I think it would be alittle unfair if rot and other similar weapons could not effect necron BIG CHEESE rot would age and rot wires squiggs are so dumb they would still try to bite legs and mabe hit a wire or two
The nullify feild the way it is worded is in GW and your rules is effects all units that would inculde Titans and such, there targeting systems, on board cpu's, and the very crew that runs it. So I would say yes at this point, but would not shut sheilds down for they run on seprate grenorators, and do not depend on humans or cpu's to run them.
Now that you have me wrighting rules for Exodus, I feel you are right about Necron being tracked, for in all Necron codex info I've got, there is only one skimmer and that is the destroyer.
As for the Slann, I would think the Exodus would use skimmers but not regular Slann They are to advanced for them and would make so kind of warping vehical.
I'm not the best typer in the world but if you give me till the weekend, I've made a complete army list for the Slann by themself no necron units. For I've found and old rogue trader time codex for the Slann and there is no Necron in it. But there is seprate codex for Necron. I've made up a few units for the Slann to support themselves, kept the Exodus Slann and added a few units to them as I sent you before, with there own support tanks Skimmer APC's and walking tanks from the Codex.
One little Problem My wife mistakenly deleted your Email add from my mail if you would send me it again I might be able to save you alot of work LOL it is to LOL
----- Original Message -----
From: Peter Ramos
To: netepic_at_egroups.com
Sent: Monday, February 14, 2000 8:32 PM
Subject: [NetEpic ML] Re: Some Slann questions...
Hi!
o the Slann titans have any kind of psychic saving throw? Power and
Void shields offer a 4+ psychic save as far as i can remember, but
what about the warp displacement shield? If so, does the warp shield
offer that pychic save to all units with a warp displacement shield?
No it doesn't. It would be too much of an advantage.
What happens when a Wave Serpent fires its wave at a Necron unit with
a nullify field?
Carry out the wave serpents effects as normal. The necron unit is allowed a save and may repair afterwards if damamge. If not hit it is shunted aside as per normal rules for the wave serpent.
What happens to a dragsta's shield when within a nullify field (or other
shield
types). Do the nullify fields really just affect targeting systems, and not
shields?
Since this is some sort of Electromagnetic distortion effect, shouldn't it
affect
more than move and to hit? Maybe the shields would flicker, like the gargant
power
shields?
Heheh, too unbalancing. The nullify field does not effect the shield (this one or any other)
Does the nullify field affect Titans/Praetorians and Knights/Super Heavies?
No.
When it says all vehicles, does that include Super Heavies?
Yes.
When it says all enemy models suffer -1 to hit for each nullify field, does
that
include Titans/Praetorians and Knights/Super Heavies?
Good point. I would rule it does not effect titans and praetorians with active void shields. But knights and super heavies are game.
If a vehicle makes its nullify save, and can move at half rate, is it able
to
move at full rate again if it should exit the field?
Yes.
If several fields overlap,does it make a new save if it should leave one field and enter another
(seamlessly)?
It make ONE save per ONE field it enters.
Why aren't all the Necron vehicles skimmers? Since Slann are older and more
advanced than
even the Eldar, they should have the technology to create skimmers.
<evil grin> Cause I liked the models I bought and made the rules to fit.... Seriously though When I revise them I will put im skimmers.
Why are there no Necron/Slann bikes/jet bikes? Necron bikes would be no
different than anyother Necron vehicle imho.
See above, I agree with your point
The IG Warp Missile ignores shields, does that mean that the Dragon's breath
warpcannon and other warp weapons/effects do so as well?
NO (big no), the warp missile works that way, but NO OTHER.
Since the Necrons are in essence machines (silicon based lifeforms with
CPU's), are
they affected by squig catapults, Rot and other similar weapons/effects
which are
obviously meant to affect flesh creatures?
Thats a great qwuestion. I would rule NO.
Are the slann titans costs balanced? We almost never play more than 4-5000
points, and
a titan at 2500 really cuts down on my choices. They're weapons aren't that
great,
they're fixed, and the shield only gives a 2/3rds chance of stopping an
attack.
A single warp missile in the back, aimed at the warp generator could easily
take
out the titan.
Hehe, use one, these things make the Imperator look wimpy, they have better weapons and that fixed field save and warp jump capability. Granted a missile in the back would be bad, but how easy you think its to get BEHIND this guy, not very often. The best way to remove your doubts is to use one. Pit it against and Imperator for example in a one on one and gage teh effects.
Do the slann titans follow the same standrad movement rules of titans, or is
it more
maneouverable like the Eldar titans?
Another great question. It is manueverable like Eldar titans
Lots of questions at the same time, but i really think some of these need to
be clarified,
and i would appreciate some answers :)
I really appreciated the questions, you have convinced me to do some serious editing come revision time which is soon and re-write many rules.
Rune Karlsen
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Received on Tue Feb 15 2000 - 02:10:30 UTC