Re: [NetEpic ML] On Tau Again

From: Peter Ramos <primarch_at_...>
Date: Thu, 13 Apr 2006 20:21:37 -0400

Kelvin Henderson wrote:

> At 12:16 AM 12/04/2006, you wrote:
>
>> Hum, Kelvin, it seems definitely that the discussion did not happen!
>
>
> Really? I remember the discussion quite well. Or maybe I'm getting
> old and forgetful? ;-)
>
>> I made several proposal; the one I found best was:
>> 1. to give Tau fire warriors a 5+ to hit instead of 4+.
>> 2. the reroll for Tau infantry would have been for first fire orders
>> and only when not base to base with an enemy unit.
>>
>> Slightly downgrading them (a rerolled 5+ is worth a 3+ anyway, far
>> better than any basic infantry in the game) and keeping intact their
>> vulnerability in HtH.
>
>
> I'm not a big fan of downgrading them to a 5+ to hit as they are the
> shootiest of the infantry in 40K. A squad of 10 Fire Warriors with
> Pulse Rifles will easily out-shoot 10 Marines with Bolters. I think
> they should remain as a 4+ to hit. The re-roll misses on assaults was
> a bit much I will agree which is why I think the re-roll 1s on the
> assault would be better. It would equate to a roughly 3+ chance to
> hit on the assault.
>
> As an aside I have been looking at the CAF values for the Tau units
> and I think they are all a bit high, especially the Battlesuits &
> Commanders. I think we should drop the CAF values on all the Tau
> infantry by 1. Battlesuits are quite a viable assault unit which they
> really shouldn't be. In 40K I would be pretty desperate if I used my
> Battlesuits to assault and I think it should be no different in
> NetEpic. The Shas'o has a CAF of +6!!! That's way too high! I think
> a +4 is more then enough for him.
>
>> For a Tau player it might be hard to swallow, I admit. Yet, I am not a
>> Tau player, a Tau hater or anything; I have plenty of NetEpic armies,
>> including Tau, and I found they were just too good at shooting, able to
>> repel any ground assault. Tau Fire warriors can't be expelled from a
>> building apart from massive use of artillery, and this is simply not
>> fitting their theme :)
>
>
> A fair comment but I think Tau /should/ be tough to shift on the
> assault if they have the opportunity to fire at their assailants. If
> any survivors reach them they should die like dogs as they are ripped
> apart in CC but not many would reach them. Having played Tyranids in
> 40K with my Tau, not many of them reach the Tau but when they do its a
> horrific sight as they tear my brave Fire Warriors limb from limb.
>
> -Kelvin....
>
Hi!

I agree with Kelvin in keeping the 4+ to hit. It makes them different. I
like the original restrictions on toning down the reroll business, but
would like to keep the 4+ to hit.

Peter
Received on Fri Apr 14 2006 - 00:21:37 UTC

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