75pt;mso-border-left-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0=
in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center=
'><span
  style=3D'mso-bookmark:_Toc418664633'><font size=3D1 color=3Dblack=

  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>Pla=
sma Laser<o:p></o:p></span></font></span></p>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><span
  style=3D'mso-bookmark:_Toc418=
664633'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=
=3D'font-size:8.0pt;color:black'>Heavy Bolter<o:p></o:p></span></font></spa=
n></p>
  </td>
  <span style=3D'mso-bookmark:_Toc418664633'></span>
  <td w=
idth=3D44 colspan=3D2 valign=3Dtop style=3D'width:33.35pt;border-top:solid =
windowtext 1.0pt;
  border-left:solid windowtext 1.0pt;border-bottom:none;b=
order-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-le=
ft-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><span
  style=3D'ms=
o-bookmark:_Toc418664633'><font size=3D1 color=3Dblack
  face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black'>100 cm<o:p></o:p></span>=
</font></span></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-alig=
n:center'><span
  style=3D'mso-bookmark:_Toc418664633'><font size=3D1 color=
=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:bl=
ack'>25 cm<o:p></o:p></span></font></span></p>
  </td>
  <span style=3D'mso=
-bookmark:_
(Message over 64 KB, truncated)

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Subject: [5.0] Squats Part4
Date: Sun, 22 Jun 2003 10:25:33 -0400
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Hi!
 
Last Part.
 

Flyers


Overlord Armored Airship

These are huge heavi=
ly armed and armored dirigibles. All weaponry on the Overlord has 360 degre=
e firing arcs. Overlords move a maximum of 20 cm and always fire during the=
 First Fire segment of the combat phase. The Overlord can drop one barrage =
template, directly underneath, during its move. They are considered floater=
s and follow the rules as detailed in the Flyers section.
 
Whenever a sho=
t hits the Overlord Airship roll on the following table to determine the ef=
fect:
 
D6 Roll Effect
  1-3 No Effect - Shot passes harmlessly th=
rough
  4-5 Gondola Hit - Make a saving throw vs. the Gondola=E2=80=
=99s armor of 1+
    6 Hull Ruptured - Airship crashes 3 D6 (2 D6 =
at low level) in a random direction. Any model under the crash site=
 suffers an automatic hit and must make an unmodified save to survive.
    =
                            

Troop Type
Move
Saving Throw
CAF
Weapons
Rang=
e
Attack Dice
Roll To Hit
TSM
Notes

Overlord Armored Airship
20 cm max.
Sp=
ecial
See Chart
+5
Battlecannon
Autocannon
Melta Bombs
Bolters
75 cm
50 cm
=
0
15 cm
6
4
D6+2 BP
6
5+
5+
 
6+
-2
0
-2
0
Floater,
Always on First Fire, =

360 Degree Fire



Army Cards and Composition


Company Cards


Company
Co=
ntents
Break
Point
Morale
Victory
Points
Cost

Infantry
 
 
 
 
 

Warrior =
Brotherhood
1 Detachment (1 Warlord, 9 Combat stands)
1 Detachment (1 Hear=
thguard, 5 Thunderer stds.)
1 Detachment (1 Hearthguard, 5 Attack stands)
1=
7
2
10
750

Mobilized Infantry
 
 
 
 
 

Iron-Breaker Squadron*
1 Detachme=
nt (1 Warlord, 9 Combat stands)
2 Detachments (1 Hearthguard, 5 Attack sta=
nds)
1 Leviathan
16/L
2
8+4
900

Hellbore Brotherhood
1 Detachment (1 Warlo=
rd, 9 Combat stands)
1 Detachment (1 Hearthguard, 5 Thunderer stds.)
1 Det=
achment (1 Hearthguard, 5 Attack stands)
1 Hellbore
17/H
2
10+4
1150

Iron-=
Breaker Hellbore Squadron*
1 Detachment (1 Warlord, 9 Combat stands)
2 Det=
achments (1 Hearthguard, 5 Attack stands)
1 Hellbore
16/H
2
8+4
950

Squat =
Mole Company
1 Detachment (1 Warlord, Termite)
3 Detachments (1 Hearthguard=
, 9 Combat stands, 1 Mole)
27
2
14
1000

Squat Termite Company
1 Detachment=
 (1 Warlord, Termite)
3 Detachments (1 Hearthguard, 5 Attack stands, 3 Term=
ites)
22
2
10
700

Cavalry
 
 
 
 
 

Guild Biker Force
2 Detachments (1 Gu=
ildmaster, 7 Biker stands)
1 Detachment (1 Guildmaster, 5 Trike stands)
17
=
2
8
600

Vehicles
 
 
 
 
 

Iron Eagle Gyrocopter Wing
3 Detachments (3 Ir=
on Eagle Attack Gyrocopters)
 
7
2
7
550

Artillery
 
 
 
 
 

Grand Batter=
y
1 Detachment (5 Thudd Guns)
2 Detachments (5 Mole Mortars)
12
2
5
400

Go=
liath Super-Heavy Artillery Battery
3 Detachment (1 Goliath Mega Cannon)
2
=
2
5
475

Flyers
 
 
 
 
 

Air Attack Corps
3 Detachments (1 Overlord Armor=
ed Airship)
2
2
7
700
* Iron-Breaker Squadrons have separate Break and Vict=
ory Points for the troops and the transporting Praetorians
Note: Combat sta=
nds =3D Warriors, Attack stands =3D Berserkers



Support Cards


Name
Cont=
ents
BP
Morale
VP
Cost

Infantry
 
 
 
 
 

Warriors
1 Hearthguard stand, 9=
 Combat stands
8
2
4
250

Berserkers
5 Attack stands
4
2
3
150

Thunderers
=
5 Thunderer stands
4
2
4
300

Engineers*
5 Engineer stands
4
2
3
150

Termi=
te Unit
1 Hearthguard, 5 Attack stands, 3 Termites
7
2
3
200

Mole
1 Hearth=
guard stand, 9 Combat stands, 1 Mole
9
2
4
300

Cavalry & Walkers
 
 
 
 
 =


Bikers Squadron
1 Guildmaster, 7 Biker stands
6
2
3
200

Trike Squadron
1=
 Guildmaster, 5 Trike stands
5
2
3
200

Robot Unit
5 Robots
5
=E2=80=91
1
1=
00

Vehicles
 
 
 
 
 

Ironhammer Squadron
3 Ironhammer Main Battle Tanks
=
2
2
3
250

Ironshield Squadron*
3 Ironshield APCs
2
2
2
200

Retributor Squ=
adron*
3 Retributor Assault Tanks
2
2
3
300

Land Raider Squadron
3 Land Ra=
iders
2
2
3
250

Rhinos
3 Rhinos
2
2
1
50

Iron Eagle Squadron
3 Iron Eagle=
 Attack Gyrocopters
2
2
2
200

Steel Hawk Squadron*
3 Steel Hawk Gyrocopter=
s
2
2
2
200

War Hawk Squadron*
3 War Hawk Gyrocopters
2
2
2
200

Land Trai=
n Battlecars
3 Land Train Battlecars
-
2
+2
200

Specialist Battlecars*
3 S=
pecialist Battlecars of each type
-
2
+2
200

Hearthlord*
1 Hearthlord
-
1
=
3
300

Hellfury APC*
1 Hellfury
-
1
2
150

Light Artillery
 
 
 
