[NetEpic ML] Re: Why all the changes? was: Flyers revisitedyet again!

From: Peter Ramos <pramos2_at_...>
Date: Fri, 31 Mar 2000 09:35:48 -0600

Hi!

I think thats a great idea!

I can throw out some to get the ball rolling. As far as teh pics and stuff,
go for it! One of my long term goals is to make a picture library on the net
with ALL epics figs represented as well as updated versions of the army
cards.

Battle reports are always a plus. On the epicentre we have quite a few of
them listed and we welcome more.

Peter

> I have to agree on the last part. The forces are pretty balanced as
> they
> are now i think, with a little tweaking on the Slann titans, i'd be
> pretty happy. When the forces are equal, it all comes down to
> how you play with what you've got, terrain and die rolls. Obviously,
> terrain and die rolls aren't something you can influence, so it
> all comes down to skill and ingenuity. In thread with the latest
> development, where Peter has posted some suggestions on
> how to take out different forces, i'd like to see more of this
> sort of thing. Maybe we could start a strategy section, where
> the players post their tips and tactics, so that we can all
> benefit from eachothers expertise. Our group was toying
> with the idea of getting a digital camera and taking pictures
> and logging our battles for posting. This would imho be
> interesting reading material, and i'm sure you all like to
> read a good battlereport as much as i do. What do you say?
>
> Rune
>
> -----Original Message-----
> From: Butch Hobson [mailto:fog_at_...]
> Sent: 2000-03-31 02:18
> To: netepic_at_...
> Subject: [NetEpic ML] Re: Why all the changes? was:
> Flyers revisited yet again!
>
> -----Original Message-----
> From: warprat_at_... warprat@...
> To: netepic_at_... netepic@...
> Date: Thursday, March 30, 2000 5:18 PM
> Subject: [NetEpic ML] Re: Flyers revisited yet again!
>
>
> >Hi Peter!
> >
> >I like the idea of listing several alternatives, so further
> playtesting
> >can
> >be done. Flyers are SO powerfull, they deserve a lot of
> thought.
> >
> >
> Personally, I'd like to see flyers left as is. In the games
> my buddies and
> I play, I've come to realize that flyers just don't make
> that much a
> difference. Of course, we don't take "All Flyers" for
> support choices; we
> kinda limit ourselves. But even so, flyers, by themselves,
> cannot win the
> battle. They're pretty expensive units (especially if
> they're taken down in
> a dogfight), and they can't hold objectives.
>
> Limiting them to Special Cards or in number really won't
> serve any purpose,
> except severely dropping the amount of flyers you'll see on
> the board.
> Everybody has differing playing styles and I can't see
> penalizing somebody
> who likes using flyers.
>
> It's like Eldar Holofields. People have "bitched" enough so
> now, we have a
> rules change (I play Eldar, and really see nothing wrong
> with Holofields the
> way they currently work). If we change too much, and start
> limiting some
> units or make them more powerful, we're going to lose the
> game we enjoy by
> unbalancing it.
>
> I've seen some rants about Space Wolves being too cheap for
> what you get.
> That's just silly. They're more expensive than normal
> Marines. And like
> normal Marines, are very limited in the Vehicle/Firepower
> area. The Blood
> Claws special "howl" isn't a serious threat and the Long
> Fangs weapon range
> is only 50cm and they still cost more than normal
> Devastators. Leave them
> alone; it all balances out.
>
> I'm just starting my first Chaos force. In terms of
> consistent firepower,
> Chaos sucks! Any unit that shoots decently or has more than
> 1 attack dice
> is pretty expensive. CAF's for many units particularly
> KHORNITE units are
> relatively low. But what the hell? It's the way the rules
> and army lists
> were set up. I'll use them that way. You can't have your
> cake and eat it,
> too.
>
> It comes down to how effectively a general uses what he has.
> Perhaps it's
> time for everybody on this list to field a completely
> different army/armies.
> Maybe the one(s) that give you the most problems. After
> awhile I'm almost
> certain you'll find that it really is a matter of play style
> and not army
> lists.
>
> b
> we now return you to your regularly scheduled program
>
>
>
>
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Received on Fri Mar 31 2000 - 15:35:48 UTC

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