Re: [NetEpic ML] On Tau Again

From: Kelvin Henderson <kx.henderson_at_...>
Date: Thu, 13 Apr 2006 13:13:14 +1000
At 12:16 AM 12/04/2006, you wrote:
Hum, Kelvin, it seems definitely that the discussion did not happen!

Really?� I remember the discussion quite well.� Or maybe I'm getting old and forgetful? ;-)

I made several proposal; the one I found best was:
1. to give Tau fire warriors a 5+ to hit instead of 4+.
2. the reroll for Tau infantry would have been for first fire orders
and only when not base to base with an enemy unit.

Slightly downgrading them (a rerolled 5+ is worth a 3+ anyway, far
better than any basic infantry in the game) and keeping intact their
vulnerability in HtH.

I'm not a big fan of downgrading them to a 5+ to hit as they are the shootiest of the infantry in 40K.� A squad of 10 Fire Warriors with Pulse Rifles will easily out-shoot 10 Marines with Bolters.� I think they should remain as a 4+ to hit.� The re-roll misses on assaults was a bit much I will agree which is why I think the re-roll 1s on the assault would be better.� It would equate to a roughly 3+ chance to hit on the assault.

As an aside I have been looking at the CAF values for the Tau units and I think they are all a bit high, especially the Battlesuits & Commanders.� I think we should drop the CAF values on all the Tau infantry by 1.� Battlesuits are quite a viable assault unit which they really shouldn't be.� In 40K I would be pretty desperate if I used my Battlesuits to assault and I think it should be no different in NetEpic.� The Shas'o has a CAF of +6!!!� That's way too high!� I think a +4 is more then enough for him.

For a Tau player it might be hard to swallow, I admit. Yet, I am not a
Tau player, a Tau hater or anything; I have plenty of NetEpic armies,
including Tau, and I found they were just too good at shooting, able to
repel any ground assault. Tau Fire warriors can't be expelled from a
building apart from massive use of artillery, and this is simply not
fitting their theme :)

A fair comment but I think Tau should be tough to shift on the assault if they have the opportunity to fire at their assailants.� If any survivors reach them they should die like dogs as they are ripped apart in CC but not many would reach them.� Having played Tyranids in 40K with my Tau, not many of them reach the Tau but when they do its a horrific sight as they tear my brave Fire Warriors limb from limb.

-Kelvin....
"Everyone's always in favour of saving Hitler's brain. But when you put it in the body of a great white shark, ooohh! Suddenly you've gone too far!"
-Professor Hubert J. Farnsworth
Received on Thu Apr 13 2006 - 03:13:14 UTC

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