 
 

Mole =
Mortar Battery
5 Mole Mortars
4
2
3
150

Rapier Battery
3 Rapiers
2
2
1
75
=

Tarantula Battery
5 Tarantulas
4
2
2
100

Thudd Gun Battery
5 Thudd Guns
4=

2
3
150

Heavy Artillery
 
 
 
 
 

Goliath Mega-Cannon
1 Goliath Mega-Can=
non
1
2
2
175

Grudgekeeper*
3 Grudgekeeper vehicles
2
2
4
350

Light Off-T=
able Barrage*
1 Orbital Barrage Round
-
-
-
1 VP

Heavy Off-Table Barrage*
=
1 Orbital Barrage Round
-
-
-
2 VP

Anti-aircraft
 
 
 
 
 

Thunderfire Ba=
ttery
2 Thunder-Fire Cannons
1
2
2
150

Flyers
 
 
 
 
 

Overlord Armored =
Airship
1 Overlord Armored Airship
1
2
3
250
* Optional units; require cons=
ent of both sides to use.

Special Cards


Name
Contents
BP
Morale
VP
Cost=


Characters
 
 
 
 
 

Grand Warlord
1 Grand Warlord stand, 2 Hearthguard =
stands
2
=E2=80=91
2
150

Living Ancestor
1 Living Ancestor stand
1
=E2=80=
=91
1
100

Ancestor Lord*
1 Ancestor Lord stand
1
=E2=80=91
2
150

Mech-Pri=
est*
1 Mech-Priest stand
1
-
1
100

Squat Forward Observer*
1 Forward Obser=
ver stand, Rhino
Stand
-
1
100

Vehicles
 
 
 
 
 

Land Train
1 Land Train=
 Engine, 1 Land Train Battlecar
Engine
1
4
350

Praetorians
 
 
 
 
 

Colo=
ssus
1 Colossus, 1 Gyrocopter
-
1
5
500

Cyclops
1 Cyclops
-
1
5
450

Behem=
oth*
1 Behemoth
-
1
5
450

Leviathan
1 Leviathan
-
1
4
350
 
 
Peter
 

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<body lang=3DEN-US link=3Dblue vlink=3Dpurple style=3D'tab-interva=
l:.5in'>

<div class=3DSection1>

<p class=3DMsoNormal><font size=3D2 face=
=3DArial><span style=3D'font-size:10.0pt;
font-family:Arial'>Hi!<o:p></o:p>=
</span></font></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span =
style=3D'font-size:10.0pt;
font-family:Arial'><o:p></o:p></span></fon=
t></p>

<p class=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'fon=
t-size:10.0pt;
font-family:Arial'>Last Part.<o:p></o:p></span></font></p>

=
<p class=3DMsoNormal><font size=3D2 face=3DArial><span style=3D'font-size:1=
0.0pt;
font-family:Arial'><o:p></o:p></span></font></p>

<h2><a name=
=3D"_Toc509924376"><font size=3D5 color=3Dblack
face=3D"Copperplate Gothic =
Bold"><span style=3D'font-size:18.0pt;color:black'>Flyers</span></font></a>=
<font
color=3Dblack><span style=3D'color:black'><o:p></o:p></span></font></=
h2>

<h3><a name=3D"_Toc418664641"></a><a name=3D"_Toc483658513"></a><a
nam=
e=3D"_Toc509924377"><span style=3D'mso-bookmark:_Toc483658513'><span
style=
=3D'mso-bookmark:_Toc418664641'><font size=3D4 color=3Dblack
face=3D"Handel=
Gothic BT"><span style=3D'font-size:14.0pt;color:black'>Overlord
Armored Ai=
rship</span></font></span></span></a><font color=3Dblack><span
style=3D'col=
or:black'><o:p></o:p></span></font></h3>

<p class=3DMsoNormal style=3D'tex=
t-align:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><spa=
n style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'>These a=
re huge heavily armed and armored dirigibles. All weaponry
on the Overlord =
has 360 degree firing arcs. Overlords move a maximum of 20 cm
and always fi=
re during the First Fire segment of the combat phase. The Overlord
can drop=
 one barrage template, directly underneath, during its move. They are
consi=
dered floaters and follow the rules as detailed in the Flyers section. <o:p=
></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:justify=
'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font=
-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p></spa=
n></font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font size=
=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt=
;mso-bidi-font-size:12.0pt;
color:black'>Whenever a shot hits the Overlord =
Airship roll on the following
table to determine the effect:<o:p></o:p></sp=
an></font></p>

<p class=3DMsoNormal style=3D'text-align:justify'><font siz=
e=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0p=
t;mso-bidi-font-size:12.0pt;
color:black'><o:p></o:p></span></font></=
p>

<p class=3DMsoNormal style=3D'text-align:justify'><b><font size=3D2 col=
or=3Dblack
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bid=
i-font-size:12.0pt;
color:black;font-weight:bold'>D6 Roll<span style=3D'mso=
-tab-count:1'>=C2=A0 </span>Effect</span></font></b><font
size=3D2 color=3D=
black><span style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:blac=
k'><o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:=
justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=
=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><span style=3D=
'mso-spacerun:yes'>=C2=A0 </span><span class=3DGramE>1-3<span
style=3D'mso-=
tab-count:1'>=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0 </span>No Eff=
ect -</span> Shot passes
harmlessly through<o:p></o:p></span></font></p>

<=
p class=3DMsoNormal style=3D'text-align:justify'><font size=3D2 color=3Dbla=
ck
face=3D"Times New Roman"><span style=3D'font-size:10.0pt;mso-bidi-font-s=
ize:12.0pt;
color:black'><span style=3D'mso-spacerun:yes'>=C2=A0 </span>4-5=
<span style=3D'mso-tab-count:
1'>=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=
=C2=A0 </span>Gondola Hit - Make a saving throw vs. the Gondola=E2=80=99s
a=
rmor of 1+<o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text=
-align:justify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span=
 style=3D'font-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><span st=
yle=3D'mso-spacerun:yes'>=C2=A0=C2=A0=C2=A0 </span>6<span style=3D'mso-tab-=
count:
1'>=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0 </span>Hul=
l Ruptured - Airship crashes 3 D6 (2 D6 at low level) in
a random <span sty=
le=3D'mso-tab-count:1'>=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0 </span>directio=
n.<span
style=3D'mso-spacerun:yes'>=C2=A0 </span>Any model under the crash =
site suffers an
automatic hit and must make an unmodified save to survive.<=
o:p></o:p></span></font></p>

<p class=3DMsoNormal style=3D'text-align:just=
ify'><font size=3D2 color=3Dblack
face=3D"Times New Roman"><span style=3D'f=
ont-size:10.0pt;mso-bidi-font-size:12.0pt;
color:black'><span style=3D'mso-=
tab-count:2'>=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=
=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=
=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0=C2=A0 </span><o:p></o:p></spa=
n></font></p>

