Re: [NetEpic ML] Fighting against Chaos; Supporting CC

From: hellreich <hellreich_at_...>
Date: Wed, 30 Aug 2000 15:53:20 -0400

UUHHMMM you can split the company into seprate detachments this is allowed,
the only cohearancey is the detachments. Not the whole company, so it is
fine to have half dropped on one side and the other half dropped on the
other. with no worries of having to be cohearante.
----- Original Message -----
From: Kelvin <kx.henderson_at_...>
To: <netepic_at_egroups.com>
Sent: Wednesday, August 30, 2000 12:30 AM
Subject: Re: [NetEpic ML] Fighting against Chaos; Supporting CC


>
> At 09:34 PM 8/29/00 -0500, Aaron wrote:
>
> >I have a point about using the Rhinos in comabat. Can't we just not use
> >them?
>
> Nope. If you get rid of the Rhinos from the Space Marines, they simply
> become a tough IG company. The Space Marines NEED the Rhinos. Rhinos are
> much better than you seem to be giving them credit for. Firstly they give
> you a cheap and effective way of making your force highly mobile. Use
your
> Rhinos to move your Marines around with! Secondly, with their attendant
> infantry holed up in a forest or building, people will probably elect to
> shoot the Rhinos first as they are easier to hit than the
> Marines. GREAT! This means they are shooting up your cheap transports
and
> leaving your valuable Marines alone. Thirdly, they seriously bolster up
> your CC ability. Throw the Rhinos into any CC that the Marines go for and
> make the Rhinos fight first (if you can). This way the Rhino increases
the
> survival of your valuable infantry. If it kills the enemy first,
> great! If not, then the next Marine stand rolls the extra D6, muchly
> increasing its chance of scragging the enemy. Rhinos are great!
>
> >I mean, it is hard enough fielding a Space Marine Chapter without
> >giving up cheap break points to those we battle against. Maybe lower the
> >break point?
>
> At the risk of sounding snobbish, if you find it hard using the Marines as
> they are, then you're not using them right. The Marines aren't a hard
> force to use. I actually find them to be one of the easier forces to play
> with. They have the best all-round infantry (especially with the
> Veterans). If you need heavy support, take a Titan or two or some Air
> Support. But few armies can equal the Marines for versatile infantry. I
> think we should leave the Companies as they are, Rhinos and all.
>
> >Also, when using drop pods, you have to buy a company first,
> >right? Then the company can be placed in the pods and dispersed? Is
that
> >the way they are used? Thanks!
>
> When using Drop Pods, you buy the Company card, then the Drop Pod Special
> Card for them. They lose the Rhinos and are placed in the Drop Pods.
Yes,
> you can then disperse them on the battlefield, but remember that a
> detachment still needs to maintain squad coherency distance once they
> land. So if you drop half of an Assault Squad on you left flank and they
> other half on the right flank, they'll have to spend the majority of the
> battle making their way toward each other to get into coherency
> distance. Best to drop them close together for coherency plus you get the
> benefit of numbers. Drop Pods are devastating if used properly.
>
>
> -Kelvin....
>
> =========================================
> When you're feeling down
> remember that you are unique.
> Just like everyone else.
> =========================================
>
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Received on Wed Aug 30 2000 - 19:53:20 UTC

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