[NetEpic ML] Re: Slann Magus

From: Jonathan Howell-Jones <jonathan.howell-jones_at_...>
Date: Mon, 6 Mar 2000 18:51:00 -0000

----- Original Message -----
From: Darius "Dman" Spano <darius.spano_at_...>
To: <netepic_at_egroups.com>
Sent: Friday, February 25, 2000 11:30 AM
Subject: [NetEpic ML] Re: Slann Magus

> The Slann Magus has the most psychic powers of all the races. It has 4
> psychic powers. 2 of which are extremely deadly the other 2 super as
> anti-psyker defense or plain defense. In addition it can also guide other
> mechs through warp jumping, which is a gift. It also can come in three
> of mechs which is fine but remember when it warp jumps noone can return
> on it until Advance Fire so it can use 2 psychic powers (warp jump guide
> other mechs + normal psychic power) and depending on its mech unload a
> helluva a lot of firepower. And a mere 300 points for the best mech
> body/magus and is stronger than any Chaos demon = cheese. Don't get me
> I am building a Slann army myself but I don't want to win a game because
> a special unit rather by strategy & tactics. Special unit wins are more
> WHFB or 40k where special characters play a big role. So think about the
> Slann Magus. Hellreich, I know we have playtested the Slann but I still
> think it is a cheap unit.
> Darius
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Received on Mon Mar 06 2000 - 18:51:00 UTC

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