<table class=3DMsoNormalTable border=3D0 cellspacing=3D0 cel=
lpadding=3D0
 style=3D'margin-left:5.4pt;border-collapse:collapse;mso-table=
-layout-alt:fixed;
 mso-padding-alt:0in 2.8pt 0in 2.8pt'>
 <tr style=3D'mso=
-yfti-irow:0'>
  <td width=3D65 valign=3Dtop style=3D'width:48.65pt;border:=
solid windowtext 1.0pt;
  mso-border-alt:solid windowtext .75pt;padding:0in=
 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><b><=
font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-=
size:8.0pt;color:black;font-weight:
  bold'>Troop Type<o:p></o:p></span></f=
ont></b></p>
  </td>
  <td width=3D39 valign=3Dtop style=3D'width:29.35pt;b=
order:solid windowtext 1.0pt;
  border-left:none;mso-border-left-alt:solid =
windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;padding:0in 2.8pt=
 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cent=
er'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=
=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Move<o:p></o:p></span>=
</font></b></p>
  </td>
  <td width=3D50 valign=3Dtop style=3D'width:37.4pt=
;border:solid windowtext 1.0pt;
  border-left:none;mso-border-left-alt:soli=
d windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;padding:0in 2.8=
pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:ce=
nter'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span styl=
e=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Saving Throw<o:p></o:=
p></span></font></b></p>
  </td>
  <td width=3D38 valign=3Dtop style=3D'wid=
th:28.45pt;border:solid windowtext 1.0pt;
  border-left:none;mso-border-lef=
t-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;paddi=
ng:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'tex=
t-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman">=
<span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>CAF<o:p></o=
:p></span></font></b></p>
  </td>
  <td width=3D73 valign=3Dtop style=3D'wi=
dth:54.6pt;border:solid windowtext 1.0pt;
  border-left:none;mso-border-lef=
t-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;paddi=
ng:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'tex=
t-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman">=
<span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Weapons<o:p=
></o:p></span></font></b></p>
  </td>
  <td width=3D44 valign=3Dtop style=
=3D'width:32.85pt;border:solid windowtext 1.0pt;
  border-left:none;mso-bor=
der-left-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75p=
t;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Rang=
e<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D55 valign=3Dtop st=
yle=3D'width:41.0pt;border:solid windowtext 1.0pt;
  border-left:none;mso-b=
order-left-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .7=
5pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter sty=
le=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times Ne=
w Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>At=
tack Dice<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D49 valign=
=3Dtop style=3D'width:36.95pt;border:solid windowtext 1.0pt;
  border-left:=
none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:
  solid win=
dowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
  font-wei=
ght:bold'>Roll To Hit<o:p></o:p></span></font></b></p>
  </td>
  <td width=
=3D47 valign=3Dtop style=3D'width:35.45pt;border:solid windowtext 1.0pt;
  =
border-left:none;mso-border-left-alt:solid windowtext .75pt;mso-border-alt:=

  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNor=
mal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  color=3D=
black face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
=
  font-weight:bold'>TSM<o:p></o:p></span></font></b></p>
  </td>
  <td widt=
h=3D123 valign=3Dtop style=3D'width:92.15pt;border:solid windowtext 1.0pt;
=
  border-left:none;mso-border-left-alt:solid windowtext .75pt;mso-border-al=
t:
  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoN=
ormal style=3D'text-align:justify'><b><font size=3D1 color=3Dblack
  face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;font-weight=
:
  bold'>Notes<o:p></o:p></span></font></b></p>
  </td>
 </tr>
 <tr style=
=3D'mso-yfti-irow:1;mso-yfti-lastrow:yes'>
  <td width=3D65 valign=3Dtop st=
yle=3D'width:48.65pt;border:solid windowtext 1.0pt;
  border-top:none;mso-b=
order-top-alt:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75=
pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align=
:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span sty=
le=3D'font-size:8.0pt;color:black'>Overlord
  Armored Airship<o:p></o:p></s=
pan></font></p>
  </td>
  <td width=3D39 valign=3Dtop style=3D'width:29.35p=
t;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;=
border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext =
.75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid wi=
ndowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>20
  cm ma=
x.<o:p></o:p></span></font></p>
  </td>
  <td width=3D50 valign=3Dtop style=
=3D'width:37.4pt;border-top:none;border-left:none;
  border-bottom:solid wi=
ndowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:so=
lid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-bord=
er-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=
=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:blac=
k'>Special<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3Dcent=
er style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times=
 New Roman"><span style=3D'font-size:8.0pt;color:black'>See
  Chart<o:p></o=
:p></span></font></p>
  </td>
  <td width=3D38 valign=3Dtop style=3D'width:=
28.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtext =
1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windo=
wtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:so=
lid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal a=
lign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fa=
ce=3D"Times New Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:bl=
ack;mso-ansi-language:IT'>+5<o:p></o:p></span></font></p>
  </td>
  <td wid=
th=3D73 valign=3Dtop style=3D'width:54.6pt;border-top:none;border-left:none=
;
  border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0p=
t;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid wi=
ndowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0=
in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center=
'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span lang=3DIT s=
tyle=3D'font-size:8.0pt;
  color:black;mso-ansi-language:IT'>Battlecannon<o=
:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'=
text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman">=
<span lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-ansi-language:I=
T'>Autocannon<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3Dc=
enter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Ti=
mes New Roman"><span lang=3DIT style=3D'font-size:8.0pt;
  color:black;mso-=
ansi-language:IT'>Melta Bombs<o:p></o:p></span></font></p>
  <p class=3DMso=
Normal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3D=
black face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>=
Bolters<o:p></o:p></span></font></p>
  </td>
  <td width=3D44 valign=3Dtop =
style=3D'width:32.85pt;border-top:none;border-left:
  none;border-bottom:so=
lid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-=
alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  ms=
o-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p clas=
s=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  c=
olor=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:=
black'>75
  cm<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=3D=
center style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"T=
imes New Roman"><span style=3D'font-size:8.0pt;color:black'>50
  cm<o:p></o=
:p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-a=
lign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span =
style=3D'font-size:8.0pt;color:black'>0<o:p></o:p></span></font></p>
  <p c=
lass=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
=
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;col=
or:black'>15
  cm<o:p></o:p></span></font></p>
  </td>
  <td width=3D55 val=
ign=3Dtop style=3D'width:41.0pt;border-top:none;border-left:none;
  border-=
bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bo=
rder-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .7=
5pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
=
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font siz=
e=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0=
pt;color:black'>6<o:p></o:p></span></font></p>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>4<o:p></o:=
p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-al=
ign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span s=
tyle=3D'font-size:8.0pt;color:black'>D6+2
  BP<o:p></o:p></span></font></p>=

