Hi Peter!
This seems very reasonable, and wouldn't require much of a change.
Unlike my idea. Well, that's why this board is so good, lots of "good"
ideas.
Warprat ;)
Peter Ramos wrote:
>
> Hi!
>
> Actually thats not a bad idea at all. On defense the system would balance
> the odds then fight as normal. On attack it doesn't work and you could stomp
> to your hearts content using standard close combat rules. During the movment
> phase the titan could stomp at a cost 0f 2cm of its move. Close combat would
> be immediate when stomping.
>
> Peter
>
> > dont you still fight the hand to hand after the
> > defensive system fires if you don't you should
> > we do
> > Q...
> >
> > --- Weasel Fierce septimus__at_... wrote:
> > >
> > >
> > > >Hmm.. there seems to be some confusion on titan
> > > defensive systems. Note
> > > >while they keep them away you may use it
> > > aggressively. that is you CAN
> > > >engage infantry in close combat and then apply the
> > > rules for the defense
> > > >system opening fire, on average it kills every
> > > thing, especially if there
> > > >are a few infantry you want to stomp. Is there
> > > risk? Of course if one
> > > >survives you;ll get hit, perhpas badly so, but
> > > thats what the games about.
> > >
> > > Well, it is pretty lame as the titan must
> > > charge....this means no guns and
> > > you can move into contat to waste ONE measly stand.
> > >
> > > I would much prefer to open up with turbo lasers,
> > > gatlings etc.
> > >
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Received on Tue Mar 14 2000 - 10:50:37 UTC