RE: [NetEpic ML] Eldar Book

From: EPICentre Webmaster <gambit_at_...>
Date: Fri, 8 Apr 2005 08:19:50 +0100

I am happy with that, especially if we get an Incoming! article out of
it!

Tom.

-----Original Message-----
From: Jyrki Saari [mailto:mojarn_piett_at_...]
Sent: 08 April 2005 06:44
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Eldar Book


I can live with this.

As for not redoing anything major, I understand even
though I like the idea of mercenary Eldar (see my
other post). More food to the Incoming! I guess. ;o)

Jyrki Saari


--- Peter Ramos <primarch_at_...> wrote:
>
> Hi!
>
> Agreed, I dont want you redoing anyting major at
> this point either... ;-)
>
> Look since the only real objection here is Orks
> allying with Eldar, then
> just drop that one and keep all else as is. I mean
> its kinda silly to do
> a sweeping change just for ONE thing most seem to
> not like.
>
> Just drop the orks from the eldar's ally list. Its
> the easy thing to do.
>
> Anyone disagree with this?
>
> Peter
>
>
> Jarreas Underwood wrote:
>
> >>>why not we can use a "mercenaries cards" ?
> >>>
> >>>
> >>That would be another simple, yet effect way
> around this issue. :-)
> >>
> >>
> >
> >Unfortunately it has the problem of trying to draw
> a line between mercenaries and allies. If I take a
> Space Marine army, is an Imperial Guard force an
> ally or a mercenary? And if Marines can take Guard
> as allies, why should an Eldar player have to pay
> more for the exact same units?
> >
> >If we say that Imperial can ally with Imperial but
> Orks can't ally with anyone, then Imperial players
> have a significant advantage over Orks. Fluffy or
> not, that isn't fair.
> >
> >It also means we have to go over every single army
> book and argue about which units are merc and which
> aren't. I'm not willing to do that.
> >
> >It is true that the conclusion of this arguement is
> that there should be *no* ally rules and players can
> create armies with whatever units they want. The
> only limitation would be personal responsibility.
> This is bogus, as IMHO gamers just aren't like that
> and need rules. I don't want to complicate things
> and am inclined to lean towards going with the major
> fluff storylines (Ork vs Dwarf, Marines & Elves vs
> Chaos) and leave it at that.
> >-Yar
> >
> >
> >
> >
>
>
>
>
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Received on Fri Apr 08 2005 - 07:19:50 UTC

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