Re: [NetEpic ML] banshees
Ahhh good Idea Quester, treat them like Space Wolves blood claws.
----- Original Message -----
From: quester
To: netepic_at_egroups.com
Sent: Thursday, August 31, 2000 1:21 PM
Subject: Re: [NetEpic ML] banshees
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Andy Michaud <amichaud_at_...> wrote:
ok guys the banshees scream is a phyic thing that stops an apponits abily to fight nothing to do with armor. in 40k when a banshee gets the charge in, all inf. fights with a weapons skill of 0 whitch will kill MS s like hell on what ever planit there fighting on but they have no efect on VEH s
so you need to work the rules from that like when the banshees charge there appoints have a -1 CAF as a total no matter what they started with that is power works but this only works if the banshee get the charge in.
Quester
peter ramos wrote:
>
>
> Hi!
>
> I agree, that is why the "any unit with a saving throw" was originally
> implemented, now with space marines has it really changed all that much,
> these two eldar units have +6 CAF nothing to laugh at, then again if you
> have played 40k their powers in that game aren't really all that great
> against SM and other armored units, I am very strongly inclined to leave as
> is, these units still have ENORMOUS tactical value their CAF of +6 makes
> them the equals of terminators even without the extra die. So I am not
> crying too much for them with this sizing down.
>
> The rules should be reworded to make sure that they use 1 d6 versus vehicles
> and 2d6 versus all otehr infamtry class with saves in case of the scorpion
> and the banshee's wail should never affect any target with saves, the scream
> will just not go through armor, remember marine armor is sealed to the
> enviorment, so my should a scream affect it?
Ever see Dune? :) And that wasn't even a scream, more of a yell :)
>
> Peter
I don't have an opinion on this one. Just wanted to comment on the
screaming :)
Andy
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Received on Thu Aug 31 2000 - 20:21:23 UTC
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