I would not adjust the save if we raise the points, leave it at 3+. But if
we leave them at the points we are at now would say 4+. BY the way are not
the Knights just as strong as the Mech unmodified save when hit in the front
LOL and at half the price. I don't see the problem with the Mechs at all. I
think the Mechs are just fine at the price they are at now that I am looking
at the Knights. Whats the beef about?
----- Original Message -----
From: Karlsen Rune <rune.karlsen_at_...>
To: <netepic_at_egroups.com>
Sent: Thursday, April 27, 2000 2:39 AM
Subject: RE: [NetEpic ML] Slann, the required balance
> Does this mean that the warp displacement shields for the
> titans are also reduced to 4+ or 5+?
>
> I can live with these changes, as long as the titan save remains
> at 3+ fixed.
>
> One thing though. Since the Slann are hardy warriors, and they
> are way expensive, shouldn't the Mechs and Vanguards (at least
> the Vanguards, they are after all CU's) have a higher breakpoint?
> If you increase the cost, and decrease the save on the mechs, it
> will be much easier to get 12-14 VP's with the new prices.
> Only 5 Vanguards are needed to get 10 VP's (i assume with the
> new prices). As far as i know, all command units break individually,
> and i think the Vanguard should be the same, even if they are
> a company card. Award 1 VP for each Vanguard killed?
>
> Just a thought...
>
> Rune
> -----Original Message-----
> From: Peter Ramos [mailto:pramos2_at_...]
> Sent: 2000-04-26 18:21
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Slann, the required balance
>
>
> Hi!
>
> I have seen al the comments with great interest. I have also
> used the epic
> points formula on some slann units and found them to be
> under priced. The
> bottom line is that they are too cheap and perhaps my
> original points costs
> was on the ball.
>
> Most prices for support cards were off by 50-75 points
> meaning the company
> cards are off from 100-225 points. So in fact some units do
> need a
> substancial points increase.
>
> It is much greater prefered to change points costs, but
> these are the
> changes I think should be done:
>
> 1. The nullify field HAS to shrink in size to just 6cm. I
> think this is a
> major complain from opponents and the 15cm distance is TOO
> much.
>
> 2. Warp field displacement shield. I have to agree that a 3+
> fixed save
> followed by a 1+ save is again TOO MUCH. A standard 5+ or 4+
> for special
> units is more than good enough.
>
> 3. Titan costs will not changed from what has been
> discussed, ony the rest
> of the army will.
>
> 4. Lets divide the slann army as follows:
>
> True slann, they are few and expensive, so regardless of
> army core you
> can get as much true slann as you can afford, they are the
> masters
> after all.
>
> Necron, you may take 25% of exodites and dracon
>
> Exodites and dracon, you may take 25% of necron
>
> 5. The self repair ability does not extend to CC.
>
> Is this acceptable?
>
> I will soon list alternate cost for slann units.
>
> Peter
>
>
>
>
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Received on Thu Apr 27 2000 - 18:25:01 UTC