>Eldar:
>1) Eldar Heavy Weapon Guardians, make them come in 6, one attack,
>350pts.
1 attack and either hit on 4+ OR -2 save.
>4) Bonesinger, allow healing on infantry too.
Bad idea...infantry arent made of wraithbone.
>5) Exarch, make this a normal card, decrease cost to 300pts.
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(extreme visions of extreme amounts of exarches overflowing the battlefield)
Exarches are already WAY too wild for any realistic comparison.
>6) Dreadnoughts, allow to move as infantry, except in buildings.
>
Sounds nice...eldar dreads seem very agile
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Received on Thu Apr 06 2000 - 13:35:53 UTC