>Hi Albert!
>
>I do the same thing. I like to find the weak spots too. Really, I like
>your comments, AND your tactics!
>
Thanx again! (:-))))
>
>
>FOR REAL CHEESE, READ BELOW!!!
>
>I've pushed every rule I've ever played with. My ultamate sin was in a
>Starfleet Battles campain....
>
>The campain was in a pie shaped universe, divided into eight slices. I
>allied with the Federation before the game began and gave my pal 95% of
>my points. My entire fleet consisted of Web Tenders and Small
>Explorarion Freighters armed with Probe Drones. Basicly, I was
>defenseless.
>
>I put the webs up around my planets, and agressively probed my neigbors
>defenses. Most of them were alarmed by my agressive probing and left me
>alone for a few turns. When an opponent did show up, I asked, "Do you
>really want to enter that web?" I gave them the eager, crazed smile. ;)
>
>One time, the empire on one of my borders, wanted to trade one of my
>ships for thiers. I said "Sure, but it will take three turns to get it
>to you, because it's patroling my other boarder". I lied. In truth, I
>didn't even have ONE warship, it would take me three turns to build it.
>
>Why did I do all this? Because of a rule loophole that said wounded
>Federation ships without thier backend would be repaired whole again in
>TEN campain turns.
>
>Sooo, my Federation Pal, took his points and mine, and bought wounded
>Federation Saucers. We held our breaths, and waited the ten turns.
>When the other powers eventually attacked, they were VERY surprised to
>find fifty fully functional Heavy Cruisers waiting for them.
>
>The campain ended right there, and everyone groaned when we told them
>what we had done. Which was too bad, because the campain had been a lot
>of fun, up untill that point.
>
>After that experience, and some others, I've learned to play a little
>more evenly. I like to look for the weak points, but I'm more wary of
>possible cheese, that could spoil the game.
>
OK. I understand it, although I've never played this game. I suppose it is
something similar to VGAplanets or Master of Orion II
>
>
>As a side note:
>
>I like the idea of the Diplomacy Game. It seams simple, without cheese,
>and tiresome book keeping.
>
>Warprat ;)
>
It will depend a lot on the map and initial deployment. Equilibrium is not
easy. Anyway if someone tries it, let it be known so others can see the
running of the game. The best thing of Diplomacy is the fact that luck is
not involved at all in the game. I wonder how much will it change when it is
mixed with a so_much_luck_based game as NetEpic.
Albert
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Received on Thu Jul 27 2000 - 23:18:20 UTC