Re: [NetEpic ML] Re: Polls and Imperial Guard

From: <hellreich_at_...>
Date: Mon, 3 Apr 2000 17:22:46 -0400

All but #6 they should need some kind of line of sight. Even in the cpu game
Final Liberation you need line of sight to fire Death Strikes
----- Original Message -----
From: <nils.saugen_at_...>
To: <netepic_at_egroups.com>
Sent: Monday, April 03, 2000 5:28 AM
Subject: RE: [NetEpic ML] Re: Polls and Imperial Guard


> Hi,
>
> This is the deathstrike missile rules we use.
> Deathstrike Tactical Missile Launcher
> Thse are a battery of computerized missiles with multiple warhead types.
Due
> to their nature they have the following special rules:
>
> 1. They can only be fired on First Fire orders.
> 2. After being fired the missile moves up to 35 cm in each first fire
> fase
> 3. The missile may make up to 2 turns each round. Any one turn can not
> exceed 45 degrees.
> 4. The missile has enough fuel for 4 turns, after which it must select
> a target or crash at the end of its movement.
> 5. The missile may select any target at any point during its move.
> 6. These missiles never scatter, no LOS is needed from the launch
> vehicle to the target.
> 7. Due to their size and speed only AA guns may target the missile and
> incurs a -2 penalty to hit.
> 8. These are one shot weapons; a detachment has three total shots.
>
> Three types of warheads may be selected at the beginning of the battle:
> Barrage Missile, Harpoon, and Warp Missile. These warheads follow the same
> rules as the Titan missiles of the same name (see Titans in Tech-Guard
> chapter).
>
> Nils
>
> > -----Original Message-----
> > From: Peter Ramos [SMTP:pramos2_at_...]
> > Sent: 1. april 2000 03:49
> > To: netepic_at_egroups.com
> > Subject: [NetEpic ML] Re: Polls and Imperial Guard
> >
> > Hi!
> >
> > > Hi Peter!
> > >
> > > I love these Polls, democracy in action. Even if the vote doesn't go
> > > your way, ya gotta love it!
> > >
> > > Changes:
> > >
> > > 1) Sentinals, allow to move over rough terain as normal.
> > > 2) Eliminate Ordinatus Vehicles as an Imperial Guard unit.
> > > They should be Tech Guard only.
> > > 3) Reduce the cost of the Capitol Imperialis to 500pts.
> > > 4) Robots move as Infantry.
> >
> > I can live with most but number one. I still think most units but
infantry
> > should be restricted.
> >
> > > 5) Deathsrikes:
> > > A) Use Nils Rules. Nils, please post these!
> >
> > I remember those somewhat they sounded good, post them again please!
> >
> > Peter
> >
> >
> >
> > ------------------------------------------------------------------------
> > Save up to 54% on Quest & Kelty tents, backpacks, sleeping bags and
> > outdoor gear. FREE Shipping and a 30 Day Money-Back Guarantee at
> > screaminghotdeals.com
> > http://click.egroups.com/1/2716/3/_/7255/_/954553809/
> >
> > -- 20 megs of disk space in your group's Document Vault
> > -- http://www.egroups.com/docvault/netepic/?m=1
> >
>
> ------------------------------------------------------------------------
> Save up to 57% on Electronics!
> Find incredible deals on overstocked items with Free shipping!
> http://click.egroups.com/1/2710/3/_/7255/_/954754202/
> ------------------------------------------------------------------------
>
>
>

_____________________________________________
NetZero - Defenders of the Free World
Click here for FREE Internet Access and Email
http://www.netzero.net/download/index.html
Received on Mon Apr 03 2000 - 21:22:46 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:58:56 UTC