Re: [5.0] Eldar revision part 2

From: AntiChrist <seimejote_at_...>
Date: Fri, 25 Jul 2003 14:10:05 -0000

Will not it require MORE time? O_o

--- In netepic_at_yahoogroups.com, Stephane Montabert <kotrin_at_y...>
wrote:
>
> To me, the problem is not that the weapon is more or
> less powerful but simply that resolving a shot takes
> forever. Two 2d6 scatters... You could nearly close
> your eyes and throw a template from your table' side
> to get the same effect !
>
> Perhaps we could keep the unpredictability but with
> less dice rolls ? For example:
>
> Have it scatter once but of 3d6 cm. If a HIT is
> rolled, reroll it once, only a second HIT will leave
> the template in place.
>
> That leaves the same predictability for a real hit
> (two 5+ rolls) and allow on average the template to go
> quite far (up to 45 cm deviation, average 25 cm!)
>
> >
> >
> >Not all weapons are useful in all situations, and
> expecially
> >potentially broken weapons like this are adequately
> limited by the
> >rules. I would not make such change without an
> adequate testing.
>
> Agree, would you dare to test with only one scatter
> roll?
>
>
> =====
> Stephane "The Guy Without A Nickname" Montabert
> "It's better to enlarge the game than to restrict the players." --
Eric Wujcik
>
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Received on Fri Jul 25 2003 - 14:10:05 UTC

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