Re: [NetEpic ML] Titan CC

From: quester <quester666_at_...>
Date: Mon, 17 Apr 2000 14:30:07 -0700 (PDT)

i like this it almost the way we play it now

--- dardman <dardman_at_...> wrote:
> This excerpt is from Mike, who I agree with.
>
> On a side note, I had a thought on how to modify the
> current
> electrohull design.
> Why not let infantry get through on a 5+ and then
> make them fight the
> Titan in CC as per normal rules... should kill
> enough Infantry to not
> make them a huge threat but if someone REALLY wants
> to swarm a titan
> they're gonna do it.
>
>
> Under this system allow as many units as the
> attacker wants to attack the titan. So if 2 squads
> of beastmen wanted to swarm a titan they could and
> they would face the wrath of the titan anti-personel
> system. That would still equate to about 6 or 7
> beastmen getting through. Fair but enough for the
> beastmen to do some damage taking into account they
> were totally wiped out.
>
> The damage done by infantry and cavalry should not
> be automatic but at a save mod equal to 1/2 of the
> attackers CAF rounded up. In most cases this would
> be -1 or -2.
>
> Before a swarm attack can be made a morale check
> must be done. No one in their right mind would run
> up to a titan. Units that are elite, mind controlled
> (tyranids) or crazy (half of Chaos units and the ork
> madboyz) ignore the morale check and may swarm
> normally.
>
> Using Mike's concept and the above subrules should
> make this easier to handle.
>
> Since I have been playing my titan has only been
> swarmed twice. Once it was bad news and the other
> time I survived and managed to take out 8 stands
> while suffering some damage. Praetorians are more
> likely to be swarmed than titans and their CAF is
> +12.
>
> My thoughts,
> Darius
>
>

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Received on Mon Apr 17 2000 - 21:30:07 UTC

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