[NetEpic ML] Re: R: heresy

From: Peter Ramos <pramos2_at_...>
Date: Mon, 6 Mar 2000 17:12:18 -0600



suppression: I agree with Weasel that is difficult that a unit could be
multi suppressed in a turn, generally multi stands/vehicules are difficult
to suppress for their number and the great amount of suppression fire
required. In my little experience with the system, only BP are really
effective and can multi suppress the same unit. In three heresy games played
I never seen a unit with four or more suppression counters (for malus
modifier) and I played some huge games with 5000+ points.
We can do two things to adjust the table: lower the counters need to
negative modify the morale for suppression removal or introduce the
possibility that some weapons could generate more then one suppression
counter each time they fire (i.e a goliath could generate d3 counters).
My idea is to reduce the amount needed to suppress and increase the penalty for suppression as the counters accumulate, not a lot just enough to make it worthwhile to do so.

question: playng again with choos I saw this situation: a bloodthirster has
an assault value of 20 and an armor factor of 8; now in close combat the
rules state that as it is an armored unit its armor factor must be used to
save close combat hits, vice versa infantries test on their assault factor.
In my game the bloodthirster fought some harlequins; what happen was that
the harlequins had their assault factor, for armor pourpose, better, this
fact leaves the bloodthirster too weak if considered vehicule in close
combat, at least it should have an armor factor of 10 in this instance. This
example could be extreme but we have to consider that this demon is one of
the best close combat fighter of the game and generally close combat cause
many hits and an armor of 8 is not a guarantee.
You are right here, the original ruling was keeping true armored units in mind not units like this. I will review the units again and single out units like this (they aren't too many) and make this clarification.

Have you tested tyranids? I just finished my epic army and I would like to
test them in heresy.
Yes. they are a small army so i didn't it seems to have few holes. haven't tried bio-titans that will be soon though. They are relatively cheap and numerous, but yield a lot of VP's when destroyed. they are pretty tough! Let me know how your playtest goes.


Received on Mon Mar 06 2000 - 23:12:18 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:58:53 UTC