RE: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] RE: [Net Epi c ML] RE: [Net Epic ML] SoB more tha n meets the eye?

From: Karlsen Rune <rune.karlsen_at_...>
Date: Wed, 31 May 2000 21:17:37 +0200

I think Peter meant for the APC/MBT saves to be fixed at 5+ and
4+?

The battlesuit isnt really necessary for the Assault troops, since
they have warp power. Always thought that was a bit overkill...

Apart from the third detachment thingie, and what i mentioned
above, it sounds fair...

Rune
-----Original Message-----
From: hellreich
To: netepic_at_egroups.com
Sent: 31.05.00 19:05
Subject: Re: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] RE: [Net Epic
ML] RE: [Net Epic ML] SoB more tha n meets the eye?

so drop the fixed save for troops and give all Necron a 4+ repair roll,
APC's will get a modifyable save of 5+, with MBT getting a 4+. Use the
old
Sarabs rules or use v 4.0 rules with new 100pt cost, and do away with
the
Battle Suits, no chance of repair from close combat. With this cost will
be,
Necron Raider CC worth 700pts, Assault CC card worth 825pts, Drop the 2
support cards by 100pts or 125pts, now they are starting to become a
unit to
buy. The tanks APC and MBT will be lowered by 75 points, and the Super
Heavy
and Preatorian will stay the same. Flyers will also stay the same. How
dose
this sound to you guys LOL? comments?
----- Original Message -----
From: Peter Ramos <pramos2_at_...>
To: <netepic_at_egroups.com>
Sent: Wednesday, May 31, 2000 12:35 PM
Subject: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] RE: [Net Epic
ML]
RE: [Net Epic ML] SoB more tha n meets the eye?


> Hi!
>
> I'd like uniformity, either a repair roll of 5+ or 4+. The repair roll
is
> much more useful for the vehicles than infantry, since it doesn't work
in
> close combat.
>
> I kind of prefer the 4+ because most units in epic with a similar
power
has
> a 4+, easy to remember.
>
> Regarding the vehicle costs, I feel we not need to change them since
most
> had a better save that was modifiable to the fixed save, If we change
it
> they have a lower fixed save, it seems to balance out in my view. Or
course
> you guys have more experience in this matter so its up to you.
>
> Peter
>
> -----Original Message-----
> From: hellreich [mailto:hellreich_at_...]
> Sent: Wednesday, May 31, 2000 9:58 AM
> To: netepic_at_egroups.com
> Subject: Re: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] RE: [Net
> Epic ML] SoB more tha n meets the eye?
>
>
> and then go back to the old Scarabs way of use, leave troops at the 5+
> repair also or will you be going to the 4+, just one roll for all?
> ----- Original Message -----
> From: Peter Ramos <pramos2_at_...>
> To: <netepic_at_egroups.com>
> Sent: Wednesday, May 31, 2000 10:08 AM
> Subject: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] RE: [Net
Epic
ML]
> SoB more tha n meets the eye?
>
>
> > Hi!
> >
> > If it is decided to be changed I too would go with Darius's
suggestion.
> Also
> > I think we should give the necron vehicles a straight fixed save by
type
> and
> > eliminate the confusion as Rune suggests.
> >
> > Example:
> >
> > APC type vehicle straight 5+ save
> >
> > Most other tanks straight 4+ save
> >
> > There is only one super heavy we can leave at 3+ fixed or just 4+
fixed
> >
> > I think we should tend towards simplification, the above changes
makes
> them
> > equally powerful in a simpler easier to remember fashion.
> >
> > Opinions?
> >
> > Peter
> >
> > -----Original Message-----
> > From: Karlsen Rune [mailto:rune.karlsen_at_...]
> > Sent: Wednesday, May 31, 2000 1:53 AM
> > To: 'netepic_at_egroups.com'
> > Subject: RE: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] SoB
more
> > tha n meets the eye?
> >
> >
> > If we're going with one save, i have to agree with Dardman. A
> > 4+ regen roll for all Necrons and Troop saves at 6+. Also, please
> > clean up the different saves for the Necron vehicles. This and
> > that modifiable to this and that. It's hard to remember. How about
> > just giving all Necron Vehicles the same save?
> > Also, if they're to be numerous, please add the removed detachment
> > again!
> >
> > Rune
> >
> > -----Original Message-----
> > From: Peter Ramos [mailto:pramos2_at_...]
> > Sent: 2000-05-31 03:30
> > To: netepic_at_egroups.com
> > Subject: [NetEpic ML] RE: [Net Epic ML] RE: [Net Epic ML] SoB more
than
> > meets the eye?
> >
> >
> > Hi!
> >
> > I guess what we would like is to make these guy more viable. The
fluff
> says
> > these guys are numerous, but with these powers and high cost that is
not
> > shown. I think with a single save (repair roll) and a lower cost
perhaps
> > they may be fielded more and work as they are intended.
> >
> > Opinions?
> >
> > Peter
> >
> > -----Original Message-----
> > From: dardman [mailto:dardman_at_...]
> > Sent: Monday, May 29, 2000 8:25 PM
> > To: netepic_at_egroups.com
> > Subject: Re: [NetEpic ML] RE: [Net Epic ML] SoB more than meets the
eye?
> >
> >
> > I think you misunderstood me. All Necron self-repairs would be a 4+
and
> the
> > Necron infantry wouldn't get an armor save(or only 6+) just the
repair
> roll.
> > This is similar to the creatures that can regenerate. Personally I
think
> the
> > Necrons are over-priced and this would justify their price by giving
both
> > infantry and vehicles better self-repair chances (there would be no
change
> > in price because it is now easier to take out a Necron warrior).
This is
> the
> > option I offered but I really don't see a need to change them.
> > Darius
> >
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Received on Wed May 31 2000 - 19:17:37 UTC

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