Im still in denial... :-)
>
> Fra: nils.saugen_at_...
> Dato: 2003/11/27 Thu PM 12:27:08 CET
> Til: netepic_at_yahoogroups.com
> Emne: RE: [NetEpic ML] Tyranids vs Squats
>
> Not to forget that IG kicked some tyranid butt in CC :)
>
> -----Original Message-----
> From: eivind.borgeteien_at_... [mailto:eivind.borgeteien@...]
> Sent: 27. november 2003 12:19
> To: netepic_at_yahoogroups.com
> Subject: Re: [NetEpic ML] Tyranids vs Squats
>
>
> Hi
>
> I have not played this combo as Im the one in our group with both Squats and
> Bugs. However, I have played bugs vs IG, witch is fairly comparatible. It is
> very hard to break IG, and equally hard to wipe out. They also have
> monstrous firepower to take you out before you manage to close in on them,
> much like the Squats.
>
> Remember that bugs dont get VPs for OPs either, and it is quite hard to kill
> EVERY stand in a unit.
>
> To summarise; I dont think we need to make any adjustments to this rule.
>
> Eivind
> >
> > Fra: Albert Farr� Benet <cibernyam_at_...>
> > Dato: 2003/11/27 Thu AM 01:36:31 CET
> > Til: <netepic_at_yahoogroups.com>
> > Emne: [NetEpic ML] Tyranids vs Squats
> >
> > Hi folks,
> >
> > I posted this problem long ago, but seems noone noticed and didn't answer
> > (and if someone did, I'm sorry but I couldn't find the mails):
> >
> > Tyranids score victory points two times, one when they break a unit,
> another
> > when they wipe it out. So if you are a Tyranid (general, hive mind or
> > whatever) and wipe out a unit you get twice VP. Until now, everything OK.
> >
> > But what happens when Tyranid fight Squats? Squat have a higher break
> point
> > which is compensated boosting the VP obtained for breaking squat units.
> > Still, wiping out the unit is as much or as less difficult as with any
> other
> > army, but they give a lot more victory points, since they give VP again as
> > if you were breaking it a second time.
> >
> > In my opinion this is not fair at all and should be fixed in some way. I
> > haven't had the chance to play a game between Nids and Squats, but I
> > wouldn't like to be on the squat side.
> >
> > As a proposal, just state that the total points for breaking a unit plus
> > wiping it out cannot exceed twice the point cost divided by 100 (e.g. a
> card
> > that costs 850 points would give a max of 750/100 *2=15 VP, or 16 if you
> > round first, and not 20 if it was squat).
> >
> > Please, give opinions!
> >
> > Albert
> >
> >
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> >
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> >
> >
> >
>
>
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Received on Thu Nov 27 2003 - 12:14:42 UTC