Re: [NetEpic ML] Space Marine allies

From: Weasel Fierce <weasel_fierce_at_...>
Date: Tue, 02 Dec 2003 16:56:26 +0000

okayz.. listen up and listen well boyz... cos we;ze gotza kunning plan to
beat dem oomies dis time.

See da oomies dun like us boyz right?

*ork mob cheers*

And dey dun like dem pansy eldar right?

*orks cheer again, most for good measure since they dont have a clue*

So we'ze gunna stomp da oomies along wiv da eldar

*orks look dumbfounded at this concept, then realizes it means more things
to fight with, and so much be a good thing. Then cheers*

>From: Albert Farr� Benet <cibernyam_at_...>
>Reply-To: netepic_at_yahoogroups.com
>To: <netepic_at_yahoogroups.com>
>Subject: Re: [NetEpic ML] Space Marine allies
>Date: Tue, 2 Dec 2003 17:10:49 +0100
>
>Hi!
>
>I would say never to SM vs Orks, but as you can never say never, I would
>only allow under special conditions, which means, only in an very well
>defined scenario or campaign game and with lots of penalties for both
>armies. Same holds for IG allied with orks. And actually anything that
>tries
>to fight alongside orks, should have LOTS of penalties. Also for fluff
>reasons.
>
>I think the point in penalizing different chaos powers when playing
>together
>was for balance reasons (and some fluff too). They got very good
>specialized
>units in each field though in different powers. Thus, when you played all
>powers you get all strengths added and all weakness mended.
>
>Allowing such thing as SM allying orks goes against this previous
>reasoning.
>The only "exception" to this rule is playing SM with IG and this has been
>allowed *only* for fluff reasons. Obvoiously, under game balance approach
>this is an awful combination since they complement themselves perfectly as
>the limitations from SM are the strengths of IG and viceversa. The only
>BUT
>is that IG command limitations always made them complicate allies to
>manage
>even in small numbers (specially in small numbers, I could add).
>
>Any small possibility that allows orks allying with any creature not green
>should add some (a lot) of penalizations, including but not limited to: -1
>initiative (or always losing initiative), no extra CC bonus when
>outnumbering with two units of different armies, animosity, random orders
>changes or morale tests to move closer to ork units. Either one, some or
>all
>the penalties. Can you imagine team working with a bunch of orks in your
>job?
>
>In conclusion, if someone wants to make a
>bad-enemies-make-good-bed-companions-scenario I don't have any problem, but
>as a general rule I would say an ABSOLUTE NO. Orks go their very own way
>always.
>
>Albert
>
>
>
>----- Original Message -----
>From: "Jarreas Underwood" <jarreas_at_...>
>To: <netepic_at_yahoogroups.com>
>Sent: Tuesday, December 02, 2003 3:11 PM
>Subject: Re: [NetEpic ML] Space Marine allies
>
>
> > >Does this mean SM can have Ork allies???
> >
> > Yes. The restrictions aren't meant to indicate preferred allies, but
>rather guidelines for which armies absolutely will never, under any
>circumstances, ally. It's a little extreme, but I can imagine a Marine
>commander faced with the choice of "fight Chaos AND Orks" or "fight Chaos
>THEN Orks" and choosing the latter. I agree that it's a long shot, but hey
>-
>it's a big universe. It *might* happen, and if a player wants to field that
>mix I think the only valid objections should be from the opponent, not the
>rulebook.
> > -Yar
> >
> >
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Received on Tue Dec 02 2003 - 16:56:26 UTC

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