RE: [NetEpic ML] Slann, the required balance

From: Karlsen Rune <rune.karlsen_at_...>
Date: Thu, 27 Apr 2000 08:39:25 +0200

        Does this mean that the warp displacement shields for the
        titans are also reduced to 4+ or 5+?
        
        I can live with these changes, as long as the titan save remains
        at 3+ fixed.

        One thing though. Since the Slann are hardy warriors, and they
        are way expensive, shouldn't the Mechs and Vanguards (at least
        the Vanguards, they are after all CU's) have a higher breakpoint?
        If you increase the cost, and decrease the save on the mechs, it
        will be much easier to get 12-14 VP's with the new prices.
        Only 5 Vanguards are needed to get 10 VP's (i assume with the
        new prices). As far as i know, all command units break individually,
        and i think the Vanguard should be the same, even if they are
        a company card. Award 1 VP for each Vanguard killed?

        Just a thought...

        Rune
                -----Original Message-----
                From: Peter Ramos [mailto:pramos2_at_...]
                Sent: 2000-04-26 18:21
                To: netepic_at_egroups.com
                Subject: [NetEpic ML] Slann, the required balance


                Hi!

                I have seen al the comments with great interest. I have also
used the epic
                points formula on some slann units and found them to be
under priced. The
                bottom line is that they are too cheap and perhaps my
original points costs
                was on the ball.

                Most prices for support cards were off by 50-75 points
meaning the company
                cards are off from 100-225 points. So in fact some units do
need a
                substancial points increase.

                It is much greater prefered to change points costs, but
these are the
                changes I think should be done:

                1. The nullify field HAS to shrink in size to just 6cm. I
think this is a
                major complain from opponents and the 15cm distance is TOO
much.

                2. Warp field displacement shield. I have to agree that a 3+
fixed save
                followed by a 1+ save is again TOO MUCH. A standard 5+ or 4+
for special
                units is more than good enough.

                3. Titan costs will not changed from what has been
discussed, ony the rest
                of the army will.

                4. Lets divide the slann army as follows:

                    True slann, they are few and expensive, so regardless of
army core you
                can get as much true slann as you can afford, they are the
masters
                after all.

                Necron, you may take 25% of exodites and dracon

                Exodites and dracon, you may take 25% of necron

                5. The self repair ability does not extend to CC.

                Is this acceptable?

                I will soon list alternate cost for slann units.

                Peter



        
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Received on Thu Apr 27 2000 - 06:39:25 UTC

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