  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font si=
ze=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.=
0pt;color:black'>6<o:p></o:p></span></font></p>
  </td>
  <td width=3D49 va=
lign=3Dtop style=3D'width:36.95pt;border-top:none;border-left:
  none;borde=
r-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-=
border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext =
.75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'=
>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font s=
ize=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;color:black'>5+<o:p></o:p></span></font></p>
  <p class=3DMsoNormal al=
ign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fac=
e=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>5+<o:p></=
o:p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-=
align:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span=
 style=3D'font-size:8.0pt;color:black'><o:p></o:p></span></font></p>
=
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font siz=
e=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0=
pt;color:black'>6+<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 va=
lign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  none;borde=
r-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-=
border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext =
.75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'=
>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font s=
ize=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;color:black'>-2<o:p></o:p></span></font></p>
  <p class=3DMsoNormal al=
ign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fac=
e=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>0<o:p></o=
:p></span></font></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-a=
lign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span =
style=3D'font-size:8.0pt;color:black'>-2<o:p></o:p></span></font></p>
  <p =
class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1=

  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;co=
lor:black'>0<o:p></o:p></span></font></p>
  </td>
  <td width=3D123 valign=
=3Dtop style=3D'width:92.15pt;border-top:none;border-left:
  none;border-bo=
ttom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75p=
t;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  =
<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dbl=
ack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black'>=
Floater, <o:p></o:p></span></font></p>
  <p class=3DMsoNormal style=3D'text=
-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><sp=
an style=3D'font-size:8.0pt;color:black'>Always on
  First Fire, <o:p></o:p=
></span></font></p>
  <p class=3DMsoNormal style=3D'text-align:justify'><fo=
nt size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-si=
ze:8.0pt;color:black'>360 Degree Fire<o:p></o:p></span></font></p>
  </td>
=
 </tr>
</table>

<font size=3D6 color=3Dblack face=3D"Copperplate Gothic Bo=
ld"><span style=3D'font-size:
22.0pt;font-family:"Copperplate Gothic Bold";=
mso-fareast-font-family:"Times New Roman";
mso-bidi-font-family:"Times New =
Roman";color:black;mso-font-kerning:14.0pt;
mso-ansi-language:EN-US;mso-far=
east-language:DE;mso-bidi-language:AR-SA'><br
clear=3Dall style=3D'page-bre=
ak-before:always'>
</span></font>

<h1><a name=3D"_Toc393708256"></a><a nam=
e=3D"_Toc393709443"></a><a
name=3D"_Toc418664642"></a><a name=3D"_Toc483658=
514"></a><a name=3D"_Toc509924378"><span
style=3D'mso-bookmark:_Toc48365851=
4'><span style=3D'mso-bookmark:_Toc418664642'><span
style=3D'mso-bookmark:_=
Toc393709443'><span style=3D'mso-bookmark:_Toc393708256'><font
size=3D6 col=
or=3Dblack face=3D"Copperplate Gothic Bold"><span style=3D'font-size:22.0pt=
;
color:black'>Army Cards and Composition</span></font></span></span></span=
></span></a><font
color=3Dblack><span style=3D'color:black'><o:p></o:p></sp=
an></font></h1>

<h3><a name=3D"_Toc418664643"></a><a name=3D"_Toc483658515=
"></a><a
name=3D"_Toc509924379"><span style=3D'mso-bookmark:_Toc483658515'>=
<span
style=3D'mso-bookmark:_Toc418664643'><font size=3D4 color=3Dblack
fac=
e=3D"HandelGothic BT"><span style=3D'font-size:14.0pt;color:black'>Company =
Cards</span></font></span></span></a><font
color=3Dblack><span style=3D'col=
or:black'><o:p></o:p></span></font></h3>

<table class=3DMsoNormalTable bor=
der=3D0 cellspacing=3D0 cellpadding=3D0
 style=3D'margin-left:2.8pt;border-=
collapse:collapse;mso-table-layout-alt:fixed;
 mso-padding-alt:0in 2.8pt 0i=
n 2.8pt'>
 <tr style=3D'mso-yfti-irow:0'>
  <td width=3D142 valign=3Dtop st=
yle=3D'width:106.35pt;border:solid windowtext 1.0pt;
  border-bottom:none;m=
so-border-top-alt:solid windowtext .75pt;mso-border-left-alt:
  solid windo=
wtext .75pt;mso-border-right-alt:solid windowtext .75pt;
  padding:0in 2.8p=
t 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><b><font =
size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:=
8.0pt;color:black;font-weight:
  bold'>Company<o:p></o:p></span></font></b>=
</p>
  </td>
  <td width=3D255 valign=3Dtop style=3D'width:191.35pt;border-=
top:solid windowtext 1.0pt;
  border-left:none;border-bottom:none;border-ri=
ght:solid windowtext 1.0pt;
  mso-border-left-alt:solid windowtext .75pt;ms=
o-border-top-alt:solid windowtext .75pt;
  mso-border-left-alt:solid window=
text .75pt;mso-border-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt=
 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><b><font s=
ize=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;color:black;font-weight:
  bold'>Contents<o:p></o:p></span></font></b>=
</p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-to=
p:solid windowtext 1.0pt;
  border-left:none;border-bottom:none;border-righ=
t:solid windowtext 1.0pt;
  mso-border-left-alt:solid windowtext .75pt;mso-=
border-top-alt:solid windowtext .75pt;
  mso-border-left-alt:solid windowte=
xt .75pt;mso-border-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0=
in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center=
'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D=
'font-size:8.0pt;color:black;
  font-weight:bold'>Break<o:p></o:p></span></=
font></b></p>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cen=
ter'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=
=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Point<o:p></o:p></span=
></font></b></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.4p=
t;border-top:solid windowtext 1.0pt;
  border-left:none;border-bottom:none;=
border-right:solid windowtext 1.0pt;
  mso-border-left-alt:solid windowtext=
 .75pt;mso-border-top-alt:solid windowtext .75pt;
  mso-border-left-alt:sol=
id windowtext .75pt;mso-border-right-alt:solid windowtext .75pt;
  padding:=
0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-a=
lign:center'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><sp=
an style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Morale<o:p></o=
:p></span></font></b></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'wi=
dth:35.45pt;border-top:solid windowtext 1.0pt;
  border-left:none;border-bo=
ttom:none;border-right:solid windowtext 1.0pt;
  mso-border-left-alt:solid =
windowtext .75pt;mso-border-top-alt:solid windowtext .75pt;
  mso-border-le=
ft-alt:solid windowtext .75pt;mso-border-right-alt:solid windowtext .75pt;
=
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'>Vict=
ory<o:p></o:p></span></font></b></p>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times=
 New Roman"><span style=3D'font-size:8.0pt;color:black;
  font-weight:bold'=
>Points<o:p></o:p></span></font></b></p>
  </td>
  <td width=3D47 valign=3D=
top style=3D'width:35.45pt;border-top:solid windowtext 1.0pt;
  border-left=
:none;border-bottom:none;border-right:solid windowtext 1.0pt;
  mso-border-=
left-alt:solid windowtext .75pt;mso-border-top-alt:solid windowtext .75pt;
=
  mso-border-left-alt:solid windowtext .75pt;mso-border-right-alt:solid win=
dowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=
=3Dcenter style=3D'text-align:center'><b><font size=3D1
  color=3Dblack fac=
e=3D"Times New Roman"><span style=3D'font-size:8.0pt;color:black;
  font-we=
ight:bold'>Cost<o:p></o:p></span></font></b></p>
  </td>
 </tr>
 <tr style=
=3D'mso-yfti-irow:1'>
  <td width=3D142 valign=3Dtop style=3D'width:106.35p=
t;border:solid windowtext 1.0pt;
  border-right:none;mso-border-top-alt:sol=
id windowtext .75pt;mso-border-left-alt:
  solid windowtext .75pt;mso-borde=
r-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p c=
lass=3DMsoNormal style=3D'text-align:justify'><b><font size=3D1 color=3Dbla=
ck
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-=
size:12.0pt;
  color:black;font-weight:bold'>Infantry<o:p></o:p></span></fo=
nt></b></p>
  </td>
  <td width=3D255 valign=3Dtop style=3D'width:191.35pt;=
border-top:solid windowtext 1.0pt;
  border-left:none;border-bottom:solid w=
indowtext 1.0pt;border-right:none;
  mso-border-top-alt:solid windowtext .7=
5pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2=
.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><b><font size=3D=
1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;m=
so-bidi-font-size:9.0pt;
  color:black;font-weight:bold'><o:p></o:p><=
/span></font></b></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:=
35.45pt;border-top:solid windowtext 1.0pt;
  border-left:none;border-bottom=
:solid windowtext 1.0pt;border-right:none;
  mso-border-top-alt:solid windo=
wtext .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padding:0in 2.8=
pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:ce=
nter'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span styl=
e=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black;font-weight:b=
old'><o:p></o:p></span></font></b></p>
  </td>
  <td width=3D47 valig=
n=3Dtop style=3D'width:35.4pt;border-top:solid windowtext 1.0pt;
  border-l=
eft:none;border-bottom:solid windowtext 1.0pt;border-right:none;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-bottom-alt:solid windowtext .7=
5pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times=
 New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;col=
or:black;font-weight:bold'><o:p></o:p></span></font></b></p>
  </td>
=
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:solid windo=
wtext 1.0pt;
  border-left:none;border-bottom:solid windowtext 1.0pt;border=
-right:none;
  mso-border-top-alt:solid windowtext .75pt;mso-border-bottom-=
alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMs=
oNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D1
  colo=
r=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-=
font-size:
  12.0pt;color:black;font-weight:bold'><o:p></o:p></span><=
/font></b></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt=
;border:solid windowtext 1.0pt;
  border-left:none;mso-border-top-alt:solid=
 windowtext .75pt;mso-border-bottom-alt:
  solid windowtext .75pt;mso-borde=
r-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p cl=
ass=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font size=3D=
1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;m=
so-bidi-font-size:
  12.0pt;color:black;font-weight:bold'><o:p></o:p>=
</span></font></b></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:2'>
  <td=
 width=3D142 valign=3Dtop style=3D'width:106.35pt;border:solid windowtext 1=
.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .75pt;mso-borde=
r-alt:
  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3D=
MsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:12.0=
pt;
  color:black'>Warrior Brotherhood<o:p></o:p></span></font></p>
  </td>=

