Re: [NetEpic ML] Slann, the proof is in the math

From: Peter Ramos <pramos2_at_...>
Date: Thu, 27 Apr 2000 09:18:03 -0500

Hi!

Keep in mind the company is only TWO detachments not three. A termie company
has 3 detachments. 1000 points for two detachments of 5 models and a command
stand sounds good to me.

Peter

-----Original Message-----
From: nils.saugen_at_... <nils.saugen@...>
To: netepic_at_egroups.com <netepic_at_egroups.com>
Date: Thursday, April 27, 2000 5:49 AM
Subject: RE: [NetEpic ML] Slann, the proof is in the math


>Hi,
>
>IMO a 1000 points for the Vanguard Company is not enough. If you compare
>them with a Terminator company, you'll find that in terms of firepower and
>average armoursaves they are almost equal (With a slight edge for the
>Vanguards). The Vanguards are command units and will always fire in the
>First Fire segement (this really hurts if you try to charge them!!!!),
their
>armour saves are 4+ fixed, and they've got jumppacks. On the other hand the
>Terminatorcompany is twize the size of the Vanguards. IMHO the Vanguard
>company should cost somewhat more than a Terminator company. How much I
>don't know, but they are command units so at least 100 - 200 points more.
>
>Nils
>
>> -----Original Message-----
>> From: Peter Ramos [SMTP:pramos2_at_...]
>> Sent: 27. april 2000 00:57
>> To: netepic_at_egroups.com
>> Subject: Re: [NetEpic ML] Slann, the proof is in the math
>>
>> Hi!
>>
>> The price costs as you suggest do not reflect the total deficit that I
saw
>> with the formulas. Most units were off in the 75-100% category so most of
>> the changes I put in are from 25-40%.
>>
>> Note that squats VP's are higher due to higher break points not cost.
>> Slann
>> have standard break points. Still in the efforts to raise them and not
too
>> much here's the second revision:
>>
>> Note I reduced about 50 points in most non-necron units (necron units are
>> too good to reduce further). Some company card prices were incorrect (my
>> bad) and corrected.
>>
>> These prices assume the following stat changes
>>
>> 1. Necron field is only 6cm
>> 2. Self repair does not function in CC
>> 3. Dracons of all types have no save (they are cannon fodder).
>>
>> 1.Vanguard Company 900, they were not off by much the true value should
be
>> 1000 points
>> 2.Spawnguard Company, this one was way, way off, each detachment is 400
>> points the company which has 3 detachments should be 1050
>> 3.Tadpole Light Mech Pod, 800
>> 4.Frog Medium Mech Pod 950, should be 1000
>> 5.Bull Frog Heavy, 1100 should be 1200
>> 6.Necron stalker 1250, should be 1300
>> 7.Dracon Company ,500 the Krokigor are severely underpriced the true cost
>> for
>> the company is 700
>> 8.Exodus Raiders 600, should be 700
>> 9.Exodus Spawn 650, severely underpriced exodus warband and mantis
>> should be 900!
>> 10.Necron Raider Cube 900, should be 1000
>> 11.Necron Assault Cube 1100, should be 1200
>> 12.Tadpole Light Mech 350, should be 400
>> 13.Frog Medium Mech 400, should be 500
>> 14.Bull Frog Heavy Mech 500, should be 600
>> 15.Necron Stalker 600, should be 650
>> 16.Slann Vanguard 450, should be 500
>> 17.Slann Spawnguard 300, should be 350
>> 18.Exodus Warriors 250, severely underpriced, there are 6 not 5 units,
>> should be 300
>> 19.Exodus Warp Walkers 300, also underpriced, should be 350
>> 20.Exodus Ghost Warriors 275, also underpriced, should be 350
>> 21.Dracon Skink Scouts 150
>> 22.Dracon Suarus Regulars 250, these are okay as is.
>> 23.Dracon Kroxigors 150, severely underpriced, should be 250
>> 24.Necron Raiders 400, should be 500
>> 25.Necron Assault 500, should be 600
>> 26.Coldones Riders 200, should be 250
>> 27.Taradon Riders 225, should be 250
>> 28.Temple Guard Dragoon 300 okay as is
>> 29.Raptors 150, should be 200
>> 30.Necron Arachnid Destroyer should be 250
>> 31.Mantis 100, should be 150
>> 32.Frog 300, okay as is
>> 33.Tiger Moth 150, should be 200
>> 34.Necron Protector Circuit 100, should be 200
>> 35.Necron Cubekeeper Tank Circuit 150, should be 250
>> 36.Necron Cubemaster Tank Circuit 250, should be 350
>> 37.Necron Nemesis Tank Circuit 300, should be 400
>> 38.Necron Tormentor Tank Circuit 250, should be 350
>> 39.Necron Punisher Tank Circuit 250, should be 350
>> 40.Salamander 150, okay as is
>> 41.Dragon Fly 250, okay as is
>> 42.Necron Mantis Missile Circuit 100, grossly undercharged, should be 200
>> 43.Warp Locust anti-aircraft gun 200 okay as is.
>> 44.Conqueror Heavy Tank 350, should be 450
>> 45.Necron Cloud Dragon Circuit 350, okay as is
>> 46.Necron Ethereal Dragon Circuit 200, okay as is
>> 47.Necron Moon Dragon Circuit 450, okay as is
>> 48.Slann Great Mage 125, should be 150
>> 49.Slann Mage in Tadpole 250, should be 350
>> 50.Slann Mage in Frog 275, should be 400
>> 51.Slann Mage in Bull Frog 300, should be 450
>> 52.Slann Time Mage 1 Time Mage Mech 550, should be 650
>> 53.Exodus Mage Chief 100, should be 200 due to the vehicle cost.
>> 54.Exodus Warchief 100, same as above 200
>> 55.Suarus Temple Guard 50, okay as is
>> 56.Great Crested Skink 50 good as is
>> 57.Annihilator Battle Fortress 500, should be 600
>> 58.Stag 300, should be 400
>> 59.Dragonking Assault Titan 2500 as is
>> 60.Komodo Titan 2000, now 1500.
>>
>> Are these acceptable?
>>
>> Peter
>>
>>
>> > Peter,
>> > I agree that the points were off but you can't raise them too much.
Look
>> at
>> > other races as well. The Squats do benefit from the underpriced points
>> but
>> > give it up for VPs. The Eldar Wind Host is a steal at 650 pts and if
you
>> > point them out there is a deficit of 450 points. I did some point
checks
>> on
>> > other units of other races and found them underpriced but only by
10-20%
>> and
>> > in most cases the cost were right on. Whereas the Slann are underpriced
>> by
>> > 20-40% (avg around 25%). But the Slann have been beaten 3 times that I
>> know
>> > of in our group, although we do play house rules that split armies half
>> > infantry, walker, cavalry and the other half vehicles, super-heavies,
>> etc...
>> > So my suggestion is go a little at first. If they were 50 off up them
25
>> if
>> > they were 75 to 100 off up them 50 and if they were off by more than
100
>> go
>> > with the exact amount off. I have found it is easier to add than take
>> away.
>> > wait till you see the dark Eldar. I have already raised their points
for
>> > some of the squads.
>> > Darius
>> > Darius
>> >
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Received on Thu Apr 27 2000 - 14:18:03 UTC

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