Hi Everyone!
1. Nil's deathstrike rules.
A very nice set of rules, Nils!
2. Bail out rules.
I like them, except for the 4+ fixed. I would prefer just a regular
save, if the Bail-out fails. Fixed saves are good against ANY weapon.
I can't see even Terminator armor being THAT good, against Volcano
Cannons, and the like. I really like the Bail-out rule, but it would be
a hard decision with the 4+ fixed save. Not sure how I would vote.
3. Walkers
I'll vote for any rule, which gives more flavor to the game, and rewards
a units unique abilities.
What does everyone else think?
Warprat ;)
>
> Here's what soon will be put to the vote:\
>
> 1. Nil's deathstrike rules
>
> 2. Bail out rules
>
> The ones that most seem to prefer is ONE roll, 4+ that is modifiable by the
> attackers weapon. Units with fixed saves get ONE 4+ fixed roll
>
> 3. Walkers
>
> The usual as is or they can have restricted movement to woods and rough
> ground
>
> These are the strongest ones that seem to have enough posts for and against
> to warrant a vote.
>
> Feel free to suggest more or change the above. Voting will commence on
> Wednesday when the final results of pending posts w ill be posted.
>
> Peter
>
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Received on Tue Apr 04 2000 - 18:59:22 UTC