> -----Original Message-----
> From: EXT nils.saugen_at_... [mailto:nils.saugen@...]
> Sent: 04. September 2000 10:16
> To: netepic_at_egroups.com
> Subject: RE: [NetEpic ML] Epic WW1
>
>
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> I think that you should sacrifice historical corectness with
> making things
> as simple as possible. Taking IG as a starting point is
> excellent, and most
> infantry units should be more or less the same depending on
> from what period
> of the war you'd like to play.
>
> You could make some variations to the rules for chain of
> command, amount ov
> veteran/elite troops, vehicle stats (Now, thats a lot of work!!!!),
> availability of special types of units (depending on which
> area/teatre you
> want to play). I guess you could use NetEpic rules as a base
> for most types
> of historical wargames. However, I think that roughriders are
> somewhat more
> efficient than their polish lancer comrads form the beginning of WWII.
If we decide to go for this I just wonder whether the EpicWWII could use d10
or even d12 instead of d6? This would allow more variety in to-hit rolls and
saving throws while not changing the basic mechanics of play.
>
> I guess the basic units would include, infantry with standard IG stats
> (veterans/elite to include mainly better to hit rolls, more
> attacks and
> armour value, to keep the emphasis away from close combat),
> Bazooka/anti-tank guns with hwy.weapon stats and machine gun
> crews with
> Tarantula stats.
>
> Early WWII tank units should really suck when it comes to
> armour value,
> range, firepower, armour piercing capability and CAF,
> continuing that line
> of thought the T34 should be close to a Land Raider with a
> turret and, I
I would make T-34 more like a Leman Russ without the hull gun. KVs would be
more like Land Raiders but slower. Early PzIII and IV would have saves of 5+
in the d6 scale. I & II would have 6+.
> guess the TIGER I and II's should come close to a Shadowsword
> in stats.
>
Here is the reason why I would suggest adopting a d12 as the base die. For
NetEpic it would be too much trouble but since we start from scratch here it
would be feasible. The d6 would make a Panther and a Tiger I, for example,
equal in armor while there was a significant difference.
> This would of course be an enourmous task indeed, and I guess
> there would be
> considerable differences of opnion and hard debates on the
> subject......
> Sounds like a lot of fun!
>
Definetely. I am really interested in this if it becomes an actual project.
I might even do Finnish TO&E if yoú ask nicely ;-)
> Nils
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Jyrki Saari
-There is no such thing as free lunch because eating takes time and time is
money.
Received on Mon Sep 04 2000 - 07:37:00 UTC