Hi Peter,
This needs to be better explained in the rules. Under the Close Combat
Section, Vehicles in Close Combat, nothing is stated about infantry on
Advance orders being able to exit the vehicle, when the vehicle is
charged. It does state, however, that charged vehicles may fire thier
bolters (regardless of orders), and that troops with Charge Orders may
exit the vehicle, if the vehicle has not moved.
This same question has been asked in the group I play with. Perhaps
this is another issue to discuss?
Warprat ;)
Peter Ramos wrote:
>
> Hi!
>
> <grin> this is an old one I've answered many times. When you "pin" you
> pin the vehicles NOT the troops inside. IF the embarked units have
> movement left (meaning the transport was engaged before it has a
> chance to move, meaning the troops inside can use 100% of their move)
> they may disembark and engage in close combat if their orders permited
> them or where on advance they may move away and pick them off come the
> advance phase. If the transport had moved its full move (thus leaving
> nothing for the embarked units) then they may not disembark.
>
> Peter
>
> ----- Original Message -----
> From: psorah_at_...
> To: netepic_at_...
> Sent: Sunday, February 20, 2000 11:08 AM
> Subject: [NetEpic ML] Pinning
>
> Last night we had a 31000 point TL/SM rules one off game. during the
> course of the game a bit of a controversy came up. Upon winning
> initiative, I had the IG player move his troops first. He moved a
> group of them into Close combat with my Blood Ax Clan. The clan were
> all inside the rhinos and landraiders. On my movement phase I then had
> the clan disembark (they were on charge orders). The question is can
> this happen, or because they were pinned, they were unable to disembark?
>
> Anyway anybody know?
>
> Paul.
>
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Received on Sun Feb 20 2000 - 18:56:19 UTC