I know, I checked the old rules this morning myself. I think we'll stick to
the rules I described yesterday. (Treating the missile as a flyer) Anyway,
I prefer to take the barrage warhead.
Nils
> -----Original Message-----
> From: Warprat [SMTP:warprat_at_...]
> Sent: 23. februar 2000 10:16
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Re: Revision Issue: Titans
>
> Well, I actually opened up my copy of Armies Of The Imperium. Here is a
> summary of the original Games Workshop rules:
>
> 1) The Deathstrike Battery costs 250pts. It is a one shot weapon. There
> are three types of warheads, Barrage, Harpoon, and Warp.
>
> 2) The Launcher must be on First Fire. The missile is fired upward in a
> high arc in front of the launcher. The Tactical missile has a complex
> robotic guidance system. The missile climbs high in the air and selects
> a target on its own.
>
> 3) The missile descends to about 10-20 meters above the ground, D6 x
> 10cm in directly in front of the launcher.
>
> 4) The missile seeks its target. Each turn, the missile moves D6 x 10cm,
> if a 6 is rolled the missile moves a further 1D6 x 10cm and explodes at
> the end of its move. The missile will fly over troops and non-prefered
> enemy, and will avoid buildings, hills, and terrain features by flying
> over or around them. The missile moves in the First Fire phase.
>
> 5) The player may choose to prematurely attack any one target that lies
> along the missile's flight path to the original target.
>
> 6) Troops on First Fire orders, may fire on missiles, if the range is
> 25cm or less.
>
> 7) The Deathstrike Missiles operate just like the Titan versions do,
> once they reach thier target.
>
>
> At the time, the group I played with didn't like these rules, and made
> the Deathstike missiles into the Titan type. Launcher on First Fire,
> direct LOS, immediate damage, no cruise. Imperial Guard would not take
> more than 1-2 batteries, so as not to "Cheese" the other players.
>
> The computer game Final Liberation also uses titan rules to fire
> Deathstrike missiles. Launcher needs Line Of Sight (LOS), missile
> travels in the same turn, any distance to the target.
>
>
> Netepic has changed the Games Workshop rules in the following ways:
>
> 1) The missile does not select an initial target to move toward, but may
> select one at any point in its move.
>
> 2) The missile moves 0-35cm in the Flyers Phase, per the players choice.
> It cannot not explode prematurely. The missile has enough fuel for four
> turns.
>
> 3) Troops may not fire at missiles, only AA guns, which must do so at a
> -2 penalty to hit.
>
>
> Hope this is interesting!
>
> Warprat ;)
>
>
>
>
> nils.saugen_at_... wrote:
> >
> > Nope....
> >
> > As you point out yourself it says the warheads are the same. Does the
> titan
> > missile have a maximum range per round of 35 cm? No, its range is
> limited to
> > its LOS. Can you shoot down the titan missile with AA? No you cant. So
> these
> > missiles can not be the same!
> >
> > Nils
> > > -----Original Message-----
> > > From: hellreich_at_... [SMTP:hellreich@...]
> > > Sent: 22. februar 2000 17:45
> > > To: netepic_at_egroups.com
> > > Subject: [NetEpic ML] Re: Revision Issue: Titans
> > >
> > > It dose to need line of sight, They are really the Titan type weapon
> > > mounted
> > > on a Tank instead. AND BY THE WAY READ THE VERY LAST SENTENCE OF
> > > DEATHSTRIKE
> > > "THESE WARHEADS FOLLOW THE SAME RULES AS THE TITAN MISSILES OF THE
> SAME
> > > NAME
> > > (SEE TITANS IN TECH-GUARD CHAPTER)" RIGHT FORM THE BOOK. So you been
> > > palying
> > > them wrong. And if not misstaken, if tanks lose line of sight the
> missile
> > > was, I think, suppose to hit the colses random unit/ model.
> > > Peter alittle help here.
> > > ----- Original Message -----
> > > From: "Nils Saugen" <nils.saugen_at_...>
> > > To: <netepic_at_...>
> > > Sent: Tuesday, February 22, 2000 4:37 AM
> > > Subject: [NetEpic ML] Re: Revision Issue: Titans
> > >
> > >
> > > > I think we need some clarifications...
> > > >
> > > > We have always regarded the Deathstrike missile as a cruise missile
> > > > much like modern day tomahawks.
> > > >
> > > > So I've always regarded it as a small flyer. We use our own rules
> for
> > > > flyers (They are placed on the tabletop as any other units and has
> some
> > > > manuverability restrictions. They must move between half and full
> > > > movement, making no more than to turns each round with at least 10
> cm
> > > > between the turns and with a maximum turn of 90 degrees (no singel
> turn
> > > > above 45 degrees)) These are the rules by wich the deatstrikes move.
> > > >
> > > > So if I'm able to backstab a titan, using the above manuverability
> > > > rules with the limited movement og the deathstrikemissiles. I would
> > > > very well say that my opponent deserved a warpmissile in the back.
> > > > Furthermore it does not say in the rules for the deathstrike missile
> > > > that the launch vehicle has to have LOS to the target. It says so on
> > > > the description for the Titan, but then again that missile is of a
> > > > different nature (no movementrestrictions for instance) I regard
> these
> > > > missiles as different weapons but with the same warhead.
> > > >
> > > > Comments???
> > > >
> > > > Nils
> > > >
> > > > "peter ramos" <pramos-_at_...> wrote:
> > > > original article:http://www.egroups.com/group/netepic/?start=2274
> > > > > Hi!
> > > > >
> > > > > The deathstrike missiles may fire warp missiles. The missiles
> however
> > > > move in a straight line from turn to turn and may NOT seek the
> > > > vulnerable areas in a titan. They may be shot down by AA guns on
> first
> > > > fire orders at a -2 modifier.
> > > > >
> > > > > Peter
> > > > >
> > > > > Isnt there a IG battery with Warp Missiles? Deathstrike or
> something?
> > > > My
> > > > > friend, Nils, who
> > > > > plays IG says that these missiles don't have to be fired directly,
> > > > but arch
> > > > > around and hit
> > > > > a titan in the back. They can be shot down by AA on FF orders at
> -2.
> > > > Is this
> > > > > correct?
> > > > >
> > > > > Rune
> > > > >
>
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Received on Wed Feb 23 2000 - 09:40:33 UTC