Re: [NetEpic ML] Titan Close Combat

From: Peter Ramos <pramos2_at_...>
Date: Wed, 12 Apr 2000 12:00:54 -0500

Hi!

Point taken. but how do you represent that, without too many rules?

Another idea as pointed out is to use the standard combat system, but
non-titan units add +1 not a full d6 per extra combatant. Or course this
means a lot of infantry is going to get killed before they reach a high
enough CAF bonus. Is it that different from whats already been proposed?

The probelm is that they made titans pretty weak in space marine. Titans in
AT and even epic40k are a LOT stronger than net epic equivalens even with
all the help we have given them. While we dont want super-units, isn't a
titan, that is worth a lot of points be at least capable of handling a like
amount of troops in close combat? The present rules dont reflect that
unfortunately.

I like the proposed rules, but if it is felt strongly its too over kill just
give those who have a save an oportunity to do so (if they have one)
otherwise the balance is too much in favor of the infantry in close combat
versus titans.

Peter
-----Original Message-----
From: Luca Lettieri <magnus_at_...>
To: netepic_at_egroups.com <netepic_at_egroups.com>
Date: Wednesday, April 12, 2000 11:54 AM
Subject: Re: [NetEpic ML] Titan Close Combat


>> I'm not to worried about the "winner lose all" issue. The way I see
>it any
>> non-titan unit wanting to attack a titan in close combat is going
>to
>get
>> creamed. it is a question of wether it will go down with you too.
>It
>makes
>> you think how much you are willing to lose to take that titan out.
>Its never
>> a win situation for the player attacking the titan with lowly
>infantry or
>> vehicle units.
>
>
>Well... I'm mainly concerned with the "killability factor". I've read
>with some concerns the discussions on the super-duper Slann Titan,
>but
>as I know absolutely nothing about the Slann I've refrained from
>making comments. And now this thing about normal titans...
>
>You see, I'd really avoid having mega-units unkillable by anything
>except a few very specialized units, like what happens in Some Other
>Games Which I Won't Mention Here. Basically I don't want Netepic
>falling in the old "rock-scissors-paper" trap.
>
>Mind you, we're still a long way from that situation. But I find this
>trend disturbing. And anyway, I don't understand why a whole infantry
>company assaulting a Titan should get slaughtered. Lots of them,
>sure,
>but all of them? Hardly. Especially if someone manages to insert that
>grenade in the leg joints... and what if the very first wave manages
>to do exactly that? I'd imagine most of the company would emerge
>unscated. Unlikely, but possible...
>
>
>Luca Lettieri
>
>
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Received on Wed Apr 12 2000 - 17:00:54 UTC

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