  <td width=3D255 valign=3Dtop style=3D'width:191.35pt;border-top:none;bor=
der-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid wi=
ndowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left=
-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;paddin=
g:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'=
><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'fon=
t-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 Detachment (1 Warlo=
rd, 9 Combat stands) <o:p></o:p></span></font></p>
  <p class=3DMsoNormal s=
tyle=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times Ne=
w Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:b=
lack'>1 Detachment (1 <span class=3DSpellE>Hearthguard</span>, 5 <span
  cl=
ass=3DSpellE>Thunderer</span> <span class=3DSpellE>stds</span>.)<o:p></o:p>=
</span></font></p>
  <p class=3DMsoNormal style=3D'text-align:justify'><fon=
t size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-siz=
e:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 Detachment (1 <span clas=
s=3DSpellE>Hearthguard</span>, 5 Attack
  stands)<o:p></o:p></span></font><=
/p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top=
:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right=
:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-bo=
rder-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75=
pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter styl=
e=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Ro=
man"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:blac=
k'>17<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop st=
yle=3D'width:35.4pt;border-top:none;border-left:none;
  border-bottom:solid=
 windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt=
:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-b=
order-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=
=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  co=
lor=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bid=
i-font-size:
  12.0pt;color:black'>2<o:p></o:p></span></font></p>
  </td>
 =
 <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-=
left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid window=
text 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt=
:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0i=
n 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-ali=
gn:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span st=
yle=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>10<o:p></o=
:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:=
35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtext =
1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windo=
wtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:so=
lid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal a=
lign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
 =
 12.0pt;color:black'>750<o:p></o:p></span></font></p>
  </td>
 </tr>
 <tr s=
tyle=3D'mso-yfti-irow:3'>
  <td width=3D142 valign=3Dtop style=3D'width:106=
.35pt;border-top:none;border-left:
  solid windowtext 1.0pt;border-bottom:s=
olid windowtext 1.0pt;border-right:
  none;mso-border-top-alt:solid windowt=
ext .75pt;mso-border-top-alt:solid windowtext .75pt;
  mso-border-left-alt:=
solid windowtext .75pt;mso-border-bottom-alt:solid windowtext .75pt;
  padd=
ing:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justif=
y'><b><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=
=3D'font-size:8.0pt;mso-bidi-font-size:12.0pt;
  color:black;font-weight:bo=
ld'>Mobilized Infantry<o:p></o:p></span></font></b></p>
  </td>
  <td width=
=3D255 valign=3Dtop style=3D'width:191.35pt;border:none;border-bottom:
  so=
lid windowtext 1.0pt;mso-border-top-alt:solid windowtext .75pt;mso-border-t=
op-alt:
  solid windowtext .75pt;mso-border-bottom-alt:solid windowtext .75=
pt;
  padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-al=
ign:justify'><b><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><sp=
an style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black;font-we=
ight:bold'><o:p></o:p></span></font></b></p>
  </td>
  <td width=3D47=
 valign=3Dtop style=3D'width:35.45pt;border:none;border-bottom:solid window=
text 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-top-alt:=
solid windowtext .75pt;
  mso-border-bottom-alt:solid windowtext .75pt;padd=
ing:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'te=
xt-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New Roman"=
><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black;fo=
nt-weight:bold'><o:p></o:p></span></font></b></p>
  </td>
  <td width=
=3D47 valign=3Dtop style=3D'width:35.4pt;border:none;border-bottom:solid wi=
ndowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-top-=
alt:solid windowtext .75pt;
  mso-border-bottom-alt:solid windowtext .75pt;=
padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times New =
Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:bl=
ack;font-weight:bold'><o:p></o:p></span></font></b></p>
  </td>
  <td=
 width=3D47 valign=3Dtop style=3D'width:35.45pt;border:none;border-bottom:s=
olid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-bord=
er-top-alt:solid windowtext .75pt;
  mso-border-bottom-alt:solid windowtext=
 .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><b><font size=3D1
  color=3Dblack face=3D"Times=
 New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;col=
or:black;font-weight:bold'><o:p></o:p></span></font></b></p>
  </td>
=
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border=
-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windo=
wtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-top-alt=
:solid windowtext .75pt;
  mso-border-bottom-alt:solid windowtext .75pt;mso=
-border-right-alt:solid windowtext .75pt;
  padding:0in 2.8pt 0in 2.8pt'>
 =
 <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><b><font s=
ize=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;mso-bidi-font-size:
  12.0pt;color:black;font-weight:bold'><o:p>=
</o:p></span></font></b></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:4'>=

