> Issue #1
>
> Warprats titan close combat rule versus leave as is.
Now wait just a minute... why the poll is being put this way???
We were discussing the finer points of it, I seem to recall!!!
If you put it this way, it'll just be a plebiscite for option #1, as
NO ONE is defending the old system.
Peter, I really resent this. We were having a discussion. Cutting it
down with a lopsided poll is NOT the way to go.
Oh and a couple of remarks regarding titan points cost... I don't
think 900 points of titan should be worth 900 points of CC termies,
in
a close combat situation. Why? Because, obviously, the CC termies are
CC specialists. The titan, unless armed for that purpose, is **NOT**.
Try tackling in CC 900 point of Chaos marines with 900 points of
tarantulas and let's see what happens. Does this mean tarantulas are
not worth their points cost? No, it just means you're using them in a
stupid way.
The titans are mobile fire support platform, and they're GOOD in that
role. No unit in the game is really worth its point cost both in CC
and in short/medium/long range firepower. And yet that's exactly what
you're trying to do with titans.
I can understand the longing for the good old AT days when titans
ruled the field, but this is NetEpic. I LIKE the units and their
different roles, and see no need to make titans the only units in the
game able to retain top-level efficiency in every combat situation.
I can already envision ludicrous army lists with plenty of titans and
a few cheap cannon fodder ruling the field. And why not? An
adequately
equipped titan has plenty of firepower, and now you're making it
next-to-invulnerable to infantry attacks. It also has an ablative
defense system, which means until you drop the shields it retains its
full offensive capabilities, unlike any other unit type in the game.
All that remains is infantry and superheavies shooting at it (since
even superheavies are inferior in CC anyway), something which you can
take care of by the cheap cannon fodder. These rules make fielding
titans a no-brainer, and that's a big NO-NO in my "handbook of the
perfect wargame".
I stand my case: a whole company of elite CC troops assaulting a
titan should rip it to shreds with little losses. If you've put your
titan in such a situation, by all means, you **DESERVE** to die!
And the saves won't do it. Termies would suffer a 66% loss, and those
are TERMIES, for crying out loud! Mini-titans by themselves,
fluff-wise. Any other unit type would just get slaughtered no matter
what, even if they won the CC by a billion points.
Luca Lettieri
Received on Thu Apr 13 2000 - 07:55:25 UTC
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