Re: [NetEpic ML] The Advance Issue

From: Peter Ramos <pramos2_at_...>
Date: Thu, 15 Jun 2000 12:29:43 -0500

Hi!

At different times I have used a similar house rule. Seems fine to use.

Peter

-----Original Message-----
From: Warprat <warprat_at_...>
To: netepic_at_egroups.com <netepic_at_egroups.com>
Date: Wednesday, June 14, 2000 9:50 PM
Subject: [NetEpic ML] The Advance Issue


>Hi again, Everybody!
>
>After thinking it over, and considering the points raised, I'm going to
>suggest my Gaming Group use the following House Rules.
>
>
>A) Let units, not pinned, fire in the Advance Phase, whether they were
>attacked or not.
>
>My reasons:
>
>1) Book keeping. Eliminated stands should be removed at the time of
>thier destuction. I don't want to have to remember which stand had been
>attacked. This can lead to disagreements.
>
>2) Units on Advance, must survive the Close Combat Phase. As deadly as
>Close Combat is, this alone should be reason enough.
>
>3) Suicide attacks, by small numbers of troops, already tie up large
>groups of troops via Unit Coherency. This is a heroic action, and
>totally fits in with the Warhammer Universe. But denying surviving
>Advance units the chance to use thier fire, on top of tying up the move
>of the Advancing formation, sounds to me, abusive.
>
>4) My feeling is that nuisance Close Combat attacks by weak units,
>against units with strong Close Combat abilities, should not force the
>strong units to use thier entire turn defending against the weak ones.
>It seems, to me, very in character for a Terminator to swat aside a low
>level threat, like a Gretchin, then open up in the Advance Phase on the
>Boys. A turn lasts one half hour, to an hour. How long would it take
>for Terminators to dispose of a few Getchin.
>
>5) The rules on this are not well defined by Games Workshop. If Peter
>can't find them, they don't exist. But for the above reasons, I can't
>agree with Peter's interpretation.
>
>
>
>B) Change the Shokk Attack gun to fire in the Close Combat Phase.
>
>My reasons:
>
>1) This would make Book Keeping much easier. Resolve the attacks, and
>integrate them in with the rest of the Close Combats going on. Then
>forget about how many Snotlings attacked each unit.
>
>2) The Snotlings are not in endless supply. Thier attacks should not go
>on for a solid hour. Limit thier damage to the Close Combat Phase.
>
>
>
>Comments?
>
>Warprat ;)
>
>
>
>To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
>
>
Received on Thu Jun 15 2000 - 17:29:43 UTC

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