  <td width=3D142 valign=3Dtop style=3D'width:106.35pt;border:solid window=
text 1.0pt;
  border-top:none;mso-border-top-alt:solid windowtext .75pt;mso=
-border-alt:
  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p cl=
ass=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
 =
 face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size=
:12.0pt;
  color:black'>Iron-Breaker Squadron*<o:p></o:p></span></font></p>=

  </td>
  <td width=3D255 valign=3Dtop style=3D'width:191.35pt;border-top:=
none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:=
solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-bor=
der-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75p=
t;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:=
justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"><span styl=
e=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 Detachment =
(1 Warlord, 9 Combat stands) <o:p></o:p></span></font></p>
  <p class=3DMso=
Normal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"=
Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
 =
 color:black'>2 Detachments (1 <span class=3DSpellE>Hearthguard</span>, 5 A=
ttack
  stands)<o:p></o:p></span></font></p>
  <p class=3DMsoNormal style=
=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Ro=
man"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black=
'>1 Leviathan<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=
=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  none;border-bo=
ttom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bord=
er-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75p=
t;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  =
<p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=
=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0p=
t;mso-bidi-font-size:
  12.0pt;color:black'>16/L<o:p></o:p></span></font></=
p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.4pt;border-top:n=
one;border-left:none;
  border-bottom:solid windowtext 1.0pt;border-right:s=
olid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-bord=
er-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt=
;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=
=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New Rom=
an"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black=
'>2<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop styl=
e=3D'width:35.45pt;border-top:none;border-left:
  none;border-bottom:solid =
windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:=
solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-bo=
rder-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3D=
MsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=
=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-f=
ont-size:
  12.0pt;color:black'>8+4<o:p></o:p></span></font></p>
  </td>
  =
<td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-l=
eft:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowt=
ext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:=
solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in=
 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-alig=
n:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span sty=
le=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>900<o:p></o=
:p></span></font></p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:5'>
  <td =
width=3D142 valign=3Dtop style=3D'width:106.35pt;border:solid windowtext 1.=
0pt;
  border-top:none;mso-border-top-alt:solid windowtext .75pt;mso-border=
-alt:
  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DM=
soNormal style=3D'text-align:justify'><span class=3DSpellE><font
  size=3D1=
 color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;
  m=
so-bidi-font-size:12.0pt;color:black'>Hellbore</span></font></span><font
  =
size=3D1 color=3Dblack><span style=3D'font-size:8.0pt;mso-bidi-font-size:12=
.0pt;
  color:black'> Brotherhood<o:p></o:p></span></font></p>
  </td>
  <t=
d width=3D255 valign=3Dtop style=3D'width:191.35pt;border-top:none;border-l=
eft:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windowt=
ext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:=
solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in=
 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><fon=
t size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-siz=
e:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 Detachment (1 Warlord, 9=
 Combat stands) <o:p></o:p></span></font></p>
  <p class=3DMsoNormal style=
=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Ro=
man"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black=
'>1 Detachment (1 <span class=3DSpellE>Hearthguard</span>, 5 <span
  class=
=3DSpellE>Thunderer</span> <span class=3DSpellE>stds</span>.)<o:p></o:p></s=
pan></font></p>
  <p class=3DMsoNormal style=3D'text-align:justify'><font s=
ize=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8=
.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 Detachment (1 <span class=
=3DSpellE>Hearthguard</span>, 5 Attack
  stands)<o:p></o:p></span></font></=
p>
  <p class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=
=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi=
-font-size:9.0pt;
  color:black'>1 <span class=3DSpellE>Hellbore</span><o:p=
></o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'wi=
dth:35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowt=
ext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid w=
indowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-al=
t:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNorm=
al align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblac=
k face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-siz=
e:
  12.0pt;color:black'>17/H<o:p></o:p></span></font></p>
  </td>
  <td wi=
dth=3D47 valign=3Dtop style=3D'width:35.4pt;border-top:none;border-left:non=
e;
  border-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0=
pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid w=
indowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt =
0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:cente=
r'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'f=
ont-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>2<o:p></o:p></span=
></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;b=
order-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;bor=
der-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75=
pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windo=
wtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dce=
nter style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Tim=
es New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;c=
olor:black'>10+4<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 vali=
gn=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  none;border-=
bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-bo=
rder-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .7=
5pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
=
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font siz=
e=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0=
pt;mso-bidi-font-size:
  12.0pt;color:black'>1150<o:p></o:p></span></font><=
/p>
  </td>
 </tr>
 <tr style=3D'mso-yfti-irow:6'>
  <td width=3D142 valign=
=3Dtop style=3D'width:106.35pt;border:solid windowtext 1.0pt;
  border-top:=
none;mso-border-top-alt:solid windowtext .75pt;mso-border-alt:
  solid wind=
owtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'=
text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"=
><span style=3D'font-size:8.0pt;mso-bidi-font-size:12.0pt;
  color:black'>I=
ron-Breaker <span class=3DSpellE>Hellbore</span> Squadron*<o:p></o:p></span=
></font></p>
  </td>
  <td width=3D255 valign=3Dtop style=3D'width:191.35pt=
;border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;b=
order-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .=
75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid win=
dowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D=
'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman=
"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1=
 Detachment (1 Warlord, 9 Combat stands) <o:p></o:p></span></font></p>
  <p=
 class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dblac=
k
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-s=
ize:9.0pt;
  color:black'>2 Detachments (1 <span class=3DSpellE>Hearthguard=
</span>, 5 Attack
  stands)<o:p></o:p></span></font></p>
  <p class=3DMsoNo=
rmal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Ti=
mes New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  c=
olor:black'>1 <span class=3DSpellE>Hellbore</span><o:p></o:p></span></font>=
</p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-to=
p:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-righ=
t:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-b=
order-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext .7=
5pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter sty=
le=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times New R=
oman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:bla=
ck'>16/H<o:p></o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop=
 style=3D'width:35.4pt;border-top:none;border-left:none;
  border-bottom:so=
lid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-=
alt:solid windowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  ms=
o-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p clas=
s=3DMsoNormal align=3Dcenter style=3D'text-align:center'><font size=3D1
  c=
olor=3Dblack face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bi=
di-font-size:
  12.0pt;color:black'>2<o:p></o:p></span></font></p>
  </td>
=
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border=
-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windo=
wtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-al=
t:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0=
in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-al=
ign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span s=
tyle=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>8+4<o:p><=
/o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'widt=
h:35.45pt;border-top:none;border-left:
  none;border-bottom:solid windowtex=
t 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid win=
dowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:=
solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal=
 align=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack =
face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:=

