right only mod if that attacker is the one fighting at that point
----- Original Message -----
From: Karlsen Rune <rune.karlsen_at_...>
To: <netepic_at_egroups.com>
Sent: Monday, April 17, 2000 3:21 AM
Subject: RE: [NetEpic ML] A little math on titan CC
> If the armor save should be modified by CAF, it would be the
> average CAF of all attackers, not the highest, right?
>
> Rune
>
> -----Original Message-----
> From: Peter Ramos [mailto:pramos2_at_...]
> Sent: 2000-04-17 02:53
> To: netepic_at_egroups.com
> Subject: Re: [NetEpic ML] A little math on titan CC
>
>
> Hi!
> I proposed using double CAF with the armor saving throw
> modification by CAF.
> I agree anything less would permit swarming way too much.
>
> As for restricting the amount of units to engage it, it is
> reasonable that
> infantry need to actually to engage the leg thus limiting it
> to about 7
> stands. This means that IG swarms would never work (not a
> bad thing) and
> only truly expensive high CAF infantry would be feasible to
> do.
>
> Knight units or higher may engage the actual base since
> their reach is
> greater than be able to get many into close combat with
> titans.
>
> The only addition to whats been said is to place an infantry
> cap of 7
> stands.
>
> Opinions?
>
> Peter
> ----- Original Message -----
> From: Mike <slannesh_at_...>
> To: <netepic_at_egroups.com>
> Sent: Sunday, April 16, 2000 7:24 PM
> Subject: Re: [NetEpic ML] A little math on titan CC
>
>
> > --- In netepic_at_egroups.com, "Mike " <slannesh_at_h...>
> wrote:
> > Argh. Silly thing deleted all my text last time.
> >
> > Looking at the proposed rules I think that Titans are
> still getting
> > the short end of the stick when being swarmed.
> >
> > Looking at all the examples given the titan is getting
> almost a
> > guarenteed death in all of the examples except the
> doubling CAF and
> > saving throw by the 10 Techguard stands.
> >
> > In each of these examples the only detachment that even
> comes close
> > to
> > costing the same as the titan are the Exarchs...
> >
> > I know that not all titans are designed to be CC
> monsters... but
> > honestly, they should be. All of the fluff i've read talks
> about how
> > Titans are the lords of the battlefield. why the heck
> would anyone
> > even THINK about taking a titan knowing that it's going to
> die the
> > first decent sized detachment that swarms it? I've always
> thought
> > that
> > infantry taking down titans in CC was just silly... if
> they're so
> > vulnerable to infantry swarms why don't they have better
> defence?
> >
> > I know a lot of people are going to disagree but what I
> propose is
> > this:
> > Double all titans CAF this includes any CC weapons as
> well.
> > Furthermore, for less than Knight class models, don't
> allow more to
> > attack the titan in CC than you can touch to it's feet, on
> a plastic
> > warlord I belive this is 7 infantry stands. Knight or
> larger can
> > attack with as many models as can touch the base of the
> titan.
> >
> > This makes titans really tough in CC True.. but they're
> all on the
> > same level with each other. Titans can always be taken
> down by
> > equivalent titans...
> >
> > In addition they are no tougher than they've always been
> to weapons
> > fire. The end result is, if you want to kill a titan,
> assault it with
> > some of those expensive knights, another titan or just
> shoot it till
> > it falls down from all the extra weight in lead.
> >
> > Flame away!
> > Mike
> >
> >
> >
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Received on Mon Apr 17 2000 - 21:33:38 UTC