Re: [NetEpic ML] Slann, the required balance

From: <hellreich_at_...>
Date: Thu, 27 Apr 2000 14:47:00 -0400

RE: [NetEpic ML] Slann, the required balanceIts better to go a little at a time, as for killing Slann it is fairly easy to do just takes different tactics.
  ----- Original Message -----
  From: eivind borgeteien
  To: 'netepic_at_egroups.com'
  Sent: Thursday, April 27, 2000 4:23 AM
  Subject: RE: [NetEpic ML] Slann, the required balance


  No other commandunits have a higher breakpoint than the rest of the army so I dont see why Slann should. The weakness of Slann is in their few numbers. By increasing breakpoint you omit this weakness and we are pretty much back where we started.

  The structure of the game is, and has always been that VP is awarded when the unit is broken. We should not change that.

  Ramos,
  If I understood right, you said that the prices where 75-100% off, but you only changed them 25-40%
  Why didnt you change them all the way?

  I dont think these prices alone is enough to ballance the game, it must be easier to inflict casualities on the slann.

  Eivind

  -----Original Message-----
  From: Karlsen Rune [mailto:rune.karlsen_at_...]
  Sent: 27. april 2000 08:39
  To: 'netepic_at_egroups.com'
  Subject: RE: [NetEpic ML] Slann, the required balance



          Does this mean that the warp displacement shields for the
          titans are also reduced to 4+ or 5+?
          
          I can live with these changes, as long as the titan save remains
          at 3+ fixed.

          One thing though. Since the Slann are hardy warriors, and they
          are way expensive, shouldn't the Mechs and Vanguards (at least
          the Vanguards, they are after all CU's) have a higher breakpoint?



          If you increase the cost, and decrease the save on the mechs, it
          will be much easier to get 12-14 VP's with the new prices.
          Only 5 Vanguards are needed to get 10 VP's (i assume with the
          new prices). As far as i know, all command units break individually,
          and i think the Vanguard should be the same, even if they are
          a company card. Award 1 VP for each Vanguard killed?

          Just a thought...

          Rune
                -----Original Message-----
                From: Peter Ramos [mailto:pramos2_at_...]

                Sent: 2000-04-26 18:21

                To:netepic_at_egroups.com
                Subject: [NetEpic ML] Slann, the required balance



                Hi!

                I have seen al the comments with great interest. I have also

  used the epic
                points formula on some slann units and found them to be

  under priced. The
                bottom line is that they are too cheap and perhaps my

  original points costs
                was on the ball.

                Most prices for support cards were off by 50-75 points

  meaning the company
                cards are off from 100-225 points. So in fact some units do

  need a
                substancial points increase.

                It is much greater prefered to change points costs, but

  these are the
                changes I think should be done:

                1. The nullify field HAS to shrink in size to just 6cm. I

  think this is a
                major complain from opponents and the 15cm distance is TOO

  much.

                2. Warp field displacement shield. I have to agree that a 3+

  fixed save
                followed by a 1+ save is again TOO MUCH. A standard 5+ or 4+

  for special
                units is more than good enough.

                3. Titan costs will not changed from what has been

  discussed, ony the rest
                of the army will.

                4. Lets divide the slann army as follows:

                    True slann, they are few and expensive, so regardless of

  army core you
                can get as much true slann as you can afford, they are the

  masters
                after all.

                Necron, you may take 25% of exodites and dracon

                Exodites and dracon, you may take 25% of necron

                5. The self repair ability does not extend to CC.

                Is this acceptable?

                I will soon list alternate cost for slann units.

                Peter




          
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Received on Thu Apr 27 2000 - 18:47:00 UTC

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