  12.0pt;color:black'>950<o:p></o:p></span></font></p>
  </td>
 </tr>
 <tr=
 style=3D'mso-yfti-irow:7'>
  <td width=3D142 valign=3Dtop style=3D'width:1=
06.35pt;border:solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt=
:solid windowtext .75pt;mso-border-alt:
  solid windowtext .75pt;padding:0i=
n 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><fo=
nt size=3D1 color=3Dblack
  face=3D"Times New Roman"><span style=3D'font-si=
ze:8.0pt;mso-bidi-font-size:12.0pt;
  color:black'>Squat Mole Company<o:p><=
/o:p></span></font></p>
  </td>
  <td width=3D255 valign=3Dtop style=3D'wid=
th:191.35pt;border-top:none;border-left:
  none;border-bottom:solid windowt=
ext 1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid w=
indowtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-al=
t:solid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNorm=
al style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Time=
s New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  col=
or:black'>1 Detachment (1 Warlord, Termite)<o:p></o:p></span></font></p>
  =
<p class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 color=3Dbl=
ack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font=
-size:9.0pt;
  color:black'>3 Detachments (1 <span class=3DSpellE>Hearthgua=
rd</span>, 9 Combat
  stands, 1 Mole)<o:p></o:p></span></font></p>
  </td>
=
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border-top:none;border=
-left:
  none;border-bottom:solid windowtext 1.0pt;border-right:solid windo=
wtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;mso-border-left-al=
t:solid windowtext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0=
in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-al=
ign:center'><font size=3D1
  color=3Dblack face=3D"Times New Roman"><span s=
tyle=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>27<o:p></=
o:p></span></font></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width=
:35.4pt;border-top:none;border-left:none;
  border-bottom:solid windowtext =
1.0pt;border-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windo=
wtext .75pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:so=
lid windowtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal a=
lign=3Dcenter style=3D'text-align:center'><font size=3D1
  color=3Dblack fa=
ce=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
 =
 12.0pt;color:black'>2<o:p></o:p></span></font></p>
  </td>
  <td width=3D4=
7 valign=3Dtop style=3D'width:35.45pt;border-top:none;border-left:
  none;b=
order-bottom:solid windowtext 1.0pt;border-right:solid windowtext 1.0pt;
  =
mso-border-top-alt:solid windowtext .75pt;mso-border-left-alt:solid windowt=
ext .75pt;
  mso-border-alt:solid windowtext .75pt;padding:0in 2.8pt 0in 2.=
8pt'>
  <p class=3DMsoNormal align=3Dcenter style=3D'text-align:center'><fo=
nt size=3D1
  color=3Dblack face=3D"Times New Roman"><span style=3D'font-si=
ze:8.0pt;mso-bidi-font-size:
  12.0pt;color:black'>14<o:p></o:p></span></fo=
nt></p>
  </td>
  <td width=3D47 valign=3Dtop style=3D'width:35.45pt;border=
-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;border-r=
ight:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .75pt;ms=
o-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid windowtext=
 .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal align=3Dcenter =
style=3D'text-align:center'><font size=3D1
  color=3Dblack face=3D"Times Ne=
w Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:
  12.0pt;color:=
black'>1000<o:p></o:p></span></font></p>
  </td>
 </tr>
 <tr style=3D'mso-y=
fti-irow:8'>
  <td width=3D142 valign=3Dtop style=3D'width:106.35pt;border:=
solid windowtext 1.0pt;
  border-top:none;mso-border-top-alt:solid windowte=
xt .75pt;mso-border-alt:
  solid windowtext .75pt;padding:0in 2.8pt 0in 2.8=
pt'>
  <p class=3DMsoNormal style=3D'text-align:justify'><font size=3D1 col=
or=3Dblack
  face=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bi=
di-font-size:12.0pt;
  color:black'>Squat Termite Company<o:p></o:p></span>=
</font></p>
  </td>
  <td width=3D255 valign=3Dtop style=3D'width:191.35pt;=
border-top:none;border-left:
  none;border-bottom:solid windowtext 1.0pt;bo=
rder-right:solid windowtext 1.0pt;
  mso-border-top-alt:solid windowtext .7=
5pt;mso-border-left-alt:solid windowtext .75pt;
  mso-border-alt:solid wind=
owtext .75pt;padding:0in 2.8pt 0in 2.8pt'>
  <p class=3DMsoNormal style=3D'=
text-align:justify'><font size=3D1 color=3Dblack
  face=3D"Times New Roman"=
><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0pt;
  color:black'>1 =
Detachment (1 Warlord, Termite)<o:p></o:p></span></font></p>
  <p class=3DM=
soNormal style=3D'text-align:justify'><font size=3D1 color=3Dblack
  face=
=3D"Times New Roman"><span style=3D'font-size:8.0pt;mso-bidi-font-size:9.0p=
t;
  color:black'>3 Detachments (1 <span class=3DSpellE>Heart
(Message over 64 KB, truncated)

------=_NextPart_000_000D_01C338A8.A097F400--From "NetEPIC Webmaster" <webmaster_at_...> Sun Jun 22 14:38:49 2003
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Message-ID: <00e601c338cc$0138f660$0100a8c0_at_druaga>
To: <netepic_at_yahoogroups.com>
References: <20030621185150.99435.qmail_at_...>
Subject: Re: [NetEpic ML] [5.0] On Shortbeards
Date: Sun, 22 Jun 2003 15:38:49 +0100
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From: "NetEPIC Webmaster" <webmaster_at_...>
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X-Yahoo-Profile: scarpa_floe

> Albert,
> I am just bouncing some ideas with the Shortbeards. I
> think they should be nothing special. Have no special
> attributes and be limited. I see them as a Free card
> type of unit. Whatever way we get them to work is fine
> with me.

I wouldn't have them as a free card, but I would give them rifles and remove
the infiltration. If the squats are getting a cheap unit, then just make
them inferior warriors and leave it at that. Maybe reduce the price but
increase the amount of VPs the opponent gets to reflect that the Squats
cannot risk losing there kids. I certainly don't see them as cannon fodder.

>
> The Slayers I am modelling after the Warhammer fantasy
> Troll Slayers. It is their mission to die in battle. I
> play Warmaster and we are penalized if they survive
> because they are our fanatics who never break and keep
> going till the end. I would think these be a special
> unit/card.

Special card sounds cool to me, in fact I also like the Warmaster rules for
them.Why not reverse the VPs for them in EPIC too? So the opponent gets no
VPs for killing them but if they aren't killed the Squat player loses VPs.

However a straight conversion seems wrong, CC is kinda limiting in the 40k
world unless you have specialist equipment and armour AKA The Emperors
Champion (who still manages to die in EVERY game :_at_). I mean what is stop
someone from just filling him with lead as he charges across the plain?
Hardly a heroic death is it?

I liked the way Jyrki portrayed them in V40k
(http://groups.yahoo.com/group/V40k) where there are different slayers for
the different enemies of the Squats - EG: Tyranid slayers with heavy flamers
and a power weapon. Slayers want to die in glorious battle and there weapons
should reflect this.

>
> I think the the Squats should have an infiltration
> unit. The explorers is quite boring. Maybe Blond
> Beards. But I see the explorer type unit more common
> than the Slayer type.

What about miners? A termite unit with melta weapons? Can infiltrate before
the game.

>
> I hope this clears it up. I did download the new units
> last week and have read through them. Maybe not
> carefully. I will look them over again. I like the
> idea of the 3 troop types above.
>
> Thanks,
> Darius
> --- Albert Farr� Benet <cibernyam_at_...> wrote:
> > I'm a bit confused about this mail. It's quite
> > probably is due to my english
> > so sorry in advance for any mistaken opinion (just
> > correct me).
> >
> > As I understood
> >
> > 1. Make shortbeards a 8 stand (without infiltration)
> > unit for 150 points. I
> > suppose you don't include any hearthguard. And I
> > think you mean they should
> > have usual Squat BP but give only 2 VP.
> >
> > - In my opinion this is far too much. If they have
> > 75% BP, then VP are
> > increased 25% (if I remember correctly) so I don't
> > see why this is not going
> > to apply. On the other hand I also think that they
> > are quite cheap for a 8
> > stand squat unit. Another thing you have not taken
> > into account is that they
> > are already limited to one company for each 3000
> > points of Squat forces.
> >
> > 2. Create a explorer infantry unit of 6 warrior
> > stands with infiltration at
> > a cost of 150 points. BTW, must be 3 VP
> >
> > The explorer idea is reasonable but I also think
> > that they need more sauce
> > (fluff). I mean a good name and something more, for
> > the rest, the BP for a 6
> > stand Squat unit is 5 but I would make them a 5
> > stand unit.
> >
> > - I cannot understand what you mean when you say
> > that slayers must be dead
> > or Squat loses VP automatically.
> >
> > Albert Farr� Benet
> >
> >
> > ----- Original Message -----
> > From: "darius spano" <dmanspano_at_...>
> > To: <netepic_at_yahoogroups.com>
> > Sent: Saturday, June 21, 2003 3:40 PM
> > Subject: RE: [NetEpic ML] [5.0] On Shortbeards
> >
> >
> > > Eivind,
> > > Squats are my favorite army to play and I think we
> > > need more units too. But since the Shortbeards are
> > the
> > > young Squats they wouldn't be seen on the
> > battlefield
> > > that often I would suggest only as a detachment
> > squad
> > > and not a company squad. Personally I would take
> > away
> > > the infiltration and bump the squad up to 8 units
> > and
> > > make the Break Point 6 cost 150 and VPs 2 to fit
> > in
> > > with the other Squat army cards. The Squats do
> > > exploring. Why not make the Explorers the
> > Infiltraters
> > > or Scouts. Same as a Squat Warrior but 6 in a
> > Squad BP
> > > of 4 cost of 150 or 200 pts and gives up 2-3 VPs.
> > > Again the Slayers I see as a Free Card and they
> > must
> > > be all be dead or the Squat loses VPs
> > automatically.
> > > Above notes 3 new units without adding too much.
> > With
> > > all the new vehicles introduced as optional in 4.1
> > I
> > > think the Squats are well defined. Just getting
> > all
> > > those damn minis now. I like the Shortbeards but I
> > > think they must be more scarce.
> > > Darius
> > > --- Eivind Borgeteien
> > <eivind.borgeteien_at_...>
> > > wrote:
> > > > Well, at the "cost" of CAF, 5cm movement and
> > > > reroll, you get Infiltration
> > > > and twice range of weapons. Even with a decrease
> > of
> > > > morale, our playtesting
> > > > has convinced me it is worth it.
> > > >
> > > > We might not agree on this one so it should
> > perhaps
> > > > be decided by a poll?
> > > >
> > > > Eivind
> > > >
> > > > -----Original Message-----
> > > > From: Albert Farr� Benet
> > > > [mailto:cibernyam_at_...]
> > > > Sent: 20. juni 2003 13:13
> > > > To: netepic_at_yahoogroups.com
> > > > Subject: [NetEpic ML] [5.0] On Shortbeards
> > > >
> > > >
> > > > Hi,
> > > >
> > > > But at 150 points a detachment they cost
> > exactly
> > > > the same as berserkers!
> > > > only that they got less movement, less CAF, no
> > > > reroll and less morale! Why
> > > > would anybody purchase shortbeards if you got an
> > > > equivalent troop with far
> > > > better stats for the same price? I think that
> > they
> > > > should cost 100 points,
> > > > but I wonder what result would give the formula.
> > > > Please, take into acount
> > > > that they have Squat in their name but none of
> > the
> > > > usual squat features
> > > > (Reroll, morale or break point), plus they have
> > > > really low stats, almost the
> > > > same as IG tacticals or Chaos cultists (only 1
> > point
> > > > better in morale).
> > > >
> > > > When you got tons of expendable troops, like
> > > > IG/PDF you can waste them to
> > > > enemy fire as desired, but when you got ONE
> > > > expendable unit, you should play
> > > > it really wisely, so in the end it isn't as
> > > > expendable as it seemed at first
> > > > glance. I think that their strong point is that,
> > > > seeming expendable, the
> > > > enemy will try to go for stronger units and
> > always
> > > > leave them as the shot to
> > > > spare when he doesn't have other available
> > targets.
> > > > Thus, they can do their
> > > > job quite silently. Probably they won't bring
> > you
> > > > many VP but that is right,
> > > > because they are a cheap unit.
> > > >
> > > > Albert Farr� Benet
> > > > ----- Original Message -----
> > > > From: Eivind Borgeteien
> > > > To: netepic_at_yahoogroups.com
> > > > Sent: Friday, June 20, 2003 12:46 PM
> > > > Subject: RE: [NetEpic ML] [5.0] Squats part
> > 2
> > > > Infantry
> > > >
> > > >
> > > > On the pointcost, I must disagree. It might
> > > > sound a little expencive,
> > > > but then again Squat infantry should be
> > expencive,
> > > > and it should cost you
> > > > that extra VP if they break.
> > > >
> > > > If you bring along your shortbeards you get
> > some
> > > > cheap infantry, but you
> > > > also weaken yourself in terms of breakpoint. 9
> > > > stands is 5 VPs, wict in
> > > > turn are the same as one objective point. So, if
> > you
> > > > field the shortbeards
> > > > you should play them wisely so that they dont
> > break,
> > > > and give you that extra
> > > > OP. That way, you would have to play them
> > according
> > > > to the fluff. They are
> > > > not cannonfodder, but valuable units not to be
> > > > wasted!
> > > >
> > > > Eivind
> > > >
> > > > -----Original Message-----
> > > > From: Albert Farr� Benet
> > > > [mailto:cibernyam_at_...]
> > > > Sent: 20. juni 2003 11:30
> > > > To: netepic_at_yahoogroups.com
> > > > Subject: Re: [NetEpic ML] [5.0] Squats part
> > 2
> > > > Infantry
> > > >
> > > >
> > > > I checked it out. The cost for a
> > detachment of
> > > > warriors is 300 ponts
> > > > for 10 stands (including 1 hearthguard),
> > berserkers
> > > > cost 150 for 6 stands
> > > > (including 1 hearthguard). Shortbeards cannot
> > have
> >
> === message truncated ===
>
>
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Received on Sun Jun 22 2003 - 14:03:15 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:59